Player Matchup

Anubis
Anubis
DocProfSad
Anubis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,275 Elo+
Party 2
Cernunnos
Cernunnos
Flaco_Lui
Cernunnos
Level 129
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 17L
1,633 Elo+
Party 1
Scylla
Scylla
Kudozz
Scylla
Level 122
God Stats
3W - 2L
1,656 SR
Queue Stats
353W - 339L
1,505 Elo+
Solo
Ra
Ra
LovableBussy
Ra
Level 146
God Stats
1W - 1L
1,284 SR
Queue Stats
45W - 23L
1,587 Elo+
Party 1
Anhur
Anhur
ayo_ces
Anhur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,275 Elo+
Party 2
Team Averages
Level 86
1,488 SR
1,455 Elo+

VS

Team Averages
Level 102
1,507 SR
1,537 Elo+
Cernunnos
Cernunnos
Big mama3925
Cernunnos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
65W - 74L
1,600 Elo+
Solo
Bastet
Bastet
FCAAAAYUUUUU
Bastet
Level 44
God Stats
4W - 11L
1,284 SR
Queue Stats
275W - 266L
1,513 Elo+
Solo
Bellona
Bellona
MaldMax94
Bellona
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
129W - 158L
1,385 Elo+
Solo
Horus
Horus
Supernovamoon
Horus
Level 108
God Stats
8W - 3L
1,753 SR
Queue Stats
238W - 198L
1,685 Elo+
Solo
Ganesha
Ganesha
UmiCore
Ganesha
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 71L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DocProfSad
Anubis
12
2 / 7 / 2
7,756
705
1,777
8,529
3,810
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Cernunnos
Flaco_Lui
Cernunnos
16
3 / 5 / 9
9,364
851
16,445
11,322
5,459
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Kudozz
Scylla
16
1 / 4 / 5
8,357
760
8,977
8,512
3,244
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

17
6 / 4 / 5
9,713
883
11,197
8,104
3,434
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anhur
ayo_ces
Anhur
12
1 / 7 / 5
7,293
663
2,798
11,264
4,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Big mama3925
Cernunnos
17
8 / 1 / 13
10,380
944
7,841
8,038
3,655
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bastet
17
9 / 1 / 17
10,453
950
16,110
9,305
4,043
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bellona
MaldMax94
Bellona
15
7 / 5 / 14
9,483
862
9,419
16,839
18,645
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

16
3 / 1 / 18
9,195
836
6,331
16,135
11,557
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Ganesha
UmiCore
Ganesha
15
0 / 5 / 25
8,650
786
6,354
14,453
12,348
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
114
13
Kills
27
27
Deaths
13
26
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
Big mama3925
Cernunnos
8
1
13
14.5
L
Anubis
DocProfSad
Anubis
2
7
2
0.43
W
Bastet
9
1
17
17.5
L
Cernunnos
Flaco_Lui
Cernunnos
3
5
9
1.5
L
Scylla
Kudozz
Scylla
1
4
5
0.88
L
6
4
5
2.13
W
Bellona
MaldMax94
Bellona
7
5
14
2.8
W
3
1
18
12
W
Ganesha
UmiCore
Ganesha
0
5
25
2.5
L
Anhur
ayo_ces
Anhur
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,194
Damage
46,055
47,731
Taken
64,770
19,957
Mitigated
50,248
7,459
Healing
25,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
Big mama3925
Cernunnos
7,841
3,358
2,292
2,889
8,038
3,655
1,654
3,757
4,205
0
26,446
L
Anubis
DocProfSad
Anubis
1,777
297
0
0
8,529
3,810
0
1,470
6,874
4,849
0
W
Bastet
16,110
2,904
0
2,451
9,305
4,043
2,207
3,338
5,967
0
24,580
L
Cernunnos
Flaco_Lui
Cernunnos
16,445
6,542
657
1,238
11,322
5,459
0
1,528
9,191
0
26,082
L
Scylla
Kudozz
Scylla
8,977
209
260
685
8,512
3,244
0
746
7,502
22,279
392
L
11,197
853
1,759
1,895
8,104
3,434
0
630
7,173
25,042
0
W
Bellona
MaldMax94
Bellona
9,419
875
1,166
2,966
16,839
18,645
1,125
4,650
11,772
0
20,835
W
6,331
3,327
3,912
7,771
16,135
11,557
1,286
4,840
11,058
0
12,063
W
Ganesha
UmiCore
Ganesha
6,354
551
498
1,401
14,453
12,348
34
4,206
10,001
13,116
440
L
Anhur
ayo_ces
Anhur
2,798
1,897
232
733
11,264
4,010
0
1,179
9,369
0
4,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,483
Gold Earned
48,161
120
Minions Killed
132
0
Camps Cleared
0
817,118
Distance Traveled
1,132,885
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
10,380
944
52
5
0
223,104
0
L
Anubis
7,756
705
9
1
0
99,779
0
W
Bastet
10,453
950
35
3
0
247,282
0
L
Cernunnos
9,364
851
35
3
0
188,691
0
L
Scylla
8,357
760
36
3
0
175,609
0
L
Ra
9,713
883
33
3
0
203,857
0
W
Bellona
9,483
862
25
2
0
202,414
0
W
Horus
9,195
836
19
2
0
247,421
0
W
Ganesha
8,650
786
1
0
0
212,664
0
L
Anhur
7,293
663
7
1
0
149,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role