Player Matchup

Chronos
Chronos
BakedBugLegs26
Chronos
Level 5
God Stats
2W - 0L
1,779 SR
Queue Stats
3W - 3L
1,357 Elo+
Party 3
Jormungandr
Jormungandr
Kid Cudi Humms
Jormungandr
Level 199
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 107L
1,496 Elo+
Party 3
Ymir
Ymir
NurbyOnTop
Ymir
Level 28
God Stats
10W - 7L
1,648 SR
Queue Stats
132W - 125L
1,466 Elo+
Party 2
Anubis
Anubis
XxZama117xX
Anubis
Level 115
God Stats
4W - 4L
1,229 SR
Queue Stats
84W - 86L
1,361 Elo+
Party 2
Mercury
Mercury
xZcxptiic
Mercury
Level 68
God Stats
4W - 4L
1,395 SR
Queue Stats
140W - 138L
1,450 Elo+
Party 2
Team Averages
Level 83
1,510 SR
1,426 Elo+

VS

Team Averages
Level 46
1,574 SR
1,371 Elo+
Fenrir
Fenrir
Es2_Moises
Fenrir
Level 32
God Stats
2W - 1L
1,775 SR
Queue Stats
25W - 38L
1,334 Elo+
Solo
Achilles
Achilles
ImNotBaka
Achilles
Level 82
God Stats
1W - 3L
1,500 SR
Queue Stats
15W - 21L
1,413 Elo+
Party 4
Athena
Athena
RahulTheGod
Athena
Level 64
God Stats
29W - 24L
1,778 SR
Queue Stats
174W - 162L
1,494 Elo+
Party 1
Nu Wa
Nu Wa
Simpeltons
Nu Wa
Level 25
God Stats
1W - 6L
1,317 SR
Queue Stats
10W - 14L
1,107 Elo+
Party 4
Ishtar
Ishtar
Snoozebear
Ishtar
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
162W - 148L
1,508 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 3
7,862
562
11,063
11,967
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Kid Cudi Humms
Jormungandr
15
4 / 0 / 1
9,036
645
7,457
9,216
7,232
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 0 / 5
8,288
592
2,260
10,495
9,577
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
13
4 / 3 / 7
8,074
577
8,309
7,083
3,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Mercury
xZcxptiic
Mercury
11
5 / 5 / 3
7,095
507
4,616
9,937
3,610
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Es2_Moises
Fenrir
13
6 / 3 / 1
7,281
520
6,434
12,169
5,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Achilles
ImNotBaka
Achilles
12
1 / 3 / 0
6,520
466
5,147
11,110
8,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
10
2 / 4 / 2
6,486
463
2,947
13,224
10,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
11
1 / 6 / 5
6,330
452
5,564
9,107
2,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ishtar
Snoozebear
Ishtar
6
0 / 0 / 0
5,142
367
2,520
2,978
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
18
16
Kills
10
10
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
2
3
1.25
L
Fenrir
Es2_Moises
Fenrir
6
3
1
2.17
L
Achilles
ImNotBaka
Achilles
1
3
0
0.33
W
Jormungandr
Kid Cudi Humms
Jormungandr
4
0
1
4.5
W
2
0
5
4.5
L
Athena
2
4
2
0.75
L
Nu Wa
1
6
5
0.58
L
Ishtar
Snoozebear
Ishtar
0
0
0
0
W
Anubis
4
3
7
2.5
W
Mercury
xZcxptiic
Mercury
5
5
3
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,705
Damage
22,612
48,698
Taken
48,588
28,685
Mitigated
28,443
12,719
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,063
4,573
0
4,498
11,967
4,809
512
3,036
8,841
67,379
17,155
L
Fenrir
Es2_Moises
Fenrir
6,434
777
0
2,532
12,169
5,193
0
6,451
5,606
0
45,334
L
Achilles
ImNotBaka
Achilles
5,147
1,523
0
2,917
11,110
8,515
0
5,527
5,176
0
46,628
W
Jormungandr
Kid Cudi Humms
Jormungandr
7,457
1,670
0
2,325
9,216
7,232
55
855
7,898
58,246
3,295
W
2,260
1,112
0
3,444
10,495
9,577
416
1,832
8,663
24,561
1,355
L
Athena
2,947
763
0
3,220
13,224
10,832
0
8,312
4,856
14,064
0
L
Nu Wa
5,564
1,126
0
983
9,107
2,940
0
4,917
4,156
36,981
0
L
Ishtar
Snoozebear
Ishtar
2,520
1,823
0
1,136
2,978
963
0
1,512
1,466
0
17,494
W
Anubis
8,309
321
0
1,857
7,083
3,457
78
1,931
5,152
55,949
2,114
W
Mercury
xZcxptiic
Mercury
4,616
2,840
0
595
9,937
3,610
289
857
9,080
0
34,947

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,355
Gold Earned
31,759
427
Minions Killed
261
0
Camps Cleared
0
1,352,576
Distance Traveled
1,150,548
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
7,862
562
126
9
0
248,342
0
L
Fenrir
7,281
520
80
6
0
301,455
0
L
Achilles
6,520
466
72
5
0
246,755
0
W
Jormungandr
9,036
645
119
9
0
255,752
0
W
Ymir
8,288
592
34
2
0
273,457
0
L
Athena
6,486
463
18
1
0
268,583
1
L
Nu Wa
6,330
452
58
4
0
230,216
2
L
Ishtar
5,142
367
33
2
0
103,539
0
W
Anubis
8,074
577
95
7
0
260,812
2
W
Mercury
7,095
507
53
4
0
314,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role