Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
LimburgseSjeng
Fenrir
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
64W - 55L
1,571 Elo+
Party 1
Scylla
Scylla
PeanutEarth
Scylla
Level 40
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 41L
1,438 Elo+
Solo
Artio
Artio
Txplic
Artio
Level 105
God Stats
11W - 5L
1,889 SR
Queue Stats
224W - 203L
1,579 Elo+
Solo
Nike
Nike
limburgsewoosjt1
Nike
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 76L
1,585 Elo+
Party 1
Team Averages
Level 119
1,578 SR
1,535 Elo+

VS

Team Averages
Level 107
1,570 SR
1,528 Elo+
Tyr
Tyr
 
Tyr
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Surtr
Surtr
Carterjake007
Surtr
Level 62
God Stats
2W - 2L
1,500 SR
Queue Stats
65W - 59L
1,494 Elo+
Solo
Horus
Horus
DarkBraid
Horus
Level 146
God Stats
3W - 0L
1,500 SR
Queue Stats
60W - 39L
1,646 Elo+
Solo
Kukulkan
Kukulkan
PotenchTJ
Kukulkan
Level 119
God Stats
3W - 1L
1,500 SR
Queue Stats
104W - 82L
1,473 Elo+
Party 2
Ullr
Ullr
chidalgo_
Ullr
Level 99
God Stats
3W - 4L
1,848 SR
Queue Stats
169W - 177L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
6
0 / 1 / 0
3,482
696
1,187
2,667
721
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

6
0 / 0 / 1
3,494
699
443
3,626
1,412
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
6
0 / 2 / 0
3,472
694
648
3,119
634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Artio
Txplic
Artio
1
0 / 0 / 0
2,482
496
0
0
0
7
1 / 1 / 0
3,945
789
2,505
4,131
2,371
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
6
0 / 1 / 0
3,576
715
1,836
5,336
2,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
1 / 0 / 0
3,282
656
1,121
2,393
1,144
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Horus
DarkBraid
Horus
7
3 / 0 / 0
3,997
799
2,790
3,378
1,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
PotenchTJ
Kukulkan
7
0 / 0 / 2
3,742
748
533
1,301
474
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
7
0 / 0 / 1
3,327
665
716
1,716
484
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
7
1
Kills
4
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
0
1
0
0
W
Tyr
 
Tyr
0
1
0
0
W
1
0
0
1
W
Horus
DarkBraid
Horus
3
0
0
3
L
0
0
1
0.5
L
Scylla
0
2
0
0
W
Kukulkan
PotenchTJ
Kukulkan
0
0
2
1
L
Artio
Txplic
Artio
0
0
0
0
W
Ullr
0
0
1
0.5
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,783
Damage
6,996
13,543
Taken
14,124
5,138
Mitigated
6,322
4,425
Healing
5,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
1,187
442
0
1,093
2,667
721
0
48
2,440
0
16,083
W
Tyr
 
Tyr
1,836
535
0
1,699
5,336
2,951
0
0
4,969
0
21,225
W
1,121
326
0
1,082
2,393
1,144
0
0
2,393
83
14,715
W
Horus
DarkBraid
Horus
2,790
1,168
174
2,438
3,378
1,269
0
0
3,378
0
19,618
L
443
0
0
1,116
3,626
1,412
0
0
3,626
0
19,044
L
Scylla
648
42
0
750
3,119
634
0
533
2,586
15,120
1,380
W
Kukulkan
PotenchTJ
Kukulkan
533
137
0
102
1,301
474
0
567
734
16,826
0
L
Artio
Txplic
Artio
0
0
0
0
0
0
0
0
0
0
0
W
Ullr
716
147
0
500
1,716
484
0
0
1,716
0
16,605
L
2,505
605
0
1,466
4,131
2,371
0
0
4,131
0
24,218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,875
Gold Earned
17,924
143
Minions Killed
171
0
Camps Cleared
0
410,332
Distance Traveled
534,904
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,482
696
27
5
0
102,912
0
W
Tyr
3,576
715
49
10
0
115,189
1
W
Surtr
3,282
656
22
4
0
108,737
0
W
Horus
3,997
799
35
7
0
115,609
0
L
Fenrir
3,494
699
41
8
0
113,850
0
L
Scylla
3,472
694
34
7
0
101,135
2
W
Kukulkan
3,742
748
30
6
0
99,329
1
L
Artio
2,482
496
0
0
0
807
0
W
Ullr
3,327
665
35
7
0
96,040
0
L
Nike
3,945
789
41
8
0
91,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role