Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 308
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
 
Xbalanque
Level 90
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Shiva
Shiva
ElComandante44
Shiva
Level 47
God Stats
12W - 6L
1,712 SR
Queue Stats
403W - 400L
1,572 Elo+
Solo
Ullr
Ullr
Naewhaleman96
Ullr
Level 100
God Stats
4W - 2L
1,500 SR
Queue Stats
201W - 211L
1,568 Elo+
Solo
Izanami
Izanami
namechanged9055
Izanami
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,515 Elo+
Solo
Team Averages
Level 112
1,542 SR
1,531 Elo+

VS

Team Averages
Level 130
1,466 SR
1,584 Elo+
Merlin
Merlin
Lunatic444
Merlin
Level 141
God Stats
12W - 11L
1,500 SR
Queue Stats
367W - 373L
1,705 Elo+
Solo
Tsukuyomi
Tsukuyomi
SAMDABEASTT
Tsukuyomi
Level 68
God Stats
1W - 1L
1,332 SR
Queue Stats
17W - 16L
1,516 Elo+
Solo
Thoth
Thoth
ViceBot
Thoth
Level 161
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 17L
1,693 Elo+
Solo
Anubis
Anubis
ZzeroChance
Anubis
Level 153
God Stats
1W - 2L
1,500 SR
Queue Stats
136W - 157L
1,481 Elo+
Solo
Nu Wa
Nu Wa
black_ninja30819
Nu Wa
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
206W - 206L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 1 / 2
5,259
1,052
2,443
3,382
1,704
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
 
Xbalanque
8
1 / 3 / 2
5,081
1,016
2,781
4,736
1,502
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 1 / 1
5,735
1,147
4,242
6,903
7,093
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 1 / 1
5,230
1,046
2,619
3,635
1,405
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 1 / 2
4,952
990
2,624
2,299
828
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Lunatic444
Merlin
10
1 / 1 / 3
5,564
1,113
1,990
2,835
916
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Tsukuyomi
SAMDABEASTT
Tsukuyomi
9
2 / 2 / 2
5,340
1,068
3,736
5,614
4,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Thoth
ViceBot
Thoth
11
3 / 0 / 3
5,880
1,176
7,251
3,526
1,156
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Anubis
10
1 / 1 / 3
5,371
1,074
2,353
2,851
1,168
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 1 / 3
5,130
1,026
3,178
2,994
859
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
21
5
Kills
7
7
Deaths
5
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
1
2
2
L
Xbalanque
 
Xbalanque
1
3
2
0.67
L
1
1
1
1.5
W
Merlin
Lunatic444
Merlin
1
1
3
2.5
L
1
1
1
1.5
W
Tsukuyomi
SAMDABEASTT
Tsukuyomi
2
2
2
1.5
W
Thoth
ViceBot
Thoth
3
0
3
4.5
W
Anubis
1
1
3
2.5
W
0
1
3
1.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,709
Damage
18,508
20,955
Taken
17,820
12,532
Mitigated
8,352
6,421
Healing
7,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
2,443
201
559
691
3,382
1,704
0
2,364
1,018
9,469
0
L
Xbalanque
 
Xbalanque
2,781
1,521
0
180
4,736
1,502
0
3,874
862
0
6,546
L
4,242
529
746
2,643
6,903
7,093
0
3,663
3,240
0
8,075
W
Merlin
Lunatic444
Merlin
1,990
45
615
966
2,835
916
248
516
2,319
6,510
0
L
2,619
585
411
428
3,635
1,405
0
3,220
415
0
6,957
W
Tsukuyomi
SAMDABEASTT
Tsukuyomi
3,736
726
62
205
5,614
4,253
0
1,143
4,471
0
4,445
W
Thoth
ViceBot
Thoth
7,251
191
1,339
2,226
3,526
1,156
62
282
3,244
17,647
0
W
Anubis
2,353
52
0
769
2,851
1,168
388
293
2,558
6,059
0
W
3,178
1,194
389
1,057
2,994
859
99
209
2,785
5,345
238
L
2,624
1,471
514
249
2,299
828
0
1,548
751
0
8,754

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,257
Gold Earned
27,285
55
Minions Killed
55
0
Camps Cleared
0
447,964
Distance Traveled
539,014
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,259
1,052
8
2
0
94,525
0
L
Xbalanque
5,081
1,016
11
2
0
87,900
0
L
Shiva
5,735
1,147
5
1
0
100,865
0
W
Merlin
5,564
1,113
13
3
0
93,754
0
L
Ullr
5,230
1,046
17
3
0
94,104
0
W
Tsukuyomi
5,340
1,068
4
1
0
110,435
0
W
Thoth
5,880
1,176
12
2
0
131,969
0
W
Anubis
5,371
1,074
14
3
0
104,560
0
W
Nu Wa
5,130
1,026
12
2
0
98,296
0
L
Izanami
4,952
990
14
3
0
70,570
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role