Player Matchup

Xbalanque
Xbalanque
LUCACU6922
Xbalanque
Level 15
God Stats
6W - 9L
1,841 SR
Queue Stats
12W - 19L
1,534 Elo+
Party 2
Bellona
Bellona
PaTos0
Bellona
Level 129
God Stats
9W - 10L
1,694 SR
Queue Stats
144W - 146L
1,566 Elo+
Solo
Merlin
Merlin
Plasmaz
Merlin
Level 139
God Stats
0W - 3L
1,136 SR
Queue Stats
86W - 58L
1,590 Elo+
Solo
Thanatos
Thanatos
WARbrotherGISSE
Thanatos
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
277W - 254L
1,560 Elo+
Solo
King Arthur
King Arthur
dennisop16
King Arthur
Level 153
God Stats
2W - 8L
1,778 SR
Queue Stats
63W - 52L
1,589 Elo+
Party 2
Team Averages
Level 104
1,590 SR
1,568 Elo+

VS

Team Averages
Level 108
1,597 SR
1,544 Elo+
Nemesis
Nemesis
BLANAKIN
Nemesis
Level 88
God Stats
18W - 19L
1,527 SR
Queue Stats
40W - 41L
1,514 Elo+
Party 1
Tyr
Tyr
GankMyBotty
Tyr
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
36W - 25L
1,573 Elo+
Solo
Izanami
Izanami
MikotoMEIKA
Izanami
Level 69
God Stats
109W - 85L
1,702 SR
Queue Stats
143W - 134L
1,601 Elo+
Party 1
Merlin
Merlin
Schmeed
Merlin
Level 116
God Stats
11W - 7L
1,757 SR
Queue Stats
362W - 343L
1,529 Elo+
Solo
Cerberus
Cerberus
XOvARaTeD-SmuRFX
Cerberus
Level 109
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 6L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
LUCACU6922
Xbalanque
8
1 / 4 / 0
4,734
526
3,619
7,192
2,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bellona
PaTos0
Bellona
10
0 / 0 / 0
5,787
643
3,706
6,072
6,240
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Merlin
Plasmaz
Merlin
10
0 / 1 / 0
5,502
611
1,470
3,438
1,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
3
0 / 2 / 1
3,552
395
1,208
2,496
808
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
dennisop16
King Arthur
7
1 / 2 / 0
4,422
491
2,993
8,381
3,231
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BLANAKIN
Nemesis
10
4 / 0 / 1
5,384
598
3,608
5,295
1,882
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
0 / 0 / 0
5,650
628
2,850
7,072
4,491
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MikotoMEIKA
Izanami
10
2 / 2 / 2
5,656
628
4,259
3,819
1,156
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
Schmeed
Merlin
11
1 / 0 / 0
5,634
626
3,004
4,842
1,667
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

9
2 / 0 / 3
5,814
646
2,316
5,873
2,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
15
2
Kills
9
9
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
BLANAKIN
Nemesis
4
0
1
4.5
W
0
0
0
0
L
Xbalanque
LUCACU6922
Xbalanque
1
4
0
0.25
W
Izanami
MikotoMEIKA
Izanami
2
2
2
1.5
L
Bellona
PaTos0
Bellona
0
0
0
0
L
Merlin
Plasmaz
Merlin
0
1
0
0
W
Merlin
Schmeed
Merlin
1
0
0
1
L
Thanatos
0
2
1
0.25
W
2
0
3
3.5
L
King Arthur
dennisop16
King Arthur
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,996
Damage
16,037
27,579
Taken
26,901
13,727
Mitigated
12,157
6,851
Healing
8,258
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
BLANAKIN
Nemesis
3,608
2,288
0
871
5,295
1,882
0
68
5,227
0
33,706
W
2,850
280
0
2,337
7,072
4,491
0
0
6,367
0
41,623
L
Xbalanque
LUCACU6922
Xbalanque
3,619
1,410
0
1,308
7,192
2,280
0
2,412
4,780
0
23,904
W
Izanami
MikotoMEIKA
Izanami
4,259
3,085
0
420
3,819
1,156
545
0
3,819
0
46,302
L
Bellona
PaTos0
Bellona
3,706
802
0
2,074
6,072
6,240
0
0
6,072
0
42,898
L
Merlin
Plasmaz
Merlin
1,470
96
0
500
3,438
1,168
0
591
2,847
40,747
1,418
W
Merlin
Schmeed
Merlin
3,004
174
0
2,114
4,842
1,667
0
1,069
3,773
44,063
0
L
Thanatos
1,208
550
0
608
2,496
808
0
482
2,014
0
4,382
W
2,316
205
0
2,516
5,873
2,961
42
208
5,665
13,485
0
L
King Arthur
dennisop16
King Arthur
2,993
782
0
2,361
8,381
3,231
0
1,835
6,546
0
27,021

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,997
Gold Earned
28,138
274
Minions Killed
363
0
Camps Cleared
0
766,399
Distance Traveled
926,248
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
5,384
598
60
7
0
234,907
0
W
Tyr
5,650
628
86
10
0
181,784
3
L
Xbalanque
4,734
526
31
3
0
166,949
0
W
Izanami
5,656
628
100
11
0
156,931
0
L
Bellona
5,787
643
99
11
0
175,108
2
L
Merlin
5,502
611
92
10
0
159,156
0
W
Merlin
5,634
626
82
9
0
176,873
0
L
Thanatos
3,552
395
8
1
0
70,442
0
W
Cerberus
5,814
646
35
4
0
175,753
0
L
King Arthur
4,422
491
44
5
0
194,744
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role