Player Matchup

Guan Yu
Guan Yu
Gold IV
 
Guan Yu
Gold IV
Level 200
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Lancelot
Lancelot
Silver I
Goonsforhire22
Lancelot
Silver I
Level 102
God Stats
8W - 8L
1,396 SR
Queue Stats
18W - 15L
1,580 MMR
Solo
Bake Kujira
Bake Kujira
Platinum IV
Senior Arepa
Bake Kujira
Platinum IV
Level 198
God Stats
4W - 3L
1,618 SR
Queue Stats
275W - 274L
1,717 MMR
Party 1
Merlin
Merlin
Silver I
nage07n94
Merlin
Silver I
Level 120
God Stats
1W - 0L
1,307 SR
Queue Stats
20W - 20L
1,591 MMR
Solo
Hachiman
Hachiman
Gold III
nano123871
Hachiman
Gold III
Level 120
God Stats
1W - 0L
1,833 SR
Queue Stats
14W - 12L
1,550 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 148
1,531 SR
1,588 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 129
1,485 SR
1,561 MMR
Neith
Neith
Silver II
 
Neith
Silver II
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
Araeo
Achilles
Silver I
Level 158
God Stats
0W - 2L
1,426 SR
Queue Stats
26W - 13L
1,582 MMR
Solo
Kali
Kali
Bronze III
NFTsadBoy
Kali
Bronze III
Level 116
God Stats
4W - 2L
1,500 SR
Queue Stats
23W - 16L
1,584 MMR
Solo
Kukulkan
Kukulkan
Gold IV
pinguinaso
Kukulkan
Gold IV
Level 128
God Stats
1W - 6L
1,446 SR
Queue Stats
145W - 136L
1,588 MMR
Solo
Charon
Charon
Gold IV
smilegod1
Charon
Gold IV
Level 118
God Stats
3W - 4L
1,555 SR
Queue Stats
93W - 84L
1,549 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
14
2 / 1 / 5
8,797
586
7,484
13,244
9,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Lancelot
15
5 / 1 / 3
8,807
587
8,074
10,947
6,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bake Kujira
Senior Arepa
Bake Kujira
16
4 / 2 / 3
9,855
657
12,597
18,248
23,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Merlin
nage07n94
Merlin
16
2 / 0 / 3
9,403
627
5,523
5,077
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
nano123871
Hachiman
16
2 / 1 / 2
8,725
582
8,492
7,865
3,195
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
ThothChaacThanatosAnhur

VS

Bans
NikeAthenaArachneAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 2 / 3
7,274
485
5,752
9,312
3,357
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Achilles
Araeo
Achilles
14
2 / 4 / 0
7,360
491
9,588
18,273
16,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Kali
14
2 / 5 / 2
7,525
502
9,545
19,312
9,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
pinguinaso
Kukulkan
14
0 / 2 / 1
8,333
556
2,775
8,099
2,884
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charon
smilegod1
Charon
12
1 / 2 / 1
7,256
484
4,459
14,712
9,900
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
12
15
Kills
5
5
Deaths
15
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
 
Guan Yu
2
1
5
4.5
L
Neith
 
Neith
0
2
3
0.75
L
Achilles
Araeo
Achilles
2
4
0
0.5
W
Lancelot
5
1
3
6.5
L
Kali
2
5
2
0.6
W
Bake Kujira
Senior Arepa
Bake Kujira
4
2
3
2.75
W
Merlin
nage07n94
Merlin
2
0
3
3.5
W
Hachiman
nano123871
Hachiman
2
1
2
3
L
Kukulkan
pinguinaso
Kukulkan
0
2
1
0.25
L
Charon
smilegod1
Charon
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,170
Damage
32,119
55,381
Taken
69,708
44,669
Mitigated
41,796
18,375
Healing
21,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
 
Guan Yu
7,484
652
1,385
5,894
13,244
9,663
0
3,522
9,722
0
37,284
L
Neith
 
Neith
5,752
2,758
0
2,918
9,312
3,357
0
0
9,312
0
64,390
L
Achilles
Araeo
Achilles
9,588
2,480
0
5,739
18,273
16,024
0
9,653
7,690
9,803
48,761
W
Lancelot
8,074
1,159
0
1,705
10,947
6,080
26
833
10,114
0
63,796
L
Kali
9,545
4,088
0
5,353
19,312
9,631
0
2,854
16,318
0
80,234
W
Bake Kujira
Senior Arepa
Bake Kujira
12,597
5,251
0
4,748
18,248
23,605
53
1,792
15,285
77,935
3,191
W
Merlin
nage07n94
Merlin
5,523
274
0
953
5,077
2,126
0
1,363
3,714
86,860
0
W
Hachiman
nano123871
Hachiman
8,492
5,589
0
3,690
7,865
3,195
0
1,019
6,846
0
80,082
L
Kukulkan
pinguinaso
Kukulkan
2,775
62
0
463
8,099
2,884
0
2,983
5,056
82,405
253
L
Charon
smilegod1
Charon
4,459
1,162
1,915
4,652
14,712
9,900
0
1,088
13,624
25,313
1,853

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,587
Gold Earned
37,748
561
Minions Killed
489
0
Camps Cleared
0
1,634,403
Distance Traveled
1,466,765
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
8,797
586
36
2
0
342,716
0
L
Neith
7,274
485
115
8
0
257,927
7
L
Achilles
7,360
491
85
6
0
293,444
0
W
Lancelot
8,807
587
81
5
0
400,965
0
L
Kali
7,525
502
95
6
0
310,346
0
W
Bake Kujira
9,855
657
127
8
0
303,798
0
W
Merlin
9,403
627
172
11
0
297,396
5
W
Hachiman
8,725
582
145
10
0
289,528
2
L
Kukulkan
8,333
556
172
11
0
302,100
1
L
Charon
7,256
484
22
1
0
302,948
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role