Player Matchup

Odin
Odin
 
Odin
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
LoLo520d
Khepri
Level 140
God Stats
8W - 7L
1,194 SR
Queue Stats
683W - 680L
1,477 Elo+
Solo
Gilgamesh
Gilgamesh
hero96
Gilgamesh
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
93W - 79L
1,447 Elo+
Solo
Ix Chel
Ix Chel
hmd741
Ix Chel
Level 140
God Stats
4W - 5L
1,500 SR
Queue Stats
951W - 1,010L
1,498 Elo+
Solo
Yu Huang
Yu Huang
volvox-team
Yu Huang
Level 93
God Stats
2W - 2L
1,500 SR
Queue Stats
35W - 23L
1,771 Elo+
Solo
Team Averages
Level 131
1,439 SR
1,538 Elo+

VS

Team Averages
Level 94
1,500 SR
1,522 Elo+
Chang'e
Chang'e
 
Chang'e
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Medinayego
Fenrir
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Skadi
Skadi
anonymus_mafia_
Skadi
Level 127
God Stats
8W - 13L
1,500 SR
Queue Stats
894W - 919L
1,491 Elo+
Solo
Janus
Janus
lethalxtankz
Janus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 40L
1,476 Elo+
Solo
King Arthur
King Arthur
zampman
King Arthur
Level 22
God Stats
8W - 3L
1,500 SR
Queue Stats
220W - 210L
1,642 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
1 / 1 / 12
8,199
745
8,418
12,668
15,465
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Khepri
LoLo520d
Khepri
13
0 / 3 / 11
8,048
732
6,189
15,973
15,593
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
hero96
Gilgamesh
16
7 / 0 / 8
9,367
852
16,220
14,341
16,715
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ix Chel
hmd741
Ix Chel
16
4 / 1 / 13
8,788
799
15,561
10,222
8,228
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Yu Huang
volvox-team
Yu Huang
15
5 / 0 / 10
8,748
795
12,763
3,050
1,665
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
14
1 / 1 / 4
7,476
680
9,363
13,078
6,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Earring

Mystical Earring

+15
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Fenrir
Medinayego
Fenrir
12
1 / 4 / 3
7,118
647
5,873
14,738
16,111
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 4 / 3
7,196
654
7,250
9,688
4,727
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

14
1 / 3 / 4
7,587
690
12,769
10,366
4,811
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
zampman
King Arthur
13
2 / 5 / 3
7,213
656
8,976
14,867
16,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
22
17
Kills
5
5
Deaths
17
54
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
1
1
12
7
L
Chang'e
 
Chang'e
1
1
4
3
W
Khepri
LoLo520d
Khepri
0
3
11
1.83
L
Fenrir
Medinayego
Fenrir
1
4
3
0.63
L
0
4
3
0.38
W
Gilgamesh
hero96
Gilgamesh
7
0
8
11
W
Ix Chel
hmd741
Ix Chel
4
1
13
10.5
L
1
3
4
1
W
Yu Huang
volvox-team
Yu Huang
5
0
10
10
L
King Arthur
zampman
King Arthur
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,151
Damage
44,231
56,254
Taken
62,737
57,666
Mitigated
48,877
22,081
Healing
30,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
8,418
1,344
1,418
3,090
12,668
15,465
638
4,917
7,647
0
14,572
L
Chang'e
 
Chang'e
9,363
1,414
13,256
9,414
13,078
6,308
0
7,149
5,795
15,765
0
W
Khepri
LoLo520d
Khepri
6,189
319
2,104
2,684
15,973
15,593
333
6,231
9,552
15,631
854
L
Fenrir
Medinayego
Fenrir
5,873
1,552
673
2,206
14,738
16,111
0
8,347
6,167
0
8,945
L
7,250
2,420
249
509
9,688
4,727
0
5,514
4,083
0
19,733
W
Gilgamesh
hero96
Gilgamesh
16,220
3,196
1,161
2,494
14,341
16,715
196
5,777
8,404
0
24,176
W
Ix Chel
hmd741
Ix Chel
15,561
2,066
4,775
2,889
10,222
8,228
358
3,286
6,892
26,785
0
L
12,769
124
337
1,653
10,366
4,811
0
5,835
4,486
28,922
0
W
Yu Huang
volvox-team
Yu Huang
12,763
757
758
708
3,050
1,665
527
1,415
1,627
24,574
517
L
King Arthur
zampman
King Arthur
8,976
869
847
955
14,867
16,920
0
6,912
7,587
0
14,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,150
Gold Earned
36,590
111
Minions Killed
104
0
Camps Cleared
0
1,015,030
Distance Traveled
958,960
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,199
745
19
2
0
206,431
0
L
Chang'e
7,476
680
22
2
0
192,968
0
W
Khepri
8,048
732
10
1
0
183,750
0
L
Fenrir
7,118
647
11
1
0
208,308
0
L
Skadi
7,196
654
31
3
0
158,448
0
W
Gilgamesh
9,367
852
27
2
0
223,594
0
W
Ix Chel
8,788
799
21
2
0
187,574
0
L
Janus
7,587
690
30
3
0
201,508
0
W
Yu Huang
8,748
795
34
3
0
213,681
0
L
King Arthur
7,213
656
10
1
0
197,728
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role