Player Matchup

Danzaburou
Danzaburou
Azure564
Danzaburou
Level 63
God Stats
25W - 34L
1,502 SR
Queue Stats
373W - 363L
1,408 Elo+
Solo
Athena
Athena
Chill_Plz420
Athena
Level 126
God Stats
63W - 37L
1,287 SR
Queue Stats
1,076W - 1,064L
1,475 Elo+
Solo
Vulcan
Vulcan
Ducky4416
Vulcan
Level 57
God Stats
2W - 5L
1,562 SR
Queue Stats
66W - 59L
1,453 Elo+
Party 1
Sun Wukong
Sun Wukong
Nukedawaffle
Sun Wukong
Level 49
God Stats
9W - 12L
1,514 SR
Queue Stats
48W - 43L
1,444 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Ratzort
Tsukuyomi
Level 108
God Stats
0W - 1L
1,336 SR
Queue Stats
6W - 16L
1,310 Elo+
Solo
Team Averages
Level 81
1,440 SR
1,418 Elo+

VS

Team Averages
Level 53
1,374 SR
1,164 Elo+
Medusa
Medusa
Birsan27
Medusa
Level 120
God Stats
41W - 32L
1,776 SR
Queue Stats
224W - 217L
1,379 Elo+
Solo
Ao Kuang
Ao Kuang
Super-C-Boyz
Ao Kuang
Level 107
God Stats
11W - 11L
1,349 SR
Queue Stats
136W - 128L
1,149 Elo+
Party 2
Nemesis
Nemesis
bendyboy1617
Nemesis
Level 7
God Stats
1W - 2L
1,214 SR
Queue Stats
2W - 11L
1,096 Elo+
Party 2
Charon
Charon
hamburglarer_fry
Charon
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 48L
1,164 Elo+
Party 2
Fenrir
Fenrir
wy2013it
Fenrir
Level 15
God Stats
2W - 9L
1,029 SR
Queue Stats
3W - 15L
1,032 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Azure564
Danzaburou
16
2 / 5 / 5
9,856
519
12,398
14,265
7,210
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Athena
14
3 / 3 / 5
9,400
495
6,448
15,661
14,948
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Vulcan
Ducky4416
Vulcan
17
1 / 1 / 2
10,217
538
5,380
7,228
3,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Nukedawaffle
Sun Wukong
16
6 / 3 / 1
9,810
516
10,107
12,050
8,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tsukuyomi
Ratzort
Tsukuyomi
15
3 / 4 / 2
8,899
468
8,573
9,451
4,037
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Birsan27
Medusa
15
5 / 7 / 1
9,184
483
12,807
18,613
7,971
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ao Kuang
Super-C-Boyz
Ao Kuang
16
9 / 1 / 1
10,135
533
11,996
15,700
7,014
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Nemesis
bendyboy1617
Nemesis
14
0 / 3 / 1
7,675
404
1,875
10,231
8,760
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

15
0 / 3 / 6
9,071
477
3,926
12,234
7,935
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fenrir
wy2013it
Fenrir
14
2 / 2 / 3
8,411
443
3,743
18,269
9,942
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
28
15
Kills
16
16
Deaths
16
15
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Azure564
Danzaburou
2
5
5
0.9
W
Medusa
Birsan27
Medusa
5
7
1
0.79
L
Athena
3
3
5
1.83
L
Vulcan
Ducky4416
Vulcan
1
1
2
2
L
Sun Wukong
Nukedawaffle
Sun Wukong
6
3
1
2.17
L
Tsukuyomi
Ratzort
Tsukuyomi
3
4
2
1
W
Ao Kuang
Super-C-Boyz
Ao Kuang
9
1
1
9.5
W
Nemesis
bendyboy1617
Nemesis
0
3
1
0.17
W
0
3
6
1
W
Fenrir
wy2013it
Fenrir
2
2
3
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,906
Damage
34,347
58,655
Taken
75,047
38,056
Mitigated
41,622
9,514
Healing
13,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Azure564
Danzaburou
12,398
4,930
0
2,080
14,265
7,210
2,857
1,935
12,234
0
78,349
W
Medusa
Birsan27
Medusa
12,807
3,542
0
3,274
18,613
7,971
641
2,343
16,129
0
73,716
L
Athena
6,448
1,494
1,983
1,846
15,661
14,948
511
3,524
12,038
28,810
996
L
Vulcan
Ducky4416
Vulcan
5,380
3,508
0
853
7,228
3,650
196
1,166
6,062
97,488
2,251
L
Sun Wukong
Nukedawaffle
Sun Wukong
10,107
2,504
0
1,482
12,050
8,211
0
4,058
7,729
0
61,912
L
Tsukuyomi
Ratzort
Tsukuyomi
8,573
1,508
0
1,270
9,451
4,037
297
4,324
4,827
0
55,507
W
Ao Kuang
Super-C-Boyz
Ao Kuang
11,996
2,745
0
4,319
15,700
7,014
135
1,170
14,203
53,339
0
W
Nemesis
bendyboy1617
Nemesis
1,875
319
0
58
10,231
8,760
0
5,452
4,676
0
30,506
W
3,926
690
0
752
12,234
7,935
669
431
11,495
41,034
3,296
W
Fenrir
wy2013it
Fenrir
3,743
470
204
4,623
18,269
9,942
395
1,944
16,325
558
27,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,182
Gold Earned
44,476
470
Minions Killed
299
0
Camps Cleared
0
1,899,879
Distance Traveled
1,811,946
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,856
519
116
6
0
335,179
0
W
Medusa
9,184
483
87
5
0
312,907
0
L
Athena
9,400
495
38
2
0
419,301
2
L
Vulcan
10,217
538
157
8
0
355,902
0
L
Sun Wukong
9,810
516
98
5
0
380,153
0
L
Tsukuyomi
8,899
468
61
3
0
409,344
0
W
Ao Kuang
10,135
533
63
3
0
367,862
0
W
Nemesis
7,675
404
38
2
0
381,833
0
W
Charon
9,071
477
63
3
0
359,521
0
W
Fenrir
8,411
443
48
3
0
389,823
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role