Player Matchup

Anubis
Anubis
LostDreamFox
Anubis
Level 89
God Stats
2W - 7L
1,277 SR
Queue Stats
44W - 35L
1,543 Elo+
Solo
Tyr
Tyr
Sakakini
Tyr
Level 100
God Stats
6W - 13L
1,124 SR
Queue Stats
142W - 151L
1,524 Elo+
Party 1
Danzaburou
Danzaburou
StanSmith78
Danzaburou
Level 69
God Stats
16W - 13L
1,721 SR
Queue Stats
174W - 172L
1,523 Elo+
Party 1
Team Averages
Level 86
1,374 SR
1,530 Elo+

VS

Team Averages
Level 125
1,476 SR
1,519 Elo+
Kali
Kali
DigitalVORT3X
Kali
Level 129
God Stats
8W - 4L
1,576 SR
Queue Stats
228W - 245L
1,519 Elo+
Solo
Bellona
Bellona
HansMoffett
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 33L
1,528 Elo+
Solo
Aphrodite
Aphrodite
zlKryZ
Aphrodite
Level 117
God Stats
8W - 10L
1,351 SR
Queue Stats
142W - 150L
1,509 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
0 / 4 / 0
6,926
630
4,523
5,708
2,865
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

12
0 / 3 / 0
6,969
634
5,495
9,006
8,297
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Danzaburou
StanSmith78
Danzaburou
12
0 / 3 / 1
7,201
655
8,188
8,953
3,846
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 6
8,398
763
4,142
9,151
3,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
HansMoffett
Bellona
14
7 / 1 / 2
9,005
819
9,855
9,148
10,303
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Aphrodite
zlKryZ
Aphrodite
15
1 / 0 / 7
8,237
749
5,399
6,109
2,850
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
0
Kills
10
10
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
2
0
6
5
W
Bellona
HansMoffett
Bellona
7
1
2
8
L
Anubis
0
4
0
0
L
0
3
0
0
L
Danzaburou
StanSmith78
Danzaburou
0
3
1
0.17
W
Aphrodite
zlKryZ
Aphrodite
1
0
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,206
Damage
19,396
23,667
Taken
24,408
15,008
Mitigated
17,041
4,956
Healing
12,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,142
1,442
0
3,683
9,151
3,888
754
2,207
6,726
0
26,918
W
Bellona
HansMoffett
Bellona
9,855
1,082
0
912
9,148
10,303
486
1,563
7,254
663
28,665
L
Anubis
4,523
40
0
500
5,708
2,865
0
1,166
4,429
14,562
0
L
5,495
891
0
1,848
9,006
8,297
0
1,750
6,799
33
15,114
L
Danzaburou
StanSmith78
Danzaburou
8,188
3,548
0
2,608
8,953
3,846
0
3,175
5,459
0
42,952
W
Aphrodite
zlKryZ
Aphrodite
5,399
759
3,185
5,062
6,109
2,850
801
842
5,229
34,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,096
Gold Earned
25,640
129
Minions Killed
165
0
Camps Cleared
0
599,928
Distance Traveled
604,802
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kali
8,398
763
49
4
0
212,628
0
W
Bellona
9,005
819
38
3
0
211,033
3
L
Anubis
6,926
630
29
3
0
189,522
6
L
Tyr
6,969
634
23
2
0
206,701
0
L
Danzaburou
7,201
655
77
7
0
203,705
0
W
Aphrodite
8,237
749
78
7
0
181,141
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role