Player Matchup

Ymir
Ymir
Asxdu
Ymir
Level 47
God Stats
3W - 2L
1,841 SR
Queue Stats
7W - 5L
1,419 Elo+
Solo
Hercules
Hercules
Maganster
Hercules
Level 156
God Stats
2W - 2L
1,471 SR
Queue Stats
85W - 129L
1,405 Elo+
Solo
Hachiman
Hachiman
NorthBoi204
Hachiman
Level 109
God Stats
4W - 6L
1,405 SR
Queue Stats
67W - 54L
1,405 Elo+
Solo
Anubis
Anubis
SepiPR21
Anubis
Level 155
God Stats
1W - 5L
1,359 SR
Queue Stats
24W - 25L
1,527 Elo+
Solo
Lancelot
Lancelot
shadyt1me
Lancelot
Level 126
God Stats
9W - 6L
1,697 SR
Queue Stats
43W - 61L
1,432 Elo+
Solo
Team Averages
Level 119
1,555 SR
1,438 Elo+

VS

Team Averages
Level 105
1,486 SR
1,480 Elo+
The Morrigan
The Morrigan
Ryback753
The Morrigan
Level 119
God Stats
3W - 3L
1,385 SR
Queue Stats
18W - 7L
1,522 Elo+
Solo
Pele
Pele
SigurdZant
Pele
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 50L
1,404 Elo+
Solo
Bellona
Bellona
bronko27
Bellona
Level 109
God Stats
2W - 1L
1,263 SR
Queue Stats
8W - 10L
1,240 Elo+
Solo
Skadi
Skadi
jordanPIP
Skadi
Level 107
God Stats
15W - 12L
1,783 SR
Queue Stats
17W - 15L
1,737 Elo+
Solo
Jormungandr
Jormungandr
yktvLando
Jormungandr
Level 106
God Stats
4W - 2L
1,500 SR
Queue Stats
68W - 71L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Asxdu
Ymir
15
4 / 3 / 3
8,802
880
4,849
12,959
13,993
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hercules
Maganster
Hercules
14
1 / 3 / 2
7,855
786
4,873
9,809
10,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
NorthBoi204
Hachiman
15
1 / 4 / 3
8,266
827
5,676
8,843
3,904
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
SepiPR21
Anubis
13
1 / 1 / 3
7,560
756
4,816
3,642
1,675
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Lancelot
shadyt1me
Lancelot
15
1 / 1 / 2
8,280
828
5,518
9,092
4,921
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Ryback753
The Morrigan
16
5 / 2 / 3
9,128
913
7,247
5,141
2,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

15
1 / 0 / 7
8,715
872
4,624
6,092
2,606
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
bronko27
Bellona
15
0 / 3 / 6
8,067
807
7,560
12,907
16,936
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Skadi
jordanPIP
Skadi
16
3 / 1 / 5
8,664
866
8,089
5,482
2,282
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jormungandr
yktvLando
Jormungandr
15
3 / 2 / 4
8,485
849
6,558
9,702
9,636
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
37
8
Kills
12
12
Deaths
8
13
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Asxdu
Ymir
4
3
3
1.83
L
Hercules
Maganster
Hercules
1
3
2
0.67
L
Hachiman
NorthBoi204
Hachiman
1
4
3
0.63
W
The Morrigan
Ryback753
The Morrigan
5
2
3
3.25
L
Anubis
SepiPR21
Anubis
1
1
3
2.5
W
1
0
7
4.5
W
Bellona
bronko27
Bellona
0
3
6
1
W
Skadi
jordanPIP
Skadi
3
1
5
5.5
L
Lancelot
shadyt1me
Lancelot
1
1
2
2
W
Jormungandr
yktvLando
Jormungandr
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,732
Damage
34,078
44,345
Taken
39,324
35,323
Mitigated
34,164
5,020
Healing
5,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Asxdu
Ymir
4,849
1,443
0
1,128
12,959
13,993
0
4,041
8,570
15,284
0
L
Hercules
Maganster
Hercules
4,873
1,159
0
1,642
9,809
10,830
0
2,206
7,015
0
13,426
L
Hachiman
NorthBoi204
Hachiman
5,676
2,450
0
500
8,843
3,904
129
2,174
6,430
0
25,686
W
The Morrigan
Ryback753
The Morrigan
7,247
842
0
745
5,141
2,704
0
1,558
3,418
31,936
745
L
Anubis
SepiPR21
Anubis
4,816
296
0
725
3,642
1,675
0
1,069
2,291
12,691
566
W
4,624
1,125
0
662
6,092
2,606
347
871
5,129
0
31,901
W
Bellona
bronko27
Bellona
7,560
1,878
0
2,340
12,907
16,936
261
2,843
9,708
0
23,382
W
Skadi
jordanPIP
Skadi
8,089
3,666
0
596
5,482
2,282
572
1,234
4,158
0
24,334
L
Lancelot
shadyt1me
Lancelot
5,518
362
0
1,025
9,092
4,921
0
2,291
6,543
0
30,414
W
Jormungandr
yktvLando
Jormungandr
6,558
919
0
873
9,702
9,636
177
3,037
6,580
18,955
446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,763
Gold Earned
43,059
160
Minions Killed
220
0
Camps Cleared
0
922,376
Distance Traveled
1,013,089
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,802
880
19
2
0
192,281
0
L
Hercules
7,855
786
26
3
0
226,082
1
L
Hachiman
8,266
827
43
4
0
165,882
0
W
The Morrigan
9,128
913
64
6
0
181,825
0
L
Anubis
7,560
756
17
2
0
98,886
0
W
Pele
8,715
872
54
5
0
218,996
0
W
Bellona
8,067
807
35
4
0
220,208
0
W
Skadi
8,664
866
38
4
0
185,076
0
L
Lancelot
8,280
828
55
6
0
239,245
0
W
Jormungandr
8,485
849
29
3
0
206,984
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role