Player Matchup

Tsukuyomi
Tsukuyomi
Deathren1
Tsukuyomi
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
90W - 99L
1,552 Elo+
Solo
Bacchus
Bacchus
HOOGAR66
Bacchus
Level 154
God Stats
9W - 5L
1,397 SR
Queue Stats
17W - 14L
1,379 Elo+
Party 1
Hachiman
Hachiman
NotMattOgden
Hachiman
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 46L
1,421 Elo+
Party 1
Horus
Horus
Precise5
Horus
Level 123
God Stats
23W - 20L
1,500 SR
Queue Stats
269W - 255L
1,567 Elo+
Solo
Merlin
Merlin
jodisaster
Merlin
Level 124
God Stats
4W - 3L
1,473 SR
Queue Stats
41W - 45L
1,425 Elo+
Party 1
Team Averages
Level 122
1,474 SR
1,469 Elo+

VS

Team Averages
Level 87
1,565 SR
1,554 Elo+
Osiris
Osiris
 
Osiris
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Davxsnx
Janus
Level 88
God Stats
42W - 57L
1,375 SR
Queue Stats
143W - 123L
1,654 Elo+
Solo
Kuzenbo
Kuzenbo
Ginraiii
Kuzenbo
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 8L
1,625 Elo+
Party 2
Thanatos
Thanatos
SkittleRiddle235
Thanatos
Level 63
God Stats
4W - 4L
1,717 SR
Queue Stats
13W - 10L
1,572 Elo+
Party 2
Awilix
Awilix
xXZombieBurgerXx
Awilix
Level 129
God Stats
49W - 33L
1,734 SR
Queue Stats
204W - 169L
1,420 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Deathren1
Tsukuyomi
9
1 / 2 / 1
5,288
481
6,288
9,774
3,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
HOOGAR66
Bacchus
8
1 / 4 / 4
5,112
465
3,211
9,484
6,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hachiman
NotMattOgden
Hachiman
10
5 / 3 / 1
6,261
569
6,781
7,597
2,445
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Horus
Precise5
Horus
11
1 / 1 / 3
6,005
546
4,764
8,192
4,841
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Merlin
jodisaster
Merlin
10
0 / 2 / 0
5,903
537
3,862
5,793
1,992
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
10
0 / 2 / 0
5,556
505
3,603
7,111
3,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Breastplate

Breastplate

+20
Physical Protection

Janus
Davxsnx
Janus
13
2 / 0 / 3
6,627
602
4,949
7,267
2,641
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Ginraiii
Kuzenbo
9
1 / 2 / 6
6,248
568
4,793
9,205
8,452
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
7 / 4 / 1
6,770
615
10,750
12,708
4,742
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

12
2 / 0 / 0
6,139
558
2,651
8,840
4,033
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
22
8
Kills
12
12
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Osiris
 
Osiris
0
2
0
0
W
Janus
Davxsnx
Janus
2
0
3
3.5
L
Tsukuyomi
Deathren1
Tsukuyomi
1
2
1
0.75
W
Kuzenbo
Ginraiii
Kuzenbo
1
2
6
2
L
Bacchus
HOOGAR66
Bacchus
1
4
4
0.75
L
Hachiman
NotMattOgden
Hachiman
5
3
1
1.83
L
Horus
Precise5
Horus
1
1
3
2.5
W
7
4
1
1.88
L
Merlin
jodisaster
Merlin
0
2
0
0
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,906
Damage
26,746
40,840
Taken
45,131
19,020
Mitigated
23,451
12,334
Healing
13,165
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
 
Osiris
3,603
1,374
0
1,878
7,111
3,583
0
0
6,744
0
32,909
W
Janus
Davxsnx
Janus
4,949
108
0
2,478
7,267
2,641
0
2,766
4,454
51,821
0
L
Tsukuyomi
Deathren1
Tsukuyomi
6,288
1,764
0
4,100
9,774
3,430
0
2,274
7,372
0
39,748
W
Kuzenbo
Ginraiii
Kuzenbo
4,793
2,086
0
1,217
9,205
8,452
28
882
7,960
13,980
0
L
Bacchus
HOOGAR66
Bacchus
3,211
101
0
1,211
9,484
6,312
0
2,782
6,702
11,783
0
L
Hachiman
NotMattOgden
Hachiman
6,781
3,910
0
1,296
7,597
2,445
0
921
6,676
0
38,981
L
Horus
Precise5
Horus
4,764
2,189
160
3,287
8,192
4,841
0
632
7,520
0
36,192
W
10,750
2,631
0
6,842
12,708
4,742
0
1,595
10,888
0
44,785
L
Merlin
jodisaster
Merlin
3,862
245
0
2,280
5,793
1,992
0
2,789
2,828
44,627
1,578
W
2,651
1,367
0
750
8,840
4,033
0
1,025
7,773
0
54,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,569
Gold Earned
31,340
281
Minions Killed
305
0
Camps Cleared
0
1,079,518
Distance Traveled
1,071,949
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
5,556
505
53
5
0
139,769
2
W
Janus
6,627
602
97
9
0
247,261
1
L
Tsukuyomi
5,288
481
64
6
0
262,000
1
W
Kuzenbo
6,248
568
17
2
0
219,536
0
L
Bacchus
5,112
465
17
2
0
202,406
0
L
Hachiman
6,261
569
59
5
0
204,528
0
L
Horus
6,005
546
53
5
0
218,815
3
W
Thanatos
6,770
615
53
5
0
221,883
0
L
Merlin
5,903
537
88
8
0
191,769
1
W
Awilix
6,139
558
85
8
0
243,500
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role