Player Matchup

Tsukuyomi
Tsukuyomi
Dragonziod
Tsukuyomi
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,351 Elo+
Solo
Ymir
Ymir
Drenfu
Ymir
Level 68
God Stats
22W - 20L
1,348 SR
Queue Stats
60W - 50L
1,460 Elo+
Solo
Discordia
Discordia
GabrielCBelmont
Discordia
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
79W - 63L
1,459 Elo+
Solo
Hercules
Hercules
MalcBroMane
Hercules
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
74W - 72L
1,286 Elo+
Solo
Ishtar
Ishtar
spideronashtick
Ishtar
Level 37
God Stats
2W - 2L
1,614 SR
Queue Stats
13W - 15L
1,349 Elo+
Solo
Team Averages
Level 80
1,492 SR
1,381 Elo+

VS

Team Averages
Level 119
1,703 SR
1,483 Elo+
Pele
Pele
 
Pele
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
MIint Cobra
Danzaburou
Level 126
God Stats
3W - 0L
2,006 SR
Queue Stats
28W - 13L
1,457 Elo+
Solo
Zhong Kui
Zhong Kui
Pronubnubs
Zhong Kui
Level 105
God Stats
6W - 6L
1,500 SR
Queue Stats
465W - 460L
1,424 Elo+
Solo
Yemoja
Yemoja
Ricky78291
Yemoja
Level 106
God Stats
16W - 12L
1,676 SR
Queue Stats
247W - 215L
1,528 Elo+
Solo
Nemesis
Nemesis
VictorHvv
Nemesis
Level 108
God Stats
9W - 0L
1,834 SR
Queue Stats
79W - 83L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Dragonziod
Tsukuyomi
11
1 / 2 / 1
5,961
497
2,784
8,140
2,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ymir
Drenfu
Ymir
11
1 / 1 / 2
5,691
474
4,407
8,875
5,596
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Discordia
GabrielCBelmont
Discordia
11
0 / 3 / 0
5,862
489
4,121
6,627
2,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
MalcBroMane
Hercules
11
0 / 2 / 0
6,300
525
3,947
8,366
7,058
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
1 / 3 / 1
5,694
475
5,010
7,171
2,679
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
4 / 1 / 2
7,286
607
3,764
7,928
3,400
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Danzaburou
MIint Cobra
Danzaburou
10
1 / 1 / 2
6,085
507
6,050
7,565
2,968
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Zhong Kui
Pronubnubs
Zhong Kui
12
5 / 0 / 1
7,222
602
7,603
8,283
6,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Yemoja
Ricky78291
Yemoja
10
0 / 1 / 3
6,149
512
3,204
5,719
4,117
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
VictorHvv
Nemesis
11
1 / 0 / 2
5,771
481
3,182
8,936
6,710
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
21
3
Kills
11
11
Deaths
3
4
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Pele
 
Pele
4
1
2
5
L
Tsukuyomi
Dragonziod
Tsukuyomi
1
2
1
0.75
L
Ymir
Drenfu
Ymir
1
1
2
2
L
Discordia
GabrielCBelmont
Discordia
0
3
0
0
W
Danzaburou
MIint Cobra
Danzaburou
1
1
2
2
L
Hercules
MalcBroMane
Hercules
0
2
0
0
W
Zhong Kui
Pronubnubs
Zhong Kui
5
0
1
5.5
W
Yemoja
Ricky78291
Yemoja
0
1
3
1.5
W
Nemesis
VictorHvv
Nemesis
1
0
2
2
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,269
Damage
23,803
39,179
Taken
38,431
20,685
Mitigated
23,462
10,302
Healing
14,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
 
Pele
3,764
744
0
832
7,928
3,400
0
846
7,082
0
66,865
L
Tsukuyomi
Dragonziod
Tsukuyomi
2,784
483
0
3,628
8,140
2,955
0
2,464
5,676
0
41,775
L
Ymir
Drenfu
Ymir
4,407
809
0
1,000
8,875
5,596
0
1,968
6,907
22,065
607
L
Discordia
GabrielCBelmont
Discordia
4,121
293
0
1,000
6,627
2,397
0
3,415
3,168
44,290
0
W
Danzaburou
MIint Cobra
Danzaburou
6,050
2,728
263
2,552
7,565
2,968
0
2,504
5,061
0
47,407
L
Hercules
MalcBroMane
Hercules
3,947
1,310
0
3,360
8,366
7,058
30
608
7,082
0
37,376
W
Zhong Kui
Pronubnubs
Zhong Kui
7,603
657
0
5,451
8,283
6,267
132
2,301
5,938
45,301
1,702
W
Yemoja
Ricky78291
Yemoja
3,204
760
1,663
1,477
5,719
4,117
0
1,203
4,516
15,255
0
W
Nemesis
VictorHvv
Nemesis
3,182
543
0
2,684
8,936
6,710
0
1,511
6,867
0
30,950
L
5,010
3,586
0
1,314
7,171
2,679
19
2,342
4,829
0
38,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,508
Gold Earned
32,513
328
Minions Killed
327
0
Camps Cleared
0
1,167,393
Distance Traveled
1,130,229
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
7,286
607
113
9
0
233,893
0
L
Tsukuyomi
5,961
497
71
6
0
279,288
0
L
Ymir
5,691
474
42
4
0
235,762
0
L
Discordia
5,862
489
79
7
0
228,857
0
W
Danzaburou
6,085
507
79
7
0
197,356
0
L
Hercules
6,300
525
59
5
0
202,896
0
W
Zhong Kui
7,222
602
74
6
0
224,168
1
W
Yemoja
6,149
512
18
2
0
215,302
3
W
Nemesis
5,771
481
43
4
0
259,510
0
L
Ishtar
5,694
475
77
6
0
220,590
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role