Player Matchup

Anhur
Anhur
Silver I
EJsCashSports
Anhur
Silver I
Level 249
God Stats
10W - 14L
1,568 SR
Queue Stats
143W - 147L
993 MMR
Solo
Ne Zha
Ne Zha
Bronze IV
MíaKhalífa
Ne Zha
Bronze IV
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 17L
937 MMR
Party 1
Chronos
Chronos
Bronze IV
SloppyUncleJoe
Chronos
Bronze IV
Level 35
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 15L
1,023 MMR
Party 1
Team Averages
Bronze I
Bronze I
Average Tier
Level 112
1,523 SR
984 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 119
1,426 SR
1,010 MMR
Fafnir
Fafnir
Silver III
DillardWillard
Fafnir
Silver III
Level 156
God Stats
21W - 12L
1,401 SR
Queue Stats
281W - 312L
973 MMR
Solo
Thoth
Thoth
Silver I
P2K_R3nEgAd3
Thoth
Silver I
Level 68
God Stats
3W - 5L
1,389 SR
Queue Stats
85W - 104L
973 MMR
Solo
Medusa
Medusa
Silver II
lucas_vs_noobs
Medusa
Silver II
Level 134
God Stats
4W - 3L
1,488 SR
Queue Stats
146W - 188L
1,083 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,381
838
4,721
3,860
1,725
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
13
3 / 1 / 5
8,114
811
11,022
10,870
7,700
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
4 / 0 / 5
8,097
810
8,763
9,929
3,881
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bans
OlorunBastetYemojaBacchusBaron Samedi

VS

Bans
YmirXbalanqueKuzenboChaacMulan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
6,232
623
4,758
11,642
9,222
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 1
6,567
657
4,054
6,793
2,320
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

10
1 / 4 / 0
6,550
655
4,629
10,721
3,920
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
9
Kills
1
1
Deaths
9
16
Assists
2
Player
Kills
Deaths
Assists
KDA
W
0
2
1
0.25
L
2
0
6
5
L
Ne Zha
3
1
5
5.5
W
0
3
1
0.17
L
4
0
5
6.5
W
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,506
Damage
13,441
24,659
Taken
29,156
13,306
Mitigated
15,462
6,220
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,758
1,269
0
2,426
11,642
9,222
0
2,678
8,420
11,620
757
L
4,721
2,511
0
1,516
3,860
1,725
700
1,337
2,523
0
38,441
L
Ne Zha
11,022
3,293
0
2,783
10,870
7,700
213
3,793
7,077
254
33,269
W
4,054
211
0
16
6,793
2,320
0
1,201
5,283
25,371
0
L
8,763
4,071
0
1,921
9,929
3,881
1,118
3,217
6,712
28,983
4,599
W
4,629
1,313
0
690
10,721
3,920
0
4,314
6,319
0
17,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,592
Gold Earned
19,349
166
Minions Killed
105
0
Camps Cleared
0
576,117
Distance Traveled
548,354
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,232
623
11
1
0
179,430
0
L
Anhur
8,381
838
76
8
0
172,028
2
L
Ne Zha
8,114
811
40
4
0
198,366
0
W
Thoth
6,567
657
67
7
0
181,272
0
L
Chronos
8,097
810
50
5
0
205,723
0
W
Medusa
6,550
655
27
3
0
187,652
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role