Player Matchup

Ix Chel
Ix Chel
 
Ix Chel
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Uvoginlbf
Izanami
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,713 Elo+
Party 1
Team Averages
Level 103
1,500 SR
1,571 Elo+

VS

Team Averages
Level 118
1,559 SR
1,502 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Serpent___Kings
Kukulkan
Level 123
God Stats
8W - 5L
1,694 SR
Queue Stats
529W - 523L
1,514 Elo+
Party 2
Shiva
Shiva
ooh_420blaziken
Shiva
Level 87
God Stats
56W - 52L
1,484 SR
Queue Stats
316W - 334L
1,491 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
 
Ix Chel
11
0 / 3 / 2
6,578
658
8,639
8,633
3,375
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Zhong Kui
 
Zhong Kui
10
1 / 4 / 1
6,570
657
6,255
11,234
8,736
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Izanami
Uvoginlbf
Izanami
11
1 / 6 / 1
7,237
724
2,369
9,002
3,374
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
1 / 1 / 10
7,592
759
7,435
9,417
3,978
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
14
4 / 0 / 6
8,568
857
5,908
3,858
1,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
8 / 1 / 5
8,812
881
9,771
9,812
10,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
2
Kills
13
13
Deaths
2
4
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
 
Ix Chel
0
3
2
0.33
L
Zhong Kui
 
Zhong Kui
1
4
1
0.38
W
Heimdallr
 
Heimdallr
1
1
10
6
W
Kukulkan
4
0
6
7
L
Izanami
Uvoginlbf
Izanami
1
6
1
0.25
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,263
Damage
23,114
28,869
Taken
23,087
15,485
Mitigated
16,461
6,284
Healing
6,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
 
Ix Chel
8,639
720
499
1,640
8,633
3,375
0
1,368
6,837
26,524
746
L
Zhong Kui
 
Zhong Kui
6,255
757
0
3,305
11,234
8,736
0
2,642
8,124
23,184
120
W
Heimdallr
 
Heimdallr
7,435
4,209
0
3,034
9,417
3,978
2,100
5,800
3,417
0
19,150
W
Kukulkan
5,908
187
0
0
3,858
1,568
260
2,348
1,490
36,962
0
L
Izanami
Uvoginlbf
Izanami
2,369
1,296
0
840
9,002
3,374
0
1,533
7,032
0
20,872
W
9,771
1,151
298
3,132
9,812
10,915
218
6,169
3,471
0
21,498

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,385
Gold Earned
24,972
119
Minions Killed
137
0
Camps Cleared
0
561,263
Distance Traveled
581,434
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
6,578
658
43
4
0
208,966
0
L
Zhong Kui
6,570
657
39
4
0
198,079
0
W
Heimdallr
7,592
759
30
3
0
172,780
0
W
Kukulkan
8,568
857
82
8
0
203,610
0
L
Izanami
7,237
724
37
4
0
154,218
0
W
Shiva
8,812
881
25
3
0
205,044
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role