Player Matchup

Xing Tian
Xing Tian
Cosmicskull1636
Xing Tian
Level 128
God Stats
6W - 2L
1,548 SR
Queue Stats
159W - 155L
1,519 Elo+
Solo
Nemesis
Nemesis
OscuroGT
Nemesis
Level 159
God Stats
2W - 5L
1,500 SR
Queue Stats
279W - 272L
1,497 Elo+
Solo
Izanami
Izanami
Pasmart
Izanami
Level 72
God Stats
3W - 1L
1,796 SR
Queue Stats
44W - 38L
1,583 Elo+
Solo
Yu Huang
Yu Huang
SpodesV2
Yu Huang
Level 146
God Stats
2W - 2L
1,309 SR
Queue Stats
88W - 111L
1,466 Elo+
Party 1
Horus
Horus
WarHippie22
Horus
Level 114
God Stats
6W - 11L
1,286 SR
Queue Stats
66W - 130L
1,322 Elo+
Party 1
Team Averages
Level 124
1,488 SR
1,478 Elo+

VS

Team Averages
Level 142
1,478 SR
1,559 Elo+
Apollo
Apollo
 
Apollo
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xing Tian
Xing Tian
Cujo303
Xing Tian
Level 156
God Stats
12W - 7L
1,632 SR
Queue Stats
92W - 85L
1,535 Elo+
Solo
Cthulhu
Cthulhu
Hailos
Cthulhu
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 37L
1,639 Elo+
Solo
Poseidon
Poseidon
NotJeffH
Poseidon
Level 127
God Stats
2W - 4L
1,500 SR
Queue Stats
182W - 188L
1,581 Elo+
Solo
Thanatos
Thanatos
PowerOfPowers
Thanatos
Level 116
God Stats
1W - 6L
1,257 SR
Queue Stats
97W - 100L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Cosmicskull1636
Xing Tian
11
1 / 1 / 2
6,429
459
5,275
12,911
11,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
OscuroGT
Nemesis
13
4 / 3 / 1
7,255
518
7,498
13,031
5,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
Pasmart
Izanami
12
0 / 3 / 1
6,816
487
2,723
8,548
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yu Huang
SpodesV2
Yu Huang
13
2 / 2 / 3
7,584
542
5,142
8,103
3,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

12
0 / 3 / 1
6,864
490
6,726
10,887
7,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
17
4 / 0 / 1
10,244
732
7,540
5,948
2,642
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Xing Tian
Cujo303
Xing Tian
10
1 / 2 / 5
6,994
500
5,651
11,767
10,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
Hailos
Cthulhu
15
2 / 0 / 2
8,711
622
8,394
16,397
15,532
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Poseidon
NotJeffH
Poseidon
15
3 / 2 / 1
8,718
623
6,416
8,909
3,476
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Thanatos
PowerOfPowers
Thanatos
11
2 / 3 / 3
6,861
490
4,060
10,772
4,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
24
7
Kills
12
12
Deaths
7
8
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
4
0
1
4.5
L
Xing Tian
Cosmicskull1636
Xing Tian
1
1
2
2
W
Xing Tian
Cujo303
Xing Tian
1
2
5
1.75
W
Cthulhu
Hailos
Cthulhu
2
0
2
3
W
Poseidon
NotJeffH
Poseidon
3
2
1
1.75
L
Nemesis
OscuroGT
Nemesis
4
3
1
1.5
L
Izanami
Pasmart
Izanami
0
3
1
0.17
W
Thanatos
PowerOfPowers
Thanatos
2
3
3
1.17
L
Yu Huang
SpodesV2
Yu Huang
2
2
3
1.75
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,364
Damage
32,061
53,480
Taken
53,793
30,275
Mitigated
36,921
12,296
Healing
20,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
7,540
5,129
0
4,226
5,948
2,642
2,352
754
5,194
0
103,271
L
Xing Tian
Cosmicskull1636
Xing Tian
5,275
847
0
4,160
12,911
11,097
0
5,186
7,612
20,808
0
W
Xing Tian
Cujo303
Xing Tian
5,651
502
0
1,484
11,767
10,347
189
2,753
8,879
19,210
2,279
W
Cthulhu
Hailos
Cthulhu
8,394
1,753
133
8,100
16,397
15,532
18
577
15,081
62,918
4,896
W
Poseidon
NotJeffH
Poseidon
6,416
1,309
0
466
8,909
3,476
0
4,903
4,006
67,424
4,666
L
Nemesis
OscuroGT
Nemesis
7,498
3,474
0
1,386
13,031
5,530
0
2,935
9,954
0
62,686
L
Izanami
Pasmart
Izanami
2,723
1,924
0
1,333
8,548
2,735
0
672
7,876
0
53,562
W
Thanatos
PowerOfPowers
Thanatos
4,060
1,012
0
6,321
10,772
4,924
0
1,430
9,342
0
38,580
L
Yu Huang
SpodesV2
Yu Huang
5,142
400
0
1,240
8,103
3,002
0
3,714
4,135
53,831
957
L
6,726
2,970
32
4,145
10,887
7,911
95
6,487
4,400
0
52,779

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,948
Gold Earned
41,528
418
Minions Killed
521
0
Camps Cleared
0
1,418,407
Distance Traveled
1,338,593
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,244
732
179
13
0
262,269
0
L
Xing Tian
6,429
459
19
1
0
303,729
2
W
Xing Tian
6,994
500
20
1
0
304,481
6
W
Cthulhu
8,711
622
128
9
0
237,653
0
W
Poseidon
8,718
623
132
9
0
293,391
1
L
Nemesis
7,255
518
94
7
0
306,194
0
L
Izanami
6,816
487
112
8
0
266,978
1
W
Thanatos
6,861
490
62
4
0
240,799
0
L
Yu Huang
7,584
542
106
8
0
263,690
5
L
Horus
6,864
490
87
6
0
277,816
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role