Player Matchup

Izanami
Izanami
 
Izanami
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
IMORTALSWIFT
Hun Batz
Level 180
God Stats
3W - 1L
1,724 SR
Queue Stats
192W - 163L
1,560 Elo+
Solo
Kukulkan
Kukulkan
MediumRareFun
Kukulkan
Level 73
God Stats
3W - 5L
1,425 SR
Queue Stats
207W - 201L
1,534 Elo+
Solo
Medusa
Medusa
diamond_rowe
Medusa
Level 149
God Stats
4W - 4L
1,459 SR
Queue Stats
192W - 179L
1,642 Elo+
Party 1
Xing Tian
Xing Tian
x_an1m3_lov3r_x
Xing Tian
Level 143
God Stats
2W - 2L
1,706 SR
Queue Stats
49W - 53L
1,570 Elo+
Party 1
Team Averages
Level 136
1,563 SR
1,561 Elo+

VS

Team Averages
Level 86
1,659 SR
1,545 Elo+
Hades
Hades
ArménMihai
Hades
Level 123
God Stats
5W - 1L
1,687 SR
Queue Stats
47W - 28L
1,647 Elo+
Solo
Hachiman
Hachiman
LszM
Hachiman
Level 26
God Stats
2W - 1L
1,746 SR
Queue Stats
10W - 11L
1,616 Elo+
Party 2
Kumbhakarna
Kumbhakarna
SB3xQ
Kumbhakarna
Level 125
God Stats
2W - 0L
1,751 SR
Queue Stats
58W - 54L
1,578 Elo+
Party 2
Odin
Odin
cancelledude
Odin
Level 35
God Stats
76W - 67L
1,651 SR
Queue Stats
522W - 507L
1,403 Elo+
Solo
Arachne
Arachne
iRevitalize
Arachne
Level 119
God Stats
3W - 2L
1,460 SR
Queue Stats
37W - 45L
1,480 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
11
0 / 2 / 1
5,739
574
4,817
6,360
2,083
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
IMORTALSWIFT
Hun Batz
11
2 / 2 / 0
5,640
564
5,877
8,843
3,914
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
MediumRareFun
Kukulkan
10
0 / 2 / 0
5,485
549
2,214
5,276
2,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Medusa
10
1 / 3 / 1
5,764
576
4,633
8,843
2,976
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xing Tian
x_an1m3_lov3r_x
Xing Tian
8
1 / 1 / 0
5,185
519
4,744
9,022
6,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,169
617
5,403
5,590
2,801
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
LszM
Hachiman
11
1 / 1 / 2
6,248
625
7,303
6,742
2,377
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kumbhakarna
SB3xQ
Kumbhakarna
10
1 / 1 / 2
5,927
593
4,357
9,223
6,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 2 / 4
6,510
651
3,978
9,348
5,293
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Arachne
iRevitalize
Arachne
11
7 / 0 / 1
6,697
670
5,843
7,535
2,774
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
21
4
Kills
10
10
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
0
2
1
0.25
W
1
0
2
2
L
Hun Batz
IMORTALSWIFT
Hun Batz
2
2
0
1
W
Hachiman
LszM
Hachiman
1
1
2
2
L
Kukulkan
MediumRareFun
Kukulkan
0
2
0
0
W
Kumbhakarna
SB3xQ
Kumbhakarna
1
1
2
2
W
0
2
4
1
L
Medusa
1
3
1
0.5
W
Arachne
iRevitalize
Arachne
7
0
1
7.5
L
Xing Tian
x_an1m3_lov3r_x
Xing Tian
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,285
Damage
26,884
38,344
Taken
38,438
17,964
Mitigated
19,592
6,709
Healing
16,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
4,817
3,585
0
731
6,360
2,083
0
740
5,620
0
55,892
W
5,403
495
584
4,336
5,590
2,801
0
1,690
3,900
51,569
0
L
Hun Batz
IMORTALSWIFT
Hun Batz
5,877
2,247
0
1,121
8,843
3,914
0
2,655
6,188
0
50,689
W
Hachiman
LszM
Hachiman
7,303
4,338
0
3,073
6,742
2,377
0
1,047
5,695
0
53,505
L
Kukulkan
MediumRareFun
Kukulkan
2,214
320
0
710
5,276
2,076
0
2,896
2,380
41,482
2,208
W
Kumbhakarna
SB3xQ
Kumbhakarna
4,357
360
0
2,420
9,223
6,347
0
3,668
5,555
21,684
2,373
W
3,978
634
0
2,184
9,348
5,293
0
0
9,348
0
46,571
L
Medusa
4,633
1,587
0
1,861
8,843
2,976
0
237
8,606
0
37,711
W
Arachne
iRevitalize
Arachne
5,843
4,710
0
3,615
7,535
2,774
21
449
7,086
0
44,936
L
Xing Tian
x_an1m3_lov3r_x
Xing Tian
4,744
763
0
2,286
9,022
6,915
0
2,946
6,076
14,756
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,813
Gold Earned
31,551
369
Minions Killed
366
0
Camps Cleared
0
1,062,299
Distance Traveled
1,079,817
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,739
574
103
10
0
203,381
0
W
Hades
6,169
617
88
9
0
204,454
2
L
Hun Batz
5,640
564
77
8
0
240,107
0
W
Hachiman
6,248
625
104
10
0
194,418
4
L
Kukulkan
5,485
549
93
9
0
198,008
0
W
Kumbhakarna
5,927
593
25
3
0
213,863
0
W
Odin
6,510
651
86
9
0
200,963
0
L
Medusa
5,764
576
76
8
0
192,654
0
W
Arachne
6,697
670
63
6
0
266,119
0
L
Xing Tian
5,185
519
20
2
0
228,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role