Player Matchup

Hel
Hel
Empdaddy
Hel
Level 44
God Stats
0W - 2L
1,273 SR
Queue Stats
95W - 91L
1,419 Elo+
Party 2
Thor
Thor
LegacyBalla
Thor
Level 44
God Stats
10W - 12L
1,569 SR
Queue Stats
108W - 117L
1,472 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
TriggerXFinger1
Ah Muzen Cab
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,494 Elo+
Party 2
Sobek
Sobek
Wendigo1980
Sobek
Level 43
God Stats
5W - 5L
1,806 SR
Queue Stats
97W - 127L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
drakonia7274
Gilgamesh
Level 57
God Stats
2W - 3L
1,500 SR
Queue Stats
86W - 96L
1,496 Elo+
Solo
Team Averages
Level 55
1,530 SR
1,466 Elo+

VS

Team Averages
Level 79
1,473 SR
1,271 Elo+
Hou Yi
Hou Yi
LilBackwood97
Hou Yi
Level 128
God Stats
8W - 5L
1,696 SR
Queue Stats
49W - 40L
1,327 Elo+
Party 1
Serqet
Serqet
SyzzlynBakon
Serqet
Level 140
God Stats
1W - 4L
1,206 SR
Queue Stats
28W - 31L
1,347 Elo+
Party 1
Baron Samedi
Baron Samedi
blxxdykaito
Baron Samedi
Level 29
God Stats
1W - 4L
1,070 SR
Queue Stats
11W - 14L
1,244 Elo+
Party 3
Cu Chulainn
Cu Chulainn
daddypatchy
Cu Chulainn
Level 32
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 17L
1,244 Elo+
Party 3
Ymir
Ymir
yousifina
Ymir
Level 64
God Stats
8W - 4L
1,893 SR
Queue Stats
14W - 15L
1,194 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 4 / 10
10,084
504
16,472
13,678
5,610
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

17
11 / 3 / 2
10,592
530
17,899
21,439
11,080
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Muzen Cab
TriggerXFinger1
Ah Muzen Cab
14
0 / 6 / 2
8,614
431
12,192
15,778
6,693
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

6
0 / 2 / 0
6,526
326
1,605
5,102
3,600
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Gilgamesh
drakonia7274
Gilgamesh
16
2 / 1 / 4
10,935
547
13,266
18,901
19,499
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
7 / 1 / 1
11,402
570
13,630
14,613
6,967
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Serqet
18
2 / 1 / 5
10,052
503
11,442
19,649
9,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
blxxdykaito
Baron Samedi
15
4 / 6 / 3
9,346
467
10,302
17,375
9,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
daddypatchy
Cu Chulainn
14
1 / 5 / 4
8,868
443
5,960
17,502
10,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
14
2 / 1 / 6
10,464
523
5,008
20,099
24,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
35
14
Kills
16
16
Deaths
14
18
Assists
19
Player
Kills
Deaths
Assists
KDA
L
1
4
10
1.5
L
11
3
2
4
W
7
1
1
7.5
W
Serqet
2
1
5
4.5
L
Ah Muzen Cab
TriggerXFinger1
Ah Muzen Cab
0
6
2
0.17
L
0
2
0
0
W
Baron Samedi
blxxdykaito
Baron Samedi
4
6
3
0.92
W
Cu Chulainn
daddypatchy
Cu Chulainn
1
5
4
0.6
L
Gilgamesh
drakonia7274
Gilgamesh
2
1
4
4
W
Ymir
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,434
Damage
46,342
74,898
Taken
89,238
46,482
Mitigated
61,180
15,453
Healing
20,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,472
1,651
2,656
4,834
13,678
5,610
502
6,156
7,185
58,767
0
L
17,899
3,734
0
1,181
21,439
11,080
0
3,799
17,214
0
85,494
W
13,630
6,247
0
2,990
14,613
6,967
531
1,600
12,814
0
99,424
W
Serqet
11,442
1,946
0
8,643
19,649
9,788
0
2,388
16,806
0
96,745
L
Ah Muzen Cab
TriggerXFinger1
Ah Muzen Cab
12,192
3,005
0
1,244
15,778
6,693
1,185
1,347
13,561
0
66,691
L
1,605
332
74
2,394
5,102
3,600
0
818
4,284
7,134
0
W
Baron Samedi
blxxdykaito
Baron Samedi
10,302
1,110
1,047
2,382
17,375
9,326
132
5,139
11,670
48,938
131
W
Cu Chulainn
daddypatchy
Cu Chulainn
5,960
1,097
0
1,502
17,502
10,333
299
2,720
13,978
0
41,629
L
Gilgamesh
drakonia7274
Gilgamesh
13,266
3,687
0
3,070
18,901
19,499
735
2,865
15,874
0
79,916
W
Ymir
5,008
1,155
0
4,140
20,099
24,766
60
5,742
14,049
31,388
432

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,751
Gold Earned
50,132
429
Minions Killed
428
0
Camps Cleared
0
1,697,726
Distance Traveled
1,934,349
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
10,084
504
90
5
0
385,901
0
L
Thor
10,592
530
88
4
0
416,305
0
W
Hou Yi
11,402
570
144
7
0
386,808
2
W
Serqet
10,052
503
137
7
0
482,553
5
L
Ah Muzen Cab
8,614
431
87
4
0
370,907
0
L
Sobek
6,526
326
10
1
0
107,976
0
W
Baron Samedi
9,346
467
51
3
0
340,644
0
W
Cu Chulainn
8,868
443
59
3
0
386,733
0
L
Gilgamesh
10,935
547
154
8
0
416,637
0
W
Ymir
10,464
523
37
2
0
337,611
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role