Player Matchup

Achilles
Achilles
 
Achilles
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
BEHELITx03
Anubis
Level 61
God Stats
10W - 7L
1,582 SR
Queue Stats
124W - 120L
1,494 Elo+
Party 3
Arachne
Arachne
K1LLERx17
Arachne
Level 84
God Stats
20W - 11L
1,647 SR
Queue Stats
67W - 66L
1,485 Elo+
Party 3
Olorun
Olorun
Vipiz
Olorun
Level 111
God Stats
10W - 10L
1,570 SR
Queue Stats
68W - 71L
1,533 Elo+
Party 1
Ravana
Ravana
austintj_
Ravana
Level 63
God Stats
13W - 12L
1,542 SR
Queue Stats
237W - 215L
1,538 Elo+
Party 3
Team Averages
Level 89
1,568 SR
1,510 Elo+

VS

Team Averages
Level 114
1,525 SR
1,495 Elo+
Anhur
Anhur
 
Anhur
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
IIIumOFF
Thor
Level 105
God Stats
4W - 3L
1,552 SR
Queue Stats
18W - 16L
1,517 Elo+
Solo
Kukulkan
Kukulkan
Mustasurma
Kukulkan
Level 157
God Stats
16W - 20L
1,575 SR
Queue Stats
605W - 575L
1,558 Elo+
Solo
Bake Kujira
Bake Kujira
Uvoginlbf
Bake Kujira
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 2L
1,401 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
15
2 / 1 / 1
8,751
547
9,375
16,641
18,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anubis
BEHELITx03
Anubis
14
2 / 2 / 0
8,418
526
6,290
7,726
3,282
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Arachne
K1LLERx17
Arachne
16
1 / 2 / 3
8,371
523
6,827
18,686
7,650
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
Vipiz
Olorun
13
1 / 4 / 1
7,746
484
10,292
12,623
3,719
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
austintj_
Ravana
11
1 / 3 / 0
7,470
467
4,931
12,801
7,628
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
7 / 2 / 0
9,409
588
18,777
14,455
6,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ganesha
 
Ganesha
13
0 / 0 / 7
8,220
514
4,192
11,375
11,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
1 / 2 / 3
8,098
506
6,362
16,982
8,350
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Kukulkan
Mustasurma
Kukulkan
16
4 / 1 / 1
9,515
595
6,670
6,300
1,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bake Kujira
Uvoginlbf
Bake Kujira
14
0 / 2 / 2
7,876
492
7,456
14,468
15,441
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
25
7
Kills
12
12
Deaths
7
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Achilles
 
Achilles
2
1
1
2.5
W
Anhur
 
Anhur
7
2
0
3.5
W
Ganesha
 
Ganesha
0
0
7
3.5
L
Anubis
BEHELITx03
Anubis
2
2
0
1
W
Thor
1
2
3
1.25
L
Arachne
K1LLERx17
Arachne
1
2
3
1.25
W
Kukulkan
Mustasurma
Kukulkan
4
1
1
4.5
W
Bake Kujira
Uvoginlbf
Bake Kujira
0
2
2
0.5
L
Olorun
Vipiz
Olorun
1
4
1
0.38
L
Ravana
austintj_
Ravana
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,715
Damage
43,457
68,477
Taken
63,580
40,464
Mitigated
44,071
26,536
Healing
16,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
 
Achilles
9,375
1,846
0
7,760
16,641
18,185
0
6,570
9,282
254
69,276
W
Anhur
 
Anhur
18,777
11,902
0
8,144
14,455
6,969
403
5,350
9,105
0
100,246
W
Ganesha
 
Ganesha
4,192
469
0
3,121
11,375
11,437
0
4,771
6,604
22,060
0
L
Anubis
BEHELITx03
Anubis
6,290
169
0
3,706
7,726
3,282
576
2,816
4,910
61,810
1,056
W
Thor
6,362
1,141
0
1,733
16,982
8,350
0
1,430
15,411
0
81,361
L
Arachne
K1LLERx17
Arachne
6,827
4,836
0
9,088
18,686
7,650
621
4,046
14,562
0
78,384
W
Kukulkan
Mustasurma
Kukulkan
6,670
610
0
981
6,300
1,874
0
4,755
1,545
73,024
237
W
Bake Kujira
Uvoginlbf
Bake Kujira
7,456
4,593
0
3,017
14,468
15,441
0
0
13,007
53,193
198
L
Olorun
Vipiz
Olorun
10,292
6,197
326
2,629
12,623
3,719
0
1,653
10,970
69,415
8,356
L
Ravana
austintj_
Ravana
4,931
1,185
0
3,027
12,801
7,628
0
2,203
10,598
0
24,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,756
Gold Earned
43,118
458
Minions Killed
503
0
Camps Cleared
0
1,533,473
Distance Traveled
1,608,135
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
8,751
547
104
7
0
262,450
1
W
Anhur
9,409
588
167
10
0
299,898
3
W
Ganesha
8,220
514
4
0
0
353,601
3
L
Anubis
8,418
526
100
6
0
286,008
0
W
Thor
8,098
506
115
7
0
331,829
0
L
Arachne
8,371
523
111
7
0
377,730
0
W
Kukulkan
9,515
595
130
8
0
334,711
5
W
Bake Kujira
7,876
492
87
5
0
288,096
4
L
Olorun
7,746
484
117
7
0
278,747
2
L
Ravana
7,470
467
26
2
0
328,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role