Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Shydritch
Scylla
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,352 Elo+
Solo
Sun Wukong
Sun Wukong
TheOnlyLeft
Sun Wukong
Level 101
God Stats
8W - 5L
1,653 SR
Queue Stats
503W - 494L
1,497 Elo+
Solo
Cthulhu
Cthulhu
ceres342
Cthulhu
Level 29
God Stats
2W - 0L
1,254 SR
Queue Stats
45W - 48L
1,536 Elo+
Party 1
Ganesha
Ganesha
zambiehunter12
Ganesha
Level 117
God Stats
2W - 0L
1,733 SR
Queue Stats
20W - 17L
1,476 Elo+
Party 1
Team Averages
Level 59
1,528 SR
1,472 Elo+

VS

Team Averages
Level 109
1,500 SR
1,507 Elo+
Amaterasu
Amaterasu
Bold_Baby94
Amaterasu
Level 115
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 118L
1,521 Elo+
Solo
Athena
Athena
Fat Ninja144477
Athena
Level 126
God Stats
0W - 3L
1,500 SR
Queue Stats
124W - 112L
1,640 Elo+
Solo
Artemis
Artemis
God Nub Raj
Artemis
Level 128
God Stats
0W - 2L
1,500 SR
Queue Stats
177W - 182L
1,404 Elo+
Solo
Sylvanus
Sylvanus
Sorabit35
Sylvanus
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 21L
1,448 Elo+
Solo
Freya
Freya
javyleon
Freya
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
160W - 154L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
16
2 / 0 / 15
9,090
758
9,538
11,175
5,226
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Scylla
Shydritch
Scylla
18
7 / 2 / 13
10,554
880
16,897
13,085
7,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TheOnlyLeft
Sun Wukong
17
10 / 1 / 10
10,609
884
10,952
13,656
14,510
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
ceres342
Cthulhu
15
5 / 2 / 13
10,095
841
17,593
18,411
21,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
0 / 2 / 15
9,285
774
11,581
19,855
18,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Bold_Baby94
Amaterasu
13
2 / 5 / 2
7,638
637
5,904
14,478
11,590
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
1 / 6 / 5
8,443
704
8,111
21,584
24,167
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
God Nub Raj
Artemis
16
2 / 5 / 4
8,160
680
18,681
11,032
5,878
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
Sorabit35
Sylvanus
13
0 / 6 / 4
7,590
633
9,076
16,447
12,300
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Freya
javyleon
Freya
15
2 / 3 / 3
8,026
669
16,004
9,952
5,146
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
25
24
Kills
7
7
Deaths
25
66
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
2
0
15
9.5
L
Amaterasu
Bold_Baby94
Amaterasu
2
5
2
0.6
L
1
6
5
0.58
L
Artemis
God Nub Raj
Artemis
2
5
4
0.8
W
Scylla
Shydritch
Scylla
7
2
13
6.75
L
Sylvanus
Sorabit35
Sylvanus
0
6
4
0.33
W
Sun Wukong
TheOnlyLeft
Sun Wukong
10
1
10
15
W
Cthulhu
ceres342
Cthulhu
5
2
13
5.75
L
Freya
javyleon
Freya
2
3
3
1.17
W
0
2
15
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,561
Damage
57,776
76,182
Taken
73,493
67,199
Mitigated
59,081
43,376
Healing
21,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
9,538
1,607
20,167
7,901
11,175
5,226
1,905
4,661
6,426
13,816
503
L
Amaterasu
Bold_Baby94
Amaterasu
5,904
2,321
1,464
4,507
14,478
11,590
0
10,012
4,466
0
10,803
L
8,111
2,581
2,159
2,672
21,584
24,167
0
14,737
6,847
12,810
337
L
Artemis
God Nub Raj
Artemis
18,681
8,073
371
1,678
11,032
5,878
0
7,792
3,240
0
33,663
W
Scylla
Shydritch
Scylla
16,897
2,709
0
687
13,085
7,007
1,852
5,709
7,285
35,968
0
L
Sylvanus
Sorabit35
Sylvanus
9,076
2,331
2,115
2,936
16,447
12,300
0
12,077
4,370
16,087
432
W
Sun Wukong
TheOnlyLeft
Sun Wukong
10,952
2,119
2,010
819
13,656
14,510
727
5,188
8,427
0
22,998
W
Cthulhu
ceres342
Cthulhu
17,593
754
3,315
2,456
18,411
21,720
1,022
7,456
10,813
25,505
1,564
L
Freya
javyleon
Freya
16,004
3,871
463
2,688
9,952
5,146
0
6,703
3,249
34,328
0
W
11,581
1,589
2,768
3,253
19,855
18,736
322
9,883
9,712
18,117
3,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,633
Gold Earned
39,857
149
Minions Killed
101
0
Camps Cleared
0
1,150,828
Distance Traveled
907,941
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
9,090
758
24
2
0
230,555
0
L
Amaterasu
7,638
637
5
0
0
180,609
0
L
Athena
8,443
704
8
1
0
207,916
0
L
Artemis
8,160
680
40
3
0
169,255
0
W
Scylla
10,554
880
68
6
0
219,981
0
L
Sylvanus
7,590
633
10
1
0
152,312
0
W
Sun Wukong
10,609
884
29
2
0
248,052
0
W
Cthulhu
10,095
841
27
2
0
256,180
0
L
Freya
8,026
669
38
3
0
197,849
0
W
Ganesha
9,285
774
1
0
0
196,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role