Player Matchup

Janus
Janus
CrumbStrummer
Janus
Level 29
God Stats
3W - 0L
1,621 SR
Queue Stats
24W - 3L
1,905 Elo+
Party 1
Hou Yi
Hou Yi
Patr1ckCh3wing
Hou Yi
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 20L
1,704 Elo+
Party 1
Aphrodite
Aphrodite
SammySpangler
Aphrodite
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,706 Elo+
Party 1
Danzaburou
Danzaburou
ShinnTen
Danzaburou
Level 88
God Stats
5W - 2L
1,703 SR
Queue Stats
181W - 200L
1,430 Elo+
Solo
Fenrir
Fenrir
morizio21
Fenrir
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
69W - 26L
1,878 Elo+
Party 1
Team Averages
Level 87
1,565 SR
1,725 Elo+

VS

Team Averages
Level 116
1,467 SR
1,495 Elo+
Maman Brigitte
Maman Brigitte
GraciousGaia
Maman Brigitte
Level 219
God Stats
2W - 9L
1,182 SR
Queue Stats
304W - 315L
1,473 Elo+
Solo
Fenrir
Fenrir
Masun
Fenrir
Level 129
God Stats
3W - 2L
1,642 SR
Queue Stats
121W - 116L
1,526 Elo+
Solo
Zeus
Zeus
MiloKymru
Zeus
Level 145
God Stats
1W - 4L
1,509 SR
Queue Stats
116W - 137L
1,544 Elo+
Party 2
Yemoja
Yemoja
Shydritch
Yemoja
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 15L
1,359 Elo+
Solo
Chaac
Chaac
saltysandy7
Chaac
Level 67
God Stats
1W - 7L
1,500 SR
Queue Stats
165W - 159L
1,572 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 1 / 17
9,129
913
17,630
8,545
4,206
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 3 / 15
7,857
786
11,515
7,644
3,460
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
SammySpangler
Aphrodite
16
6 / 1 / 17
9,381
938
10,411
11,429
7,431
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
ShinnTen
Danzaburou
14
1 / 1 / 19
8,347
835
7,824
7,283
4,518
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Fenrir
morizio21
Fenrir
14
9 / 2 / 14
8,766
877
9,119
12,182
12,497
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maman Brigitte
GraciousGaia
Maman Brigitte
12
2 / 5 / 2
6,997
700
4,677
10,462
4,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Masun
Fenrir
11
2 / 8 / 3
6,916
692
6,879
12,532
5,319
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Zeus
15
1 / 4 / 3
7,764
776
11,844
7,138
2,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Yemoja
Shydritch
Yemoja
13
1 / 5 / 2
7,637
764
4,398
14,725
11,108
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
1 / 3 / 3
7,632
763
8,750
14,076
13,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
20
25
Kills
7
8
Deaths
25
82
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
17
14.5
L
Maman Brigitte
GraciousGaia
Maman Brigitte
2
5
2
0.6
L
Fenrir
Masun
Fenrir
2
8
3
0.44
L
Zeus
1
4
3
0.63
W
3
3
15
3.5
W
Aphrodite
SammySpangler
Aphrodite
6
1
17
14.5
W
Danzaburou
ShinnTen
Danzaburou
1
1
19
10.5
L
Yemoja
Shydritch
Yemoja
1
5
2
0.4
W
Fenrir
morizio21
Fenrir
9
2
14
8
L
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,499
Damage
36,548
47,083
Taken
58,933
32,112
Mitigated
36,989
21,406
Healing
13,354
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,630
824
2,288
2,144
8,545
4,206
1,124
5,258
3,287
40,593
0
L
Maman Brigitte
GraciousGaia
Maman Brigitte
4,677
229
460
2,088
10,462
4,180
0
5,589
4,873
11,378
0
L
Fenrir
Masun
Fenrir
6,879
1,409
180
340
12,532
5,319
0
5,800
6,732
0
9,540
L
Zeus
11,844
930
818
711
7,138
2,823
0
2,256
4,882
25,598
0
W
11,515
5,165
1,148
692
7,644
3,460
1,035
4,550
3,094
0
17,713
W
Aphrodite
SammySpangler
Aphrodite
10,411
642
6,180
5,787
11,429
7,431
406
5,301
6,128
17,854
942
W
Danzaburou
ShinnTen
Danzaburou
7,824
2,161
70
1,555
7,283
4,518
1,608
2,813
4,470
0
12,416
L
Yemoja
Shydritch
Yemoja
4,398
802
3,891
1,530
14,725
11,108
0
6,319
8,406
9,179
0
W
Fenrir
morizio21
Fenrir
9,119
1,395
700
842
12,182
12,497
120
5,396
6,786
0
12,314
L
8,750
785
295
3,041
14,076
13,559
0
7,747
6,329
3,547
17,800

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,480
Gold Earned
36,946
117
Minions Killed
97
0
Camps Cleared
0
989,121
Distance Traveled
878,305
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
9,129
913
44
4
0
212,471
0
L
Maman Brigitte
6,997
700
12
1
0
182,941
0
L
Fenrir
6,916
692
2
0
0
173,919
0
L
Zeus
7,764
776
42
4
0
152,406
0
W
Hou Yi
7,857
786
13
1
0
172,137
0
W
Aphrodite
9,381
938
36
4
0
196,417
0
W
Danzaburou
8,347
835
16
2
0
209,429
0
L
Yemoja
7,637
764
9
1
0
170,034
0
W
Fenrir
8,766
877
8
1
0
198,667
0
L
Chaac
7,632
763
32
3
0
199,005
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role