Player Matchup

Rama
Rama
Butter010
Rama
Level 31
God Stats
1W - 1L
1,775 SR
Queue Stats
25W - 22L
1,543 Elo+
Solo
Mercury
Mercury
Grrrit7590
Mercury
Level 27
God Stats
2W - 5L
1,270 SR
Queue Stats
23W - 34L
1,330 Elo+
Party 3
Anubis
Anubis
Magic Max1132
Anubis
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,301 Elo+
Party 3
Cupid
Cupid
TheOnlyJben
Cupid
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 20L
1,375 Elo+
Party 2
Chaac
Chaac
laxin3535
Chaac
Level 29
God Stats
2W - 5L
1,244 SR
Queue Stats
25W - 18L
1,375 Elo+
Party 2
Team Averages
Level 56
1,458 SR
1,385 Elo+

VS

Team Averages
Level 52
1,506 SR
1,438 Elo+
Arachne
Arachne
Dibow
Arachne
Level 29
God Stats
11W - 4L
1,482 SR
Queue Stats
43W - 44L
1,389 Elo+
Party 1
Kukulkan
Kukulkan
ICEDreadnaut
Kukulkan
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 53L
1,389 Elo+
Party 1
Neith
Neith
InSaNeKrAkEnGoD
Neith
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 28L
1,459 Elo+
Solo
Sun Wukong
Sun Wukong
OgiDarkBoy
Sun Wukong
Level 17
God Stats
4W - 1L
1,547 SR
Queue Stats
11W - 7L
1,303 Elo+
Solo
Nu Wa
Nu Wa
blaackmoon18
Nu Wa
Level 29
God Stats
4W - 5L
1,500 SR
Queue Stats
54W - 67L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
12
0 / 7 / 1
7,138
714
2,608
10,882
4,269
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
Grrrit7590
Mercury
14
1 / 5 / 2
7,928
793
3,409
11,920
5,572
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
1 / 3 / 2
8,713
871
6,987
8,666
4,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
3 / 5 / 0
8,973
897
5,829
10,922
4,741
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
laxin3535
Chaac
12
1 / 5 / 0
7,274
727
7,896
14,067
12,448
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dibow
Arachne
17
17 / 1 / 2
11,139
1,114
17,919
12,325
6,593
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
ICEDreadnaut
Kukulkan
16
5 / 2 / 11
9,336
934
11,715
7,887
3,416
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 2 / 11
8,675
868
8,925
7,844
3,140
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Sun Wukong
OgiDarkBoy
Sun Wukong
14
2 / 2 / 8
8,353
835
5,026
11,381
7,139
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 15 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

15
0 / 0 / 7
8,457
846
7,338
5,505
2,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
64
6
Kills
25
25
Deaths
7
5
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Rama
0
7
1
0.07
W
Arachne
Dibow
Arachne
17
1
2
18
L
Mercury
Grrrit7590
Mercury
1
5
2
0.4
W
Kukulkan
ICEDreadnaut
Kukulkan
5
2
11
5.25
W
1
2
11
3.25
L
1
3
2
0.67
W
Sun Wukong
OgiDarkBoy
Sun Wukong
2
2
8
3
L
3
5
0
0.6
W
0
0
7
3.5
L
Chaac
laxin3535
Chaac
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,729
Damage
50,923
56,457
Taken
44,942
31,142
Mitigated
22,308
3,428
Healing
14,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
2,608
2,162
0
38
10,882
4,269
0
4,289
6,593
0
10,345
W
Arachne
Dibow
Arachne
17,919
12,013
0
6,764
12,325
6,593
1,786
938
11,261
0
37,030
L
Mercury
Grrrit7590
Mercury
3,409
1,200
0
680
11,920
5,572
0
2,745
9,175
0
19,357
W
Kukulkan
ICEDreadnaut
Kukulkan
11,715
1,553
240
3,300
7,887
3,416
0
2,195
5,584
26,948
114
W
8,925
2,126
0
1,130
7,844
3,140
805
1,237
6,385
0
28,264
L
6,987
246
0
0
8,666
4,112
0
5,755
2,911
28,556
0
W
Sun Wukong
OgiDarkBoy
Sun Wukong
5,026
1,255
0
2,024
11,381
7,139
570
656
10,671
0
15,681
L
5,829
2,805
0
1,681
10,922
4,741
135
1,840
9,082
0
33,825
W
7,338
2,400
0
1,130
5,505
2,020
2,316
1,295
4,054
26,560
944
L
Chaac
laxin3535
Chaac
7,896
1,506
0
1,029
14,067
12,448
0
4,381
9,686
0
16,440

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,026
Gold Earned
45,960
205
Minions Killed
201
0
Camps Cleared
0
852,197
Distance Traveled
1,058,915
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,138
714
11
1
0
113,126
0
W
Arachne
11,139
1,114
43
4
0
254,669
0
L
Mercury
7,928
793
36
4
0
207,479
0
W
Kukulkan
9,336
934
45
5
0
196,204
0
W
Neith
8,675
868
58
6
0
203,088
0
L
Anubis
8,713
871
72
7
0
179,086
0
W
Sun Wukong
8,353
835
14
1
0
200,970
0
L
Cupid
8,973
897
65
7
0
179,008
0
W
Nu Wa
8,457
846
41
4
0
203,984
3
L
Chaac
7,274
727
21
2
0
173,498
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role