Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kali
Kali
Nova-Moon1
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 33L
1,369 Elo+
Solo
Sylvanus
Sylvanus
PhilboBaggins92
Sylvanus
Level 67
God Stats
15W - 22L
1,535 SR
Queue Stats
266W - 250L
1,469 Elo+
Solo
Izanami
Izanami
TheCowboysFan4
Izanami
Level 67
God Stats
0W - 3L
1,204 SR
Queue Stats
26W - 33L
1,401 Elo+
Solo
Team Averages
Level 84
1,448 SR
1,448 Elo+

VS

Team Averages
Level 93
1,493 SR
1,432 Elo+
Ares
Ares
DoCSavage7108
Ares
Level 55
God Stats
6W - 1L
1,500 SR
Queue Stats
167W - 132L
1,543 Elo+
Party 1
Mercury
Mercury
Waterbury8358
Mercury
Level 60
God Stats
5W - 1L
1,536 SR
Queue Stats
513W - 489L
1,472 Elo+
Party 1
Kukulkan
Kukulkan
rotel7167
Kukulkan
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
92W - 84L
1,425 Elo+
Solo
Cu Chulainn
Cu Chulainn
skullbaggin
Cu Chulainn
Level 145
God Stats
18W - 13L
1,588 SR
Queue Stats
70W - 68L
1,528 Elo+
Solo
Xbalanque
Xbalanque
wallacc_BR
Xbalanque
Level 104
God Stats
6W - 7L
1,343 SR
Queue Stats
25W - 53L
1,192 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 1 / 0
6,840
526
7,780
13,038
10,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Baron Samedi
 
Baron Samedi
11
1 / 4 / 1
6,178
475
2,857
8,047
3,820
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

10
1 / 3 / 1
6,228
479
4,487
11,291
4,798
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
9
0 / 5 / 1
5,320
409
5,167
13,268
8,587
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
1 / 2 / 0
6,155
473
4,405
8,721
2,998
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 4
7,015
540
4,929
10,461
7,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Mercury
15
1 / 1 / 4
7,801
600
3,220
9,847
4,267
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
rotel7167
Kukulkan
12
4 / 1 / 3
8,000
615
8,665
4,739
2,159
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cu Chulainn
skullbaggin
Cu Chulainn
12
1 / 0 / 0
7,732
595
9,511
12,009
8,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
wallacc_BR
Xbalanque
12
8 / 1 / 0
7,827
602
10,144
8,279
3,407
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
26
4
Kills
15
15
Deaths
4
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
1
0
1
L
Baron Samedi
 
Baron Samedi
1
4
1
0.38
W
1
1
4
3
L
1
3
1
0.5
L
Sylvanus
0
5
1
0.1
L
1
2
0
0.5
W
Mercury
1
1
4
3
W
Kukulkan
rotel7167
Kukulkan
4
1
3
5.5
W
Cu Chulainn
skullbaggin
Cu Chulainn
1
0
0
1
W
Xbalanque
wallacc_BR
Xbalanque
8
1
0
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,696
Damage
36,469
54,365
Taken
45,335
30,264
Mitigated
25,960
15,932
Healing
15,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,780
2,368
0
5,022
13,038
10,061
0
0
13,038
42,753
6,951
L
Baron Samedi
 
Baron Samedi
2,857
227
319
1,497
8,047
3,820
0
4,791
3,256
30,336
520
W
4,929
517
0
3,380
10,461
7,427
353
2,331
8,130
17,745
3,840
L
4,487
1,757
0
1,443
11,291
4,798
0
1,784
9,507
0
28,970
L
Sylvanus
5,167
2,234
1,456
4,609
13,268
8,587
28
3,765
9,503
21,399
7,282
L
4,405
2,920
0
1,586
8,721
2,998
0
2,603
6,118
0
37,075
W
Mercury
3,220
1,416
0
2,069
9,847
4,267
0
1,720
8,127
0
79,722
W
Kukulkan
rotel7167
Kukulkan
8,665
925
0
1,452
4,739
2,159
204
2,495
2,244
55,042
824
W
Cu Chulainn
skullbaggin
Cu Chulainn
9,511
3,064
0
5,824
12,009
8,700
884
5,940
6,069
0
61,380
W
Xbalanque
wallacc_BR
Xbalanque
10,144
3,881
0
2,450
8,279
3,407
1,829
1,955
6,324
0
60,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,721
Gold Earned
38,375
275
Minions Killed
458
0
Camps Cleared
0
1,226,988
Distance Traveled
1,328,475
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
6,840
526
90
7
0
245,158
1
L
Baron Samedi
6,178
475
52
4
0
209,323
0
W
Ares
7,015
540
35
3
0
254,453
1
L
Kali
6,228
479
31
2
0
279,931
0
L
Sylvanus
5,320
409
43
3
0
242,020
2
L
Izanami
6,155
473
59
5
0
250,556
0
W
Mercury
7,801
600
137
11
0
335,438
0
W
Kukulkan
8,000
615
97
7
0
253,551
2
W
Cu Chulainn
7,732
595
106
8
0
246,942
0
W
Xbalanque
7,827
602
83
6
0
238,091
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role