Player Matchup

Nu Wa
Nu Wa
BMWBackflip6
Nu Wa
Level 51
God Stats
8W - 1L
1,587 SR
Queue Stats
167W - 146L
1,429 Elo+
Party 2
Cernunnos
Cernunnos
BigBlink
Cernunnos
Level 29
God Stats
3W - 3L
1,548 SR
Queue Stats
117W - 98L
1,484 Elo+
Party 2
Bastet
Bastet
Fox7805
Bastet
Level 109
God Stats
2W - 3L
1,500 SR
Queue Stats
127W - 106L
1,492 Elo+
Party 2
Kuzenbo
Kuzenbo
WastingBench
Kuzenbo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 26L
1,429 Elo+
Party 2
Achilles
Achilles
YouSmokeCorn
Achilles
Level 126
God Stats
3W - 1L
1,573 SR
Queue Stats
4W - 4L
1,786 Elo+
Solo
Team Averages
Level 81
1,541 SR
1,524 Elo+

VS

Team Averages
Level 129
1,581 SR
1,441 Elo+
Charybdis
Charybdis
PrinceRoses
Charybdis
Level 49
God Stats
0W - 1L
1,529 SR
Queue Stats
6W - 8L
1,518 Elo+
Party 1
Tsukuyomi
Tsukuyomi
RbOt DeF
Tsukuyomi
Level 209
God Stats
15W - 13L
1,579 SR
Queue Stats
200W - 181L
1,525 Elo+
Solo
Janus
Janus
TheGayOrca
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 11L
1,346 Elo+
Party 1
Ymir
Ymir
Xx SMOKER505 xX
Ymir
Level 122
God Stats
12W - 7L
1,559 SR
Queue Stats
76W - 76L
1,338 Elo+
Solo
King Arthur
King Arthur
smokinthekush420
King Arthur
Level 158
God Stats
10W - 4L
1,740 SR
Queue Stats
519W - 501L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 4 / 8
9,764
514
13,640
11,116
4,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cernunnos
BigBlink
Cernunnos
16
1 / 1 / 9
8,985
473
10,045
9,764
4,041
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Fox7805
Bastet
17
8 / 1 / 6
10,187
536
15,130
14,643
7,107
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kuzenbo
WastingBench
Kuzenbo
14
1 / 3 / 9
9,173
483
5,208
17,001
18,798
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Achilles
YouSmokeCorn
Achilles
17
3 / 2 / 4
10,712
564
12,699
16,827
10,873
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
PrinceRoses
Charybdis
13
0 / 3 / 5
8,561
451
8,148
14,766
5,373
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
RbOt DeF
Tsukuyomi
17
4 / 4 / 5
10,030
528
12,961
19,455
8,646
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Janus
14
4 / 5 / 2
8,930
470
8,479
11,018
3,921
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 4 / 1
8,657
456
5,860
17,436
19,339
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

King Arthur
smokinthekush420
King Arthur
16
2 / 2 / 1
9,337
491
8,375
19,745
20,222
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
25
18
Kills
11
11
Deaths
18
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
5
4
8
2.25
W
Cernunnos
BigBlink
Cernunnos
1
1
9
5.5
W
Bastet
Fox7805
Bastet
8
1
6
11
L
Charybdis
PrinceRoses
Charybdis
0
3
5
0.83
L
Tsukuyomi
RbOt DeF
Tsukuyomi
4
4
5
1.63
L
Janus
4
5
2
1
W
Kuzenbo
WastingBench
Kuzenbo
1
3
9
1.83
L
1
4
1
0.38
W
Achilles
YouSmokeCorn
Achilles
3
2
4
2.5
L
King Arthur
smokinthekush420
King Arthur
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,722
Damage
43,823
69,351
Taken
82,420
44,844
Mitigated
57,501
16,234
Healing
19,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,640
3,354
0
406
11,116
4,025
266
2,278
8,700
61,426
3,451
W
Cernunnos
BigBlink
Cernunnos
10,045
3,777
0
2,655
9,764
4,041
1,182
3,118
6,534
0
76,115
W
Bastet
Fox7805
Bastet
15,130
5,833
0
3,785
14,643
7,107
0
3,140
11,241
0
89,575
L
Charybdis
PrinceRoses
Charybdis
8,148
3,130
0
3,235
14,766
5,373
36
3,500
11,266
0
60,042
L
Tsukuyomi
RbOt DeF
Tsukuyomi
12,961
2,034
0
7,533
19,455
8,646
0
4,157
15,247
0
101,704
L
Janus
8,479
286
277
1,234
11,018
3,921
587
4,881
6,023
57,322
461
W
Kuzenbo
WastingBench
Kuzenbo
5,208
2,051
0
3,789
17,001
18,798
423
4,805
11,876
33,766
0
L
5,860
1,001
0
2,289
17,436
19,339
0
4,785
12,406
30,422
1,736
W
Achilles
YouSmokeCorn
Achilles
12,699
2,537
0
5,599
16,827
10,873
0
1,562
14,369
3,871
75,470
L
King Arthur
smokinthekush420
King Arthur
8,375
730
0
5,237
19,745
20,222
62
2,304
16,331
1,948
60,581

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,821
Gold Earned
45,515
460
Minions Killed
494
0
Camps Cleared
0
1,885,548
Distance Traveled
1,716,434
0
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,764
514
76
4
0
321,066
0
W
Cernunnos
8,985
473
115
6
0
371,091
0
W
Bastet
10,187
536
108
6
0
441,473
0
L
Charybdis
8,561
451
103
5
0
323,812
4
L
Tsukuyomi
10,030
528
144
8
0
399,622
1
L
Janus
8,930
470
108
6
0
321,941
0
W
Kuzenbo
9,173
483
40
2
0
368,520
0
L
Ymir
8,657
456
46
2
0
353,496
9
W
Achilles
10,712
564
121
6
0
383,398
0
L
King Arthur
9,337
491
93
5
0
317,563
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role