Player Matchup

Thor
Thor
 
Thor
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
EnaMarieRose
Sylvanus
Level 37
God Stats
8W - 8L
1,500 SR
Queue Stats
69W - 66L
1,475 Elo+
Party 3
Apollo
Apollo
PoisonPlague
Apollo
Level 141
God Stats
2W - 4L
1,206 SR
Queue Stats
85W - 77L
1,506 Elo+
Party 3
Artio
Artio
Waybiddi
Artio
Level 156
God Stats
11W - 7L
1,879 SR
Queue Stats
82W - 80L
1,529 Elo+
Solo
Ra
Ra
wwwcom
Ra
Level 83
God Stats
4W - 8L
1,616 SR
Queue Stats
32W - 39L
1,440 Elo+
Party 1
Team Averages
Level 100
1,540 SR
1,490 Elo+

VS

Team Averages
Level 103
1,663 SR
1,632 Elo+
Cu Chulainn
Cu Chulainn
CKing00
Cu Chulainn
Level 69
God Stats
13W - 12L
1,383 SR
Queue Stats
71W - 75L
1,450 Elo+
Solo
Cliodhna
Cliodhna
GeorgeSea
Cliodhna
Level 122
God Stats
9W - 2L
1,929 SR
Queue Stats
296W - 304L
1,503 Elo+
Solo
Anhur
Anhur
Robinderen
Anhur
Level 109
God Stats
6W - 2L
1,883 SR
Queue Stats
99W - 73L
1,864 Elo+
Party 2
Ymir
Ymir
UnbanDuck
Ymir
Level 60
God Stats
3W - 0L
1,602 SR
Queue Stats
120W - 100L
1,864 Elo+
Party 2
Scylla
Scylla
newnamegenerator
Scylla
Level 156
God Stats
8W - 4L
1,516 SR
Queue Stats
196W - 185L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
4 / 1 / 3
8,732
546
9,681
14,370
6,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Sylvanus
EnaMarieRose
Sylvanus
14
2 / 2 / 6
7,658
479
10,671
15,334
14,376
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
15
4 / 3 / 5
8,255
516
10,526
13,488
5,770
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artio
Waybiddi
Artio
16
1 / 0 / 1
7,635
477
5,864
13,574
15,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ra
11
1 / 1 / 2
7,215
451
4,053
4,294
1,748
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
CKing00
Cu Chulainn
16
1 / 0 / 0
9,898
619
9,416
12,077
8,656
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cliodhna
GeorgeSea
Cliodhna
17
3 / 3 / 1
9,029
564
8,135
13,508
5,871
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
14
2 / 4 / 2
8,548
534
9,469
13,070
4,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
12
0 / 3 / 3
7,692
481
4,720
17,200
14,617
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 2 / 2
8,785
549
6,014
9,440
3,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
12
Kills
7
7
Deaths
12
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Thor
 
Thor
4
1
3
5.5
W
Cu Chulainn
CKing00
Cu Chulainn
1
0
0
1
L
Sylvanus
EnaMarieRose
Sylvanus
2
2
6
2.5
W
Cliodhna
GeorgeSea
Cliodhna
3
3
1
1.17
L
Apollo
4
3
5
2.17
W
Anhur
2
4
2
0.75
W
Ymir
0
3
3
0.5
L
Artio
Waybiddi
Artio
1
0
1
1.5
W
1
2
2
1
L
Ra
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,795
Damage
37,754
61,060
Taken
65,295
43,751
Mitigated
36,616
21,242
Healing
17,798
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
 
Thor
9,681
2,145
0
6,367
14,370
6,209
0
3,650
10,720
0
77,223
W
Cu Chulainn
CKing00
Cu Chulainn
9,416
643
0
3,096
12,077
8,656
0
4,117
7,198
0
86,573
L
Sylvanus
EnaMarieRose
Sylvanus
10,671
4,093
1,855
4,699
15,334
14,376
0
2,110
13,224
33,661
9,722
W
Cliodhna
GeorgeSea
Cliodhna
8,135
1,544
0
8,124
13,508
5,871
0
2,138
11,280
0
100,394
L
Apollo
10,526
6,443
0
3,352
13,488
5,770
455
2,436
11,052
0
63,074
W
Anhur
9,469
6,244
0
3,133
13,070
4,188
335
4,470
8,600
0
71,390
W
Ymir
4,720
1,181
0
2,015
17,200
14,617
446
4,860
12,208
23,049
2,814
L
Artio
Waybiddi
Artio
5,864
367
0
3,019
13,574
15,648
0
950
12,624
47,016
2,532
W
6,014
448
0
1,430
9,440
3,284
82
2,847
6,491
69,171
0
L
Ra
4,053
418
324
1,626
4,294
1,748
0
547
3,747
47,088
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,495
Gold Earned
43,952
438
Minions Killed
521
0
Camps Cleared
0
1,528,860
Distance Traveled
1,604,362
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
8,732
546
115
7
0
357,070
0
W
Cu Chulainn
9,898
619
135
8
0
296,230
2
L
Sylvanus
7,658
479
55
3
0
323,584
1
W
Cliodhna
9,029
564
130
8
0
373,156
0
L
Apollo
8,255
516
110
7
0
330,827
4
W
Anhur
8,548
534
101
6
0
281,988
0
W
Ymir
7,692
481
32
2
0
340,080
0
L
Artio
7,635
477
79
5
0
314,404
6
W
Scylla
8,785
549
123
8
0
312,908
1
L
Ra
7,215
451
79
5
0
202,975
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role