Player Matchup

Charon
Charon
Dangerous_Bihhhh
Charon
Level 105
God Stats
34W - 40L
1,476 SR
Queue Stats
58W - 83L
1,406 Elo+
Party 1
Shiva
Shiva
IISchwiftyll
Shiva
Level 71
God Stats
17W - 28L
1,380 SR
Queue Stats
49W - 104L
1,287 Elo+
Party 1
Xbalanque
Xbalanque
PapaKoIa
Xbalanque
Level 24
God Stats
2W - 3L
1,291 SR
Queue Stats
14W - 50L
1,200 Elo+
Party 1
Ravana
Ravana
TPerceiving
Ravana
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 42L
1,397 Elo+
Solo
Kukulkan
Kukulkan
TimTheTre
Kukulkan
Level 18
God Stats
13W - 31L
1,298 SR
Queue Stats
16W - 38L
1,275 Elo+
Party 1
Team Averages
Level 56
1,389 SR
1,313 Elo+

VS

Team Averages
Level 86
1,445 SR
1,495 Elo+
Susano
Susano
CrawdatMAN
Susano
Level 109
God Stats
0W - 2L
1,242 SR
Queue Stats
37W - 30L
1,473 Elo+
Solo
Sun Wukong
Sun Wukong
Tuff Toodle
Sun Wukong
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 22L
1,610 Elo+
Solo
Izanami
Izanami
Usableflipper60
Izanami
Level 54
God Stats
86W - 92L
1,482 SR
Queue Stats
232W - 250L
1,451 Elo+
Solo
Poseidon
Poseidon
Valkyrie1K
Poseidon
Level 75
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 115L
1,429 Elo+
Solo
Baron Samedi
Baron Samedi
caromay96
Baron Samedi
Level 110
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 22L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 0 / 13
12,180
1,107
10,957
8,811
10,359
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

19
8 / 1 / 13
12,895
1,172
20,455
11,966
17,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Xbalanque
PapaKoIa
Xbalanque
18
5 / 1 / 11
12,387
1,126
17,838
11,721
6,009
Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ravana
18
1 / 4 / 15
11,564
1,051
12,295
17,470
16,599
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Kukulkan
TimTheTre
Kukulkan
18
5 / 1 / 8
12,210
1,110
14,919
8,412
4,454
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

225

VS

Team 2 Tickets

110

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
CrawdatMAN
Susano
17
2 / 2 / 4
11,215
1,020
10,914
16,059
8,248
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Sun Wukong
Tuff Toodle
Sun Wukong
17
0 / 0 / 5
10,929
994
8,808
13,635
15,694
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
0 / 3 / 4
10,798
982
11,743
18,379
8,824
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Poseidon
Valkyrie1K
Poseidon
17
3 / 6 / 4
11,702
1,064
10,621
15,328
6,770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
caromay96
Baron Samedi
16
2 / 11 / 3
10,912
992
12,515
18,777
12,550
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
27
22
Kills
7
7
Deaths
22
60
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Susano
CrawdatMAN
Susano
2
2
4
2
W
3
0
13
9.5
W
8
1
13
14.5
W
Xbalanque
PapaKoIa
Xbalanque
5
1
11
10.5
W
Ravana
1
4
15
2.13
W
Kukulkan
TimTheTre
Kukulkan
5
1
8
9
L
Sun Wukong
Tuff Toodle
Sun Wukong
0
0
5
2.5
L
0
3
4
0.67
L
Poseidon
Valkyrie1K
Poseidon
3
6
4
0.83
L
Baron Samedi
caromay96
Baron Samedi
2
11
3
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,464
Damage
54,601
58,380
Taken
82,178
54,598
Mitigated
52,086
6,473
Healing
4,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
CrawdatMAN
Susano
10,914
2,527
0
503
16,059
8,248
0
4,723
11,336
0
21,149
W
10,957
1,224
0
0
8,811
10,359
0
3,075
5,553
29,316
0
W
20,455
1,325
318
1,513
11,966
17,177
0
4,050
7,756
247
41,589
W
Xbalanque
PapaKoIa
Xbalanque
17,838
8,699
0
1,928
11,721
6,009
0
4,698
6,819
0
43,752
W
Ravana
12,295
4,461
255
2,400
17,470
16,599
0
6,884
10,260
885
24,484
W
Kukulkan
TimTheTre
Kukulkan
14,919
1,833
0
59
8,412
4,454
0
3,402
4,856
39,763
595
L
Sun Wukong
Tuff Toodle
Sun Wukong
8,808
1,220
0
1,313
13,635
15,694
0
6,339
7,296
0
35,446
L
11,743
9,187
0
596
18,379
8,824
0
5,727
12,652
0
41,004
L
Poseidon
Valkyrie1K
Poseidon
10,621
556
0
0
15,328
6,770
0
3,908
11,420
29,762
0
L
Baron Samedi
caromay96
Baron Samedi
12,515
2,441
1,122
1,163
18,777
12,550
0
6,052
12,725
28,973
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,236
Gold Earned
55,556
254
Minions Killed
232
7
Camps Cleared
7
1,134,784
Distance Traveled
1,092,782
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
11,215
1,020
24
2
3
255,424
0
W
Charon
12,180
1,107
36
3
2
239,960
0
W
Shiva
12,895
1,172
51
5
0
241,748
0
W
Xbalanque
12,387
1,126
75
7
1
214,953
0
W
Ravana
11,564
1,051
28
3
3
213,430
3
W
Kukulkan
12,210
1,110
64
6
1
224,693
0
L
Sun Wukong
10,929
994
74
7
1
234,331
0
L
Izanami
10,798
982
33
3
2
210,221
0
L
Poseidon
11,702
1,064
57
5
1
238,653
0
L
Baron Samedi
10,912
992
44
4
0
154,153
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role