Player Matchup

Medusa
Medusa
BigBoiChangus
Medusa
Level 95
God Stats
1W - 1L
1,136 SR
Queue Stats
24W - 15L
1,197 Elo+
Party 1
Shiva
Shiva
Fuechi
Shiva
Level 109
God Stats
1W - 0L
1,542 SR
Queue Stats
17W - 7L
1,500 Elo+
Party 1
Ra
Ra
ImAshy
Ra
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 10L
1,283 Elo+
Party 1
Team Averages
Level 106
1,393 SR
1,327 Elo+

VS

Team Averages
Level 136
1,640 SR
1,503 Elo+
Hachiman
Hachiman
 
Hachiman
Level 178
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
YourDreamDemon
Bacchus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,403 Elo+
Solo
Sol
Sol
tizzypeachpop
Sol
Level 153
God Stats
3W - 2L
1,920 SR
Queue Stats
222W - 212L
1,605 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 1 / 5
8,504
850
7,994
7,957
3,390
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Shiva
Fuechi
Shiva
13
3 / 1 / 3
8,365
837
8,585
12,235
10,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ra
13
2 / 1 / 4
8,081
808
6,608
7,505
3,546
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
12
1 / 3 / 1
7,203
720
8,128
13,804
4,733
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 2 / 0
5,949
595
3,433
6,757
5,233
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 1
8,135
814
6,291
8,541
3,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
8
Kills
3
3
Deaths
8
12
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
1
3
1
0.5
W
3
1
5
5.5
W
Shiva
Fuechi
Shiva
3
1
3
4.5
W
Ra
2
1
4
4
L
0
2
0
0
L
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,187
Damage
17,852
27,697
Taken
29,102
17,842
Mitigated
13,136
8,256
Healing
7,812
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
8,128
4,745
0
4,653
13,804
4,733
0
2,507
10,600
0
29,313
W
7,994
2,336
0
250
7,957
3,390
1,361
2,500
5,383
0
34,868
W
Shiva
Fuechi
Shiva
8,585
1,021
1,248
2,858
12,235
10,906
0
4,216
7,796
0
23,544
W
Ra
6,608
590
1,309
2,591
7,505
3,546
480
2,568
4,858
35,442
680
L
3,433
73
0
925
6,757
5,233
0
1,304
5,117
7,810
0
L
6,291
2,294
0
2,234
8,541
3,170
0
1,984
5,916
33,843
3,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,950
Gold Earned
21,287
159
Minions Killed
118
0
Camps Cleared
0
631,470
Distance Traveled
483,227
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,203
720
41
4
0
181,805
1
W
Medusa
8,504
850
51
5
0
200,910
0
W
Shiva
8,365
837
33
3
0
220,842
0
W
Ra
8,081
808
75
8
0
209,718
0
L
Bacchus
5,949
595
14
1
0
121,377
0
L
Sol
8,135
814
63
6
0
180,045
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role