Player Matchup

Cabrakan
Cabrakan
Adriano5134
Cabrakan
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 26L
1,377 Elo+
Solo
Terra
Terra
DatSmoothguy
Terra
Level 82
God Stats
5W - 9L
1,499 SR
Queue Stats
257W - 278L
1,469 Elo+
Solo
Bastet
Bastet
InvadeMana
Bastet
Level 146
God Stats
2W - 5L
1,299 SR
Queue Stats
82W - 81L
1,457 Elo+
Solo
Xbalanque
Xbalanque
Jakelilopickle
Xbalanque
Level 87
God Stats
3W - 2L
1,500 SR
Queue Stats
193W - 190L
1,373 Elo+
Solo
Rama
Rama
thydishwasher
Rama
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 41L
1,662 Elo+
Solo
Team Averages
Level 84
1,460 SR
1,468 Elo+

VS

Team Averages
Level 103
1,500 SR
1,407 Elo+
Ah Puch
Ah Puch
GoeCephus
Ah Puch
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 14L
1,433 Elo+
Party 1
Sun Wukong
Sun Wukong
Javiio29
Sun Wukong
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,346 Elo+
Solo
Arachne
Arachne
Logan2992
Arachne
Level 118
God Stats
2W - 1L
1,500 SR
Queue Stats
261W - 257L
1,411 Elo+
Solo
Tsukuyomi
Tsukuyomi
Numbr5witcheese
Tsukuyomi
Level 107
God Stats
6W - 8L
1,501 SR
Queue Stats
189W - 191L
1,391 Elo+
Solo
Guan Yu
Guan Yu
azusil
Guan Yu
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
68W - 85L
1,451 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Adriano5134
Cabrakan
15
3 / 3 / 12
9,295
664
4,071
12,558
18,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

16
1 / 3 / 18
10,119
723
5,370
18,474
20,296
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bastet
InvadeMana
Bastet
17
5 / 4 / 9
9,974
712
13,933
17,057
11,463
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mace

Mace

+10
Physical Power

Xbalanque
Jakelilopickle
Xbalanque
18
5 / 7 / 12
10,215
730
16,742
15,192
9,497
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

17
4 / 3 / 10
9,506
679
15,875
14,123
9,092
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
GoeCephus
Ah Puch
19
5 / 1 / 8
11,622
830
25,700
8,191
3,846
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
Javiio29
Sun Wukong
19
8 / 4 / 11
12,142
867
14,689
18,067
22,025
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
Logan2992
Arachne
18
3 / 2 / 9
10,861
776
12,191
13,480
8,374
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
Numbr5witcheese
Tsukuyomi
16
3 / 7 / 11
10,324
737
14,412
15,363
7,621
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Guan Yu
azusil
Guan Yu
16
1 / 5 / 13
11,001
786
4,983
20,505
16,411
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 20 Physical Power, and 30 Magical Power for 5 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
72
18
Kills
20
20
Deaths
19
61
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Adriano5134
Cabrakan
3
3
12
3
L
1
3
18
3.33
W
Ah Puch
GoeCephus
Ah Puch
5
1
8
9
L
Bastet
InvadeMana
Bastet
5
4
9
2.38
L
Xbalanque
Jakelilopickle
Xbalanque
5
7
12
1.57
W
Sun Wukong
Javiio29
Sun Wukong
8
4
11
3.38
W
Arachne
Logan2992
Arachne
3
2
9
3.75
W
Tsukuyomi
Numbr5witcheese
Tsukuyomi
3
7
11
1.21
W
Guan Yu
azusil
Guan Yu
1
5
13
1.5
L
4
3
10
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,991
Damage
71,975
77,404
Taken
75,606
68,520
Mitigated
58,277
30,826
Healing
29,260
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Adriano5134
Cabrakan
4,071
188
189
1,506
12,558
18,172
0
3,606
8,952
9,098
0
L
5,370
645
12,031
7,165
18,474
20,296
0
7,617
10,857
11,489
423
W
Ah Puch
GoeCephus
Ah Puch
25,700
388
1,359
2,226
8,191
3,846
667
911
7,280
53,566
0
L
Bastet
InvadeMana
Bastet
13,933
2,562
1,246
4,247
17,057
11,463
0
3,788
13,269
0
30,001
L
Xbalanque
Jakelilopickle
Xbalanque
16,742
3,309
997
423
15,192
9,497
0
5,119
10,073
0
44,417
W
Sun Wukong
Javiio29
Sun Wukong
14,689
1,559
902
3,177
18,067
22,025
1,876
2,956
15,111
2,046
35,301
W
Arachne
Logan2992
Arachne
12,191
10,035
1,012
3,053
13,480
8,374
1,419
1,517
11,963
0
25,122
W
Tsukuyomi
Numbr5witcheese
Tsukuyomi
14,412
2,893
913
849
15,363
7,621
764
1,027
14,336
0
24,333
W
Guan Yu
azusil
Guan Yu
4,983
424
9,204
6,565
20,505
16,411
663
2,987
17,518
0
13,039
L
15,875
9,306
600
2,422
14,123
9,092
0
6,008
8,115
0
48,840

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,109
Gold Earned
55,950
220
Minions Killed
181
0
Camps Cleared
0
1,115,349
Distance Traveled
1,361,272
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
9,295
664
7
1
0
176,915
0
L
Terra
10,119
723
16
1
0
238,477
0
W
Ah Puch
11,622
830
54
4
0
249,698
0
L
Bastet
9,974
712
46
3
0
280,102
0
L
Xbalanque
10,215
730
69
5
0
228,916
0
W
Sun Wukong
12,142
867
53
4
0
248,284
0
W
Arachne
10,861
776
39
3
0
293,451
0
W
Tsukuyomi
10,324
737
12
1
0
273,004
0
W
Guan Yu
11,001
786
23
2
0
296,835
0
L
Rama
9,506
679
82
6
0
190,939
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role