Player Matchup

Ah Muzen Cab
Ah Muzen Cab
LuvWilidonk
Ah Muzen Cab
Level 81
God Stats
1W - 1L
1,717 SR
Queue Stats
33W - 35L
1,467 Elo+
Party 1
Cerberus
Cerberus
Pressum
Cerberus
Level 99
God Stats
2W - 2L
1,853 SR
Queue Stats
16W - 20L
1,489 Elo+
Party 1
Thanatos
Thanatos
RichBeLaggin
Thanatos
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 42L
1,536 Elo+
Party 1
Aphrodite
Aphrodite
Trap5tarCC
Aphrodite
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
mts170_
Morgan Le Fay
Level 47
God Stats
5W - 5L
1,755 SR
Queue Stats
163W - 175L
1,422 Elo+
Solo
Team Averages
Level 72
1,665 SR
1,483 Elo+

VS

Team Averages
Level 86
1,404 SR
1,498 Elo+
Zeus
Zeus
Bonk2157
Zeus
Level 106
God Stats
16W - 15L
1,136 SR
Queue Stats
61W - 60L
1,380 Elo+
Solo
Osiris
Osiris
Jhonpol9
Osiris
Level 82
God Stats
7W - 2L
1,421 SR
Queue Stats
36W - 28L
1,688 Elo+
Solo
Cthulhu
Cthulhu
KamikazeBear156
Cthulhu
Level 49
God Stats
2W - 1L
1,436 SR
Queue Stats
2W - 2L
1,443 Elo+
Solo
Neith
Neith
Nateea
Neith
Level 106
God Stats
41W - 35L
1,708 SR
Queue Stats
179W - 155L
1,426 Elo+
Solo
Mercury
Mercury
UtahaKas
Mercury
Level 87
God Stats
1W - 0L
1,320 SR
Queue Stats
6W - 4L
1,553 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
LuvWilidonk
Ah Muzen Cab
8
0 / 2 / 1
4,908
491
4,191
7,019
2,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Pressum
Cerberus
8
1 / 5 / 0
4,829
483
3,987
9,985
5,893
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
RichBeLaggin
Thanatos
10
2 / 2 / 3
5,546
555
4,181
11,430
5,001
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Trap5tarCC
Aphrodite
6
0 / 5 / 0
4,188
419
738
6,406
3,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
mts170_
Morgan Le Fay
10
3 / 1 / 1
5,918
592
2,716
4,064
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
10
3 / 1 / 2
6,035
604
6,182
3,905
998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
Jhonpol9
Osiris
11
1 / 1 / 8
6,149
615
5,623
9,214
4,791
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
2 / 2 / 9
5,970
597
3,594
9,482
7,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Nateea
Neith
10
6 / 1 / 3
6,201
620
7,579
6,152
1,824
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Mercury
UtahaKas
Mercury
11
3 / 1 / 0
5,920
592
2,450
7,698
2,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
15
15
Deaths
6
5
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Zeus
3
1
2
4
W
Osiris
Jhonpol9
Osiris
1
1
8
5
W
2
2
9
3.25
L
Ah Muzen Cab
LuvWilidonk
Ah Muzen Cab
0
2
1
0.25
W
Neith
Nateea
Neith
6
1
3
7.5
L
Cerberus
Pressum
Cerberus
1
5
0
0.2
L
Thanatos
RichBeLaggin
Thanatos
2
2
3
1.75
L
Aphrodite
Trap5tarCC
Aphrodite
0
5
0
0
W
Mercury
UtahaKas
Mercury
3
1
0
3
L
Morgan Le Fay
mts170_
Morgan Le Fay
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,813
Damage
25,428
38,904
Taken
36,451
18,894
Mitigated
17,485
10,126
Healing
8,427
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
6,182
1,211
0
500
3,905
998
46
1,232
2,497
38,018
2,610
W
Osiris
Jhonpol9
Osiris
5,623
2,873
0
4,518
9,214
4,791
283
2,900
6,047
0
45,176
W
3,594
522
0
1,627
9,482
7,032
0
814
8,582
17,324
0
L
Ah Muzen Cab
LuvWilidonk
Ah Muzen Cab
4,191
1,405
0
649
7,019
2,557
0
1,927
5,092
0
32,248
W
Neith
Nateea
Neith
7,579
2,976
0
1,651
6,152
1,824
347
844
5,264
0
33,899
L
Cerberus
Pressum
Cerberus
3,987
323
0
2,232
9,985
5,893
0
2,172
7,813
21,743
568
L
Thanatos
RichBeLaggin
Thanatos
4,181
1,177
0
6,344
11,430
5,001
0
1,334
10,096
0
36,954
L
Aphrodite
Trap5tarCC
Aphrodite
738
576
0
853
6,406
3,892
0
1,686
4,720
6,510
0
W
Mercury
UtahaKas
Mercury
2,450
1,374
0
131
7,698
2,840
0
893
6,715
0
37,001
L
Morgan Le Fay
mts170_
Morgan Le Fay
2,716
28
0
48
4,064
1,551
0
2,602
1,462
27,461
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,389
Gold Earned
30,275
240
Minions Killed
292
0
Camps Cleared
0
928,673
Distance Traveled
1,012,838
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
6,035
604
69
7
0
191,618
0
W
Osiris
6,149
615
66
7
0
193,189
1
W
Cthulhu
5,970
597
25
3
0
201,024
1
L
Ah Muzen Cab
4,908
491
52
5
0
188,487
0
W
Neith
6,201
620
68
7
0
191,351
2
L
Cerberus
4,829
483
72
7
0
167,828
0
L
Thanatos
5,546
555
64
6
0
219,826
0
L
Aphrodite
4,188
419
7
1
0
167,320
0
W
Mercury
5,920
592
64
6
0
235,656
0
L
Morgan Le Fay
5,918
592
45
5
0
185,212
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role