Player Matchup

Neith
Neith
Ayres11
Neith
Level 106
God Stats
5W - 6L
1,405 SR
Queue Stats
98W - 91L
1,568 Elo+
Solo
Persephone
Persephone
Ethan569Moss
Persephone
Level 34
God Stats
2W - 1L
1,276 SR
Queue Stats
104W - 94L
1,481 Elo+
Solo
Amaterasu
Amaterasu
Redrider354
Amaterasu
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 20L
1,522 Elo+
Solo
Charon
Charon
Shredded Cheeze
Charon
Level 141
God Stats
2W - 1L
1,285 SR
Queue Stats
99W - 104L
1,471 Elo+
Solo
Loki
Loki
thanatos5312
Loki
Level 144
God Stats
4W - 0L
1,500 SR
Queue Stats
118W - 92L
1,635 Elo+
Solo
Team Averages
Level 97
1,393 SR
1,535 Elo+

VS

Team Averages
Level 110
1,481 SR
1,542 Elo+
Sol
Sol
AdalphHidlar
Sol
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
249W - 253L
1,530 Elo+
Solo
Pele
Pele
P_SYC0TIK
Pele
Level 125
God Stats
0W - 1L
1,317 SR
Queue Stats
122W - 121L
1,575 Elo+
Party 1
Cthulhu
Cthulhu
VHC__SpillZ
Cthulhu
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
181W - 170L
1,613 Elo+
Party 1
Thor
Thor
nehcrs
Thor
Level 111
God Stats
865W - 811L
1,586 SR
Queue Stats
865W - 812L
1,537 Elo+
Solo
Agni
Agni
xL_G-VIBE
Agni
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Ayres11
Neith
16
1 / 1 / 3
8,739
624
4,262
8,333
3,689
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Ethan569Moss
Persephone
12
1 / 2 / 1
7,255
518
5,461
8,195
2,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Amaterasu
Redrider354
Amaterasu
9
2 / 2 / 0
6,058
433
4,770
11,586
6,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

12
0 / 1 / 1
7,140
510
6,780
10,194
5,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
4 / 4 / 3
7,605
543
5,194
11,942
4,673
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 1
7,503
536
4,633
10,379
3,409
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Pele
12
2 / 3 / 3
7,745
553
6,542
11,435
4,199
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cthulhu
VHC__SpillZ
Cthulhu
12
1 / 2 / 2
7,398
528
6,655
12,343
9,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Thor
nehcrs
Thor
15
2 / 0 / 6
8,332
595
6,721
9,983
4,649
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Agni
14
4 / 1 / 4
7,777
556
5,518
9,585
3,522
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
27
8
Kills
11
10
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
3
1
0.83
W
Neith
Ayres11
Neith
1
1
3
2.5
W
Persephone
Ethan569Moss
Persephone
1
2
1
0.75
L
Pele
2
3
3
1.17
W
Amaterasu
Redrider354
Amaterasu
2
2
0
1
W
0
1
1
0.5
L
Cthulhu
VHC__SpillZ
Cthulhu
1
2
2
1
L
Thor
nehcrs
Thor
2
0
6
5
W
4
4
3
1.38
L
Agni
4
1
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,467
Damage
30,069
50,250
Taken
53,725
22,843
Mitigated
24,999
14,952
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,633
2,222
0
5,383
10,379
3,409
460
438
9,894
59,906
0
W
Neith
Ayres11
Neith
4,262
1,695
0
4,730
8,333
3,689
2,212
2,439
5,894
0
87,463
W
Persephone
Ethan569Moss
Persephone
5,461
815
0
2,461
8,195
2,564
46
2,696
5,467
45,737
897
L
Pele
6,542
1,253
0
1,629
11,435
4,199
0
3,501
7,889
0
55,087
W
Amaterasu
Redrider354
Amaterasu
4,770
1,939
0
2,847
11,586
6,155
0
3,974
7,612
0
19,698
W
6,780
1,087
0
2,170
10,194
5,762
168
5,116
5,078
47,254
4,691
L
Cthulhu
VHC__SpillZ
Cthulhu
6,655
516
25
1,670
12,343
9,220
0
4,370
7,292
41,156
2,017
L
Thor
nehcrs
Thor
6,721
2,112
0
2,308
9,983
4,649
957
858
9,045
0
71,216
W
5,194
1,101
0
2,744
11,942
4,673
0
2,397
9,545
0
62,695
L
Agni
5,518
817
0
3,038
9,585
3,522
448
1,619
7,918
50,713
1,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,797
Gold Earned
38,755
432
Minions Killed
463
0
Camps Cleared
0
1,326,949
Distance Traveled
1,420,464
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
7,503
536
86
6
0
251,689
0
W
Neith
8,739
624
156
11
0
260,048
0
W
Persephone
7,255
518
68
5
0
245,629
0
L
Pele
7,745
553
99
7
0
295,606
2
W
Amaterasu
6,058
433
33
2
0
281,817
5
W
Charon
7,140
510
86
6
0
244,924
2
L
Cthulhu
7,398
528
76
5
0
275,530
2
L
Thor
8,332
595
113
8
0
305,286
0
W
Loki
7,605
543
89
6
0
294,531
0
L
Agni
7,777
556
89
6
0
292,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role