Player Matchup

Hercules
Hercules
Silver II
AnnaMollyy
Hercules
Silver II
Level 159
God Stats
6W - 13L
1,623 SR
Queue Stats
84W - 102L
1,309 MMR
Solo
Ravana
Ravana
Silver V
Ksenn
Ravana
Silver V
Level 146
God Stats
0W - 1L
1,771 SR
Queue Stats
26W - 34L
1,320 MMR
Solo
Arachne
Arachne
Silver I
xHDx OWNZz
Arachne
Silver I
Level 116
God Stats
11W - 6L
1,787 SR
Queue Stats
168W - 208L
1,303 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 140
1,727 SR
1,310 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 113
1,548 SR
1,298 MMR
Gilgamesh
Gilgamesh
Silver I
Drékon
Gilgamesh
Silver I
Level 88
God Stats
5W - 3L
1,727 SR
Queue Stats
21W - 21L
1,288 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
XxLight
Morgan Le Fay
Silver I
Level 128
God Stats
3W - 5L
1,406 SR
Queue Stats
22W - 21L
1,303 MMR
Party 1
Achilles
Achilles
Silver I
kesdarkiller
Achilles
Silver I
Level 124
God Stats
2W - 2L
1,510 SR
Queue Stats
22W - 22L
1,303 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AnnaMollyy
Hercules
16
0 / 2 / 7
10,212
638
8,420
22,869
29,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ravana
Ksenn
Ravana
16
5 / 6 / 0
11,497
719
14,578
15,498
14,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
xHDx OWNZz
Arachne
16
4 / 7 / 4
11,201
700
13,976
22,266
12,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
NemesisNe ZhaBacchusGebBake Kujira

VS

Bans
AresThothMaman BrigitteVamanaVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Drékon
Gilgamesh
18
6 / 2 / 9
12,054
753
20,997
23,906
36,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morgan Le Fay
XxLight
Morgan Le Fay
16
2 / 4 / 13
11,466
717
16,261
12,838
10,301
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
kesdarkiller
Achilles
19
7 / 3 / 5
12,904
807
12,835
19,121
25,049
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
42
9
Kills
15
15
Deaths
9
11
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Hercules
AnnaMollyy
Hercules
0
2
7
1.75
W
Gilgamesh
Drékon
Gilgamesh
6
2
9
5.25
L
Ravana
Ksenn
Ravana
5
6
0
0.83
W
Morgan Le Fay
XxLight
Morgan Le Fay
2
4
13
2.13
W
Achilles
kesdarkiller
Achilles
7
3
5
3.17
L
Arachne
xHDx OWNZz
Arachne
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
50,093
60,633
Taken
55,865
56,533
Mitigated
72,283
12,190
Healing
12,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
AnnaMollyy
Hercules
8,420
2,424
0
5,235
22,869
29,977
176
6,953
14,463
0
23,993
W
Gilgamesh
Drékon
Gilgamesh
20,997
4,849
0
5,080
23,906
36,933
730
826
21,299
2,927
56,938
L
Ravana
Ksenn
Ravana
14,578
3,435
0
2,231
15,498
14,145
0
5,515
9,876
1,695
53,001
W
Morgan Le Fay
XxLight
Morgan Le Fay
16,261
1,583
0
1,618
12,838
10,301
1,155
421
11,933
57,375
0
W
Achilles
kesdarkiller
Achilles
12,835
3,436
0
5,850
19,121
25,049
751
346
17,553
0
49,747
L
Arachne
xHDx OWNZz
Arachne
13,976
6,953
0
4,724
22,266
12,411
190
5,947
15,854
0
39,617

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,910
Gold Earned
36,424
172
Minions Killed
246
0
Camps Cleared
0
842,925
Distance Traveled
880,488
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
10,212
638
36
2
0
295,711
0
W
Gilgamesh
12,054
753
74
5
0
281,149
0
L
Ravana
11,497
719
79
5
0
279,675
0
W
Morgan Le Fay
11,466
717
83
5
0
286,080
1
W
Achilles
12,904
807
89
6
0
313,259
0
L
Arachne
11,201
700
57
4
0
267,539
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role