Player Matchup

Osiris
Osiris
IsahiJesus
Osiris
Level 55
God Stats
51W - 34L
1,584 SR
Queue Stats
198W - 170L
1,539 Elo+
Solo
Scylla
Scylla
MokonaModokl
Scylla
Level 152
God Stats
14W - 13L
1,577 SR
Queue Stats
88W - 91L
1,524 Elo+
Party 3
Charon
Charon
Pasmart
Charon
Level 72
God Stats
4W - 1L
1,850 SR
Queue Stats
44W - 38L
1,571 Elo+
Solo
Cernunnos
Cernunnos
TampaRyley
Cernunnos
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 56L
1,431 Elo+
Party 3
Nemesis
Nemesis
ddrroo
Nemesis
Level 122
God Stats
17W - 8L
1,543 SR
Queue Stats
69W - 53L
1,549 Elo+
Solo
Team Averages
Level 106
1,611 SR
1,523 Elo+

VS

Team Averages
Level 67
1,589 SR
1,509 Elo+
Thor
Thor
Cheefrocka
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 12L
1,565 Elo+
Party 2
Baron Samedi
Baron Samedi
Farquaads_Toes
Baron Samedi
Level 143
God Stats
2W - 1L
1,811 SR
Queue Stats
65W - 60L
1,526 Elo+
Solo
Ne Zha
Ne Zha
IRefuseToWipe
Ne Zha
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
97W - 92L
1,478 Elo+
Party 2
Sobek
Sobek
NitoRatKing
Sobek
Level 29
God Stats
7W - 16L
1,321 SR
Queue Stats
61W - 124L
1,471 Elo+
Party 1
Danzaburou
Danzaburou
zyncinnati
Danzaburou
Level 49
God Stats
18W - 15L
1,815 SR
Queue Stats
187W - 270L
1,506 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
IsahiJesus
Osiris
16
4 / 0 / 2
9,966
664
7,114
8,071
8,956
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Scylla
14
2 / 0 / 1
8,503
567
4,978
5,993
2,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
Pasmart
Charon
11
0 / 2 / 7
7,360
491
6,219
11,671
9,669
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
TampaRyley
Cernunnos
12
0 / 2 / 4
6,738
449
2,617
8,180
3,316
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
ddrroo
Nemesis
17
9 / 0 / 1
9,400
627
13,597
13,341
6,777
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 3 / 0
6,327
422
2,210
10,036
4,782
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runebreaking Hammer

Runebreaking Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

<n>GLYPH - Your next successful Hard CC on an enemy god creates a 30 unit shockwave around them. Enemies hit by the shockwave deal 15% less damage and take 15% more damage for 3s. This can only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Farquaads_Toes
Baron Samedi
12
0 / 3 / 0
6,864
458
4,403
9,959
4,236
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 0
6,799
453
4,838
13,827
6,005
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 3 / 3
7,104
474
5,465
13,221
14,075
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Danzaburou
zyncinnati
Danzaburou
13
2 / 2 / 2
8,069
538
7,470
8,648
4,408
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+45
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
15
Kills
4
4
Deaths
15
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
L
Baron Samedi
Farquaads_Toes
Baron Samedi
0
3
0
0
L
2
4
0
0.5
W
Osiris
IsahiJesus
Osiris
4
0
2
5
W
Scylla
2
0
1
2.5
L
0
3
3
0.5
W
Charon
Pasmart
Charon
0
2
7
1.75
W
Cernunnos
TampaRyley
Cernunnos
0
2
4
1
W
Nemesis
ddrroo
Nemesis
9
0
1
9.5
L
Danzaburou
zyncinnati
Danzaburou
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,525
Damage
24,386
47,256
Taken
55,691
30,983
Mitigated
33,506
7,958
Healing
15,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,210
795
0
598
10,036
4,782
0
0
9,395
0
31,803
L
Baron Samedi
Farquaads_Toes
Baron Samedi
4,403
97
0
1,928
9,959
4,236
0
3,505
6,348
54,326
1,205
L
4,838
1,223
0
5,551
13,827
6,005
0
1,961
11,825
0
47,923
W
Osiris
IsahiJesus
Osiris
7,114
1,449
0
2,042
8,071
8,956
0
452
7,224
0
83,636
W
Scylla
4,978
174
0
2,225
5,993
2,265
452
2,871
3,122
66,667
0
L
5,465
328
0
4,661
13,221
14,075
0
3,899
9,268
19,440
3,319
W
Charon
Pasmart
Charon
6,219
1,245
0
1,436
11,671
9,669
0
2,915
8,708
29,180
1,615
W
Cernunnos
TampaRyley
Cernunnos
2,617
1,045
0
1,048
8,180
3,316
330
982
7,198
0
38,861
W
Nemesis
ddrroo
Nemesis
13,597
5,911
0
1,207
13,341
6,777
0
2,161
11,180
0
97,576
L
Danzaburou
zyncinnati
Danzaburou
7,470
2,663
0
2,549
8,648
4,408
882
1,496
7,152
0
74,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,967
Gold Earned
35,163
496
Minions Killed
363
0
Camps Cleared
0
1,550,443
Distance Traveled
1,434,539
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
6,327
422
58
4
0
281,796
0
L
Baron Samedi
6,864
458
86
6
0
282,392
7
L
Ne Zha
6,799
453
73
5
0
308,657
0
W
Osiris
9,966
664
146
10
0
286,054
4
W
Scylla
8,503
567
120
8
0
310,900
3
L
Sobek
7,104
474
22
1
0
293,955
0
W
Charon
7,360
491
38
3
0
295,842
3
W
Cernunnos
6,738
449
71
5
0
279,109
0
W
Nemesis
9,400
627
121
8
0
378,538
0
L
Danzaburou
8,069
538
124
8
0
267,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role