Player Matchup

Zhong Kui
Zhong Kui
Dagnabbit90
Zhong Kui
Level 109
God Stats
2W - 1L
1,159 SR
Queue Stats
12W - 15L
1,655 Elo+
Solo
Cliodhna
Cliodhna
RTReee
Cliodhna
Level 86
God Stats
0W - 3L
1,742 SR
Queue Stats
0W - 4L
1,333 Elo+
Solo
Geb
Geb
Spirit2Detective
Geb
Level 124
God Stats
7W - 3L
1,081 SR
Queue Stats
44W - 50L
1,563 Elo+
Solo
Team Averages
Level 106
1,327 SR
1,517 Elo+

VS

Team Averages
Level 118
1,532 SR
1,564 Elo+
Scylla
Scylla
 
Scylla
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
BridalVolcano96
Chaac
Level 115
God Stats
7W - 2L
1,465 SR
Queue Stats
83W - 90L
1,702 Elo+
Solo
Athena
Athena
Nurrfy
Athena
Level 158
God Stats
6W - 4L
1,631 SR
Queue Stats
98W - 96L
1,491 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Dagnabbit90
Zhong Kui
13
1 / 3 / 4
8,475
652
14,123
13,210
10,125
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cliodhna
RTReee
Cliodhna
13
1 / 2 / 3
8,368
644
5,784
8,891
3,582
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

14
3 / 3 / 2
8,850
681
4,800
10,948
11,110
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
15
4 / 0 / 4
9,507
731
6,526
5,996
2,486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
1 / 4 / 6
8,623
663
8,907
13,375
11,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Nurrfy
Athena
15
3 / 1 / 4
9,289
715
9,109
13,062
13,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
22
5
Kills
8
8
Deaths
5
9
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
4
0
4
6
W
1
4
6
1
L
Zhong Kui
Dagnabbit90
Zhong Kui
1
3
4
1
W
Athena
Nurrfy
Athena
3
1
4
5
L
Cliodhna
RTReee
Cliodhna
1
2
3
1.25
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,707
Damage
24,542
33,049
Taken
32,433
24,817
Mitigated
27,290
10,431
Healing
4,204
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
6,526
583
0
846
5,996
2,486
0
4,073
1,923
32,766
1,971
W
8,907
1,385
0
1,886
13,375
11,707
0
6,981
6,292
0
28,129
L
Zhong Kui
Dagnabbit90
Zhong Kui
14,123
1,645
0
5,956
13,210
10,125
0
4,308
8,583
40,752
754
W
Athena
Nurrfy
Athena
9,109
1,949
0
1,472
13,062
13,097
0
7,488
5,509
31,214
3,349
L
Cliodhna
RTReee
Cliodhna
5,784
510
0
2,769
8,891
3,582
0
3,258
5,412
0
28,771
L
4,800
548
384
1,322
10,948
11,110
0
4,989
5,495
17,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,693
Gold Earned
27,419
126
Minions Killed
136
0
Camps Cleared
0
696,244
Distance Traveled
692,356
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
9,507
731
56
4
0
235,781
1
W
Chaac
8,623
663
32
2
0
206,415
0
L
Zhong Kui
8,475
652
74
6
0
227,363
1
W
Athena
9,289
715
48
4
0
250,160
1
L
Cliodhna
8,368
644
35
3
0
247,386
0
L
Geb
8,850
681
17
1
0
221,495
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role