Player Matchup

Hou Yi
Hou Yi
Platinum IV
 
Hou Yi
Platinum IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Agni
Agni
Platinum IV
ELTRIAXPE
Agni
Platinum IV
Level 153
God Stats
24W - 23L
1,747 SR
Queue Stats
238W - 240L
1,946 MMR
Solo
Ymir
Ymir
Gold III
jpduh
Ymir
Gold III
Level 159
God Stats
2W - 2L
1,758 SR
Queue Stats
114W - 91L
1,891 MMR
Party 2
Horus
Horus
Platinum I
llidion
Horus
Platinum I
Level 109
God Stats
2W - 1L
1,829 SR
Queue Stats
76W - 64L
1,938 MMR
Solo
Thor
Thor
Gold III
zblasters
Thor
Gold III
Level 159
God Stats
4W - 4L
1,913 SR
Queue Stats
121W - 105L
1,891 MMR
Party 2
Team Averages
Platinum V
Platinum V
Average Tier
Level 147
1,750 SR
1,833 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 129
1,663 SR
1,840 MMR
Aphrodite
Aphrodite
Platinum II
 
Aphrodite
Platinum II
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kukulkan
Kukulkan
Platinum I
Ayabusha
Kukulkan
Platinum I
Level 205
God Stats
5W - 1L
1,846 SR
Queue Stats
211W - 165L
2,025 MMR
Party 1
Gilgamesh
Gilgamesh
Gold III
LáraCroft
Gilgamesh
Gold III
Level 87
God Stats
2W - 1L
1,579 SR
Queue Stats
43W - 23L
1,796 MMR
Party 1
Nemesis
Nemesis
Platinum I
Me llamo Bean
Nemesis
Platinum I
Level 163
God Stats
81W - 55L
1,636 SR
Queue Stats
520W - 506L
1,951 MMR
Solo
Hachiman
Hachiman
Platinum I
gamertag1019
Hachiman
Platinum I
Level 105
God Stats
5W - 0L
1,751 SR
Queue Stats
634W - 610L
1,928 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
12
1 / 2 / 2
7,190
514
4,988
10,316
3,884
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Agni
11
0 / 4 / 1
6,323
452
4,298
7,745
2,987
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Ymir
jpduh
Ymir
11
1 / 4 / 3
6,801
486
4,404
13,851
11,291
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Horus
llidion
Horus
11
0 / 5 / 0
6,462
462
6,022
14,568
10,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
13
4 / 1 / 2
6,980
499
8,597
13,998
5,634
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThanatosAo KuangAchilles

VS

Bans
VamanaBake KujiraCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
 
Aphrodite
13
0 / 2 / 10
7,887
563
3,960
11,249
7,602
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Kukulkan
Ayabusha
Kukulkan
16
9 / 0 / 0
9,330
666
13,186
9,182
4,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Gilgamesh
LáraCroft
Gilgamesh
15
3 / 0 / 4
9,145
653
12,273
15,981
14,688
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nemesis
14
1 / 1 / 2
7,610
544
3,529
8,769
3,903
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hachiman
gamertag1019
Hachiman
15
3 / 3 / 0
8,641
617
8,930
10,710
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
32
6
Kills
16
16
Deaths
6
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
1
2
2
1
W
Aphrodite
 
Aphrodite
0
2
10
2.5
W
Kukulkan
Ayabusha
Kukulkan
9
0
0
9
L
Agni
0
4
1
0.13
W
Gilgamesh
LáraCroft
Gilgamesh
3
0
4
5
W
Nemesis
1
1
2
2
W
Hachiman
gamertag1019
Hachiman
3
3
0
1
L
Ymir
jpduh
Ymir
1
4
3
0.63
L
Horus
llidion
Horus
0
5
0
0
L
Thor
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
41,878
60,478
Taken
55,891
34,349
Mitigated
34,915
17,174
Healing
21,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
4,988
2,780
0
2,795
10,316
3,884
0
801
9,515
0
58,155
W
Aphrodite
 
Aphrodite
3,960
899
5,176
4,938
11,249
7,602
11
2,694
8,392
19,110
0
W
Kukulkan
Ayabusha
Kukulkan
13,186
1,824
0
675
9,182
4,858
234
3,490
5,573
94,516
0
L
Agni
4,298
236
0
1,096
7,745
2,987
0
5,534
2,211
50,325
0
W
Gilgamesh
LáraCroft
Gilgamesh
12,273
3,294
0
4,808
15,981
14,688
18
786
14,387
0
75,515
W
Nemesis
3,529
1,197
0
1,170
8,769
3,903
66
853
7,872
0
72,753
W
Hachiman
gamertag1019
Hachiman
8,930
5,134
0
4,538
10,710
3,864
1,819
323
10,387
0
81,484
L
Ymir
jpduh
Ymir
4,404
929
0
2,214
13,851
11,291
0
6,472
7,283
23,010
2,090
L
Horus
llidion
Horus
6,022
2,628
280
4,367
14,568
10,553
0
811
12,685
30
49,903
L
Thor
8,597
2,702
0
6,422
13,998
5,634
0
3,528
10,422
0
57,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,756
Gold Earned
42,613
392
Minions Killed
537
0
Camps Cleared
0
1,371,208
Distance Traveled
1,446,698
13
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
7,190
514
91
7
0
247,946
2
W
Aphrodite
7,887
563
26
2
0
261,627
0
W
Kukulkan
9,330
666
147
11
0
325,428
0
L
Agni
6,323
452
109
8
0
264,149
1
W
Gilgamesh
9,145
653
125
9
0
279,489
0
W
Nemesis
7,610
544
112
8
0
318,176
2
W
Hachiman
8,641
617
127
9
0
261,978
3
L
Ymir
6,801
486
37
3
0
276,832
4
L
Horus
6,462
462
78
6
0
247,250
6
L
Thor
6,980
499
77
6
0
335,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role