Player Matchup

Rama
Rama
Sareganu
Rama
Level 107
God Stats
1W - 3L
1,250 SR
Queue Stats
15W - 10L
1,524 Elo+
Party 1
Hera
Hera
Sthauphenberg
Hera
Level 68
God Stats
2W - 0L
1,763 SR
Queue Stats
22W - 20L
1,524 Elo+
Party 1
Fenrir
Fenrir
Yuichiro0604
Fenrir
Level 2
God Stats
3W - 5L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Party 1
Team Averages
Level 59
1,504 SR
1,516 Elo+

VS

Team Averages
Level 83
1,363 SR
1,461 Elo+
Nu Wa
Nu Wa
TomasMerk
Nu Wa
Level 42
God Stats
22W - 19L
1,523 SR
Queue Stats
78W - 94L
1,438 Elo+
Solo
Sol
Sol
eT PiLoRi
Sol
Level 88
God Stats
1W - 2L
1,209 SR
Queue Stats
50W - 50L
1,495 Elo+
Solo
Artemis
Artemis
עוטדיןדאקר
Artemis
Level 119
God Stats
5W - 6L
1,356 SR
Queue Stats
12W - 13L
1,451 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
16
6 / 0 / 1
10,562
960
7,523
10,206
3,731
Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 2 / 3
8,499
773
10,074
5,806
2,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
11
0 / 7 / 3
7,306
664
3,650
11,253
5,970
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
TomasMerk
Nu Wa
12
1 / 4 / 6
7,891
717
5,600
8,657
2,507
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

14
1 / 3 / 5
8,518
774
8,175
10,546
3,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
7 / 2 / 2
9,447
859
7,971
6,674
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
9
Kills
9
9
Deaths
9
7
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Rama
6
0
1
6.5
W
3
2
3
2.25
L
Nu Wa
TomasMerk
Nu Wa
1
4
6
1
W
Fenrir
0
7
3
0.21
L
1
3
5
1.17
L
7
2
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,247
Damage
21,746
27,265
Taken
25,877
11,867
Mitigated
8,360
2,255
Healing
3,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
7,523
3,693
0
1,724
10,206
3,731
1,646
4,818
5,388
0
52,560
W
10,074
1,295
0
0
5,806
2,166
49
3,206
2,570
28,157
0
L
Nu Wa
TomasMerk
Nu Wa
5,600
2,068
0
128
8,657
2,507
34
3,485
5,172
20,423
527
W
Fenrir
3,650
2,173
0
531
11,253
5,970
0
5,743
5,492
0
5,892
L
8,175
2,772
0
2,654
10,546
3,251
390
3,893
6,653
43,005
0
L
7,971
3,911
0
450
6,674
2,602
498
2,716
3,956
0
32,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,367
Gold Earned
25,856
147
Minions Killed
150
0
Camps Cleared
0
637,133
Distance Traveled
585,586
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,562
960
106
10
0
224,942
0
W
Hera
8,499
773
33
3
0
217,620
0
L
Nu Wa
7,891
717
34
3
0
181,824
0
W
Fenrir
7,306
664
8
1
0
194,571
0
L
Sol
8,518
774
70
6
0
218,429
0
L
Artemis
9,447
859
46
4
0
185,333
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role