Player Matchup

Cernunnos
Cernunnos
Mightymask
Cernunnos
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,549 Elo+
Party 1
Bacchus
Bacchus
Naldorenses
Bacchus
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,549 Elo+
Party 1
Kali
Kali
Nusob
Kali
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,549 Elo+
Party 1
Kukulkan
Kukulkan
anonymus_mafia_
Kukulkan
Level 127
God Stats
11W - 12L
1,592 SR
Queue Stats
789W - 800L
1,497 Elo+
Solo
Neith
Neith
tidog26
Neith
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,381 Elo+
Solo
Team Averages
Level 81
1,518 SR
1,505 Elo+

VS

Team Averages
Level 119
1,500 SR
1,500 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 134
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Breuc
Cthulhu
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tyr
Tyr
Gollum999
Tyr
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 88L
1,539 Elo+
Solo
Anhur
Anhur
kosacha0212
Anhur
Level 146
God Stats
2W - 0L
1,500 SR
Queue Stats
145W - 137L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Mightymask
Cernunnos
9
0 / 2 / 0
4,708
942
3,412
3,786
1,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bacchus
Naldorenses
Bacchus
10
0 / 1 / 0
5,023
1,005
1,185
3,775
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Kali
Nusob
Kali
9
0 / 1 / 0
4,552
910
638
1,938
882
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kukulkan
12
0 / 0 / 0
5,085
1,017
3,343
1,049
471
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
tidog26
Neith
1
0 / 0 / 0
1,228
246
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
10
1 / 0 / 3
5,457
1,091
2,448
1,780
652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ares
 
Ares
9
0 / 0 / 4
5,360
1,072
1,806
4,173
3,278
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cthulhu
Breuc
Cthulhu
11
0 / 0 / 4
5,716
1,143
2,271
2,495
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

8
0 / 0 / 2
4,794
959
688
2,895
2,069
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

10
3 / 0 / 1
5,815
1,163
2,056
1,480
707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
18
0
Kills
4
4
Deaths
0
0
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
3
2.5
W
Ares
 
Ares
0
0
4
2
W
Cthulhu
Breuc
Cthulhu
0
0
4
2
W
0
0
2
1
L
Cernunnos
Mightymask
Cernunnos
0
2
0
0
L
Bacchus
Naldorenses
Bacchus
0
1
0
0
L
Kali
Nusob
Kali
0
1
0
0
L
Kukulkan
0
0
0
0
W
3
0
1
3.5
L
Neith
tidog26
Neith
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,578
Damage
9,269
10,548
Taken
12,823
6,518
Mitigated
9,069
1,519
Healing
6,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
2,448
0
1,225
966
1,780
652
0
470
1,310
15,081
29
W
Ares
 
Ares
1,806
0
1,083
1,585
4,173
3,278
0
680
3,493
2,147
89
W
Cthulhu
Breuc
Cthulhu
2,271
52
0
501
2,495
2,363
0
1,193
1,302
9,179
75
W
688
35
278
301
2,895
2,069
80
1,258
1,637
0
2,839
L
Cernunnos
Mightymask
Cernunnos
3,412
683
0
350
3,786
1,380
0
2,265
1,521
0
6,238
L
Bacchus
Naldorenses
Bacchus
1,185
80
0
534
3,775
3,785
0
2,345
1,430
2,011
0
L
Kali
Nusob
Kali
638
0
0
176
1,938
882
0
1,055
883
0
638
L
Kukulkan
3,343
80
345
114
1,049
471
0
794
255
20,371
0
W
2,056
1,244
118
54
1,480
707
0
927
553
0
3,949
L
Neith
tidog26
Neith
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,596
Gold Earned
27,142
41
Minions Killed
60
0
Camps Cleared
0
336,115
Distance Traveled
523,056
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
5,457
1,091
24
5
0
116,247
0
W
Ares
5,360
1,072
2
0
0
106,831
0
W
Cthulhu
5,716
1,143
13
3
0
101,277
0
W
Tyr
4,794
959
10
2
0
94,013
0
L
Cernunnos
4,708
942
10
2
0
82,336
0
L
Bacchus
5,023
1,005
3
1
0
80,779
0
L
Kali
4,552
910
0
0
0
93,895
0
L
Kukulkan
5,085
1,017
28
6
0
79,105
0
W
Anhur
5,815
1,163
11
2
0
104,688
0
L
Neith
1,228
246
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role