Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
 
Fenrir
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Dreadnaught1585
Erlang Shen
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 74L
1,449 Elo+
Solo
Geb
Geb
IMBEAULT96
Geb
Level 125
God Stats
11W - 9L
1,516 SR
Queue Stats
51W - 52L
1,413 Elo+
Party 2
Izanami
Izanami
PlStyles
Izanami
Level 124
God Stats
3W - 4L
1,399 SR
Queue Stats
91W - 85L
1,422 Elo+
Party 2
Team Averages
Level 100
1,483 SR
1,457 Elo+

VS

Team Averages
Level 44
1,484 SR
1,319 Elo+
Tiamat
Tiamat
KalebEvann
Tiamat
Level 29
God Stats
1W - 9L
1,303 SR
Queue Stats
13W - 31L
1,312 Elo+
Party 1
Xing Tian
Xing Tian
Liyvn
Xing Tian
Level 18
God Stats
1W - 2L
1,497 SR
Queue Stats
6W - 20L
1,316 Elo+
Party 1
Chernobog
Chernobog
Pronubnubs
Chernobog
Level 105
God Stats
0W - 3L
1,500 SR
Queue Stats
535W - 528L
1,419 Elo+
Solo
Mulan
Mulan
TOKA AO
Mulan
Level 28
God Stats
3W - 12L
1,320 SR
Queue Stats
11W - 33L
1,233 Elo+
Party 1
Thanatos
Thanatos
soIozs
Thanatos
Level 41
God Stats
2W - 3L
1,803 SR
Queue Stats
22W - 42L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
11
3 / 1 / 3
6,502
650
5,762
4,575
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
 
Fenrir
11
4 / 0 / 2
5,985
599
4,558
5,437
2,323
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Erlang Shen
Dreadnaught1585
Erlang Shen
11
1 / 0 / 1
6,365
637
4,319
9,466
8,709
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

10
1 / 1 / 1
5,681
568
3,293
6,676
3,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Izanami
PlStyles
Izanami
9
0 / 1 / 2
4,953
495
2,392
4,615
1,359
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
KalebEvann
Tiamat
9
0 / 3 / 1
4,827
483
1,594
5,852
2,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Xing Tian
Liyvn
Xing Tian
7
0 / 1 / 1
4,559
456
1,642
6,639
4,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chernobog
Pronubnubs
Chernobog
8
2 / 0 / 0
4,899
490
5,710
4,166
1,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Mulan
TOKA AO
Mulan
9
0 / 2 / 0
5,079
508
4,324
8,637
5,994
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
soIozs
Thanatos
8
1 / 3 / 1
4,734
473
2,451
7,124
2,859
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
3
1
3
4.5
W
Fenrir
 
Fenrir
4
0
2
5
W
Erlang Shen
Dreadnaught1585
Erlang Shen
1
0
1
1.5
W
1
1
1
1.5
L
Tiamat
KalebEvann
Tiamat
0
3
1
0.17
L
Xing Tian
Liyvn
Xing Tian
0
1
1
0.5
W
Izanami
PlStyles
Izanami
0
1
2
1
L
Chernobog
Pronubnubs
Chernobog
2
0
0
2
L
Mulan
TOKA AO
Mulan
0
2
0
0
L
Thanatos
soIozs
Thanatos
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,324
Damage
15,721
30,769
Taken
32,418
17,582
Mitigated
16,857
13,020
Healing
7,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
5,762
1,742
0
500
4,575
1,530
494
1,538
3,037
39,994
2,488
W
Fenrir
 
Fenrir
4,558
1,529
0
2,809
5,437
2,323
0
385
5,052
0
32,763
W
Erlang Shen
Dreadnaught1585
Erlang Shen
4,319
2,215
0
5,660
9,466
8,709
0
0
9,466
0
44,595
W
3,293
387
1,176
2,407
6,676
3,661
0
1,010
5,666
22,368
2,080
L
Tiamat
KalebEvann
Tiamat
1,594
84
0
909
5,852
2,224
0
3,075
2,578
28,052
0
L
Xing Tian
Liyvn
Xing Tian
1,642
203
0
715
6,639
4,513
0
1,912
4,727
9,046
0
W
Izanami
PlStyles
Izanami
2,392
1,926
0
468
4,615
1,359
0
303
4,312
0
32,624
L
Chernobog
Pronubnubs
Chernobog
5,710
3,173
0
2,201
4,166
1,267
0
841
3,325
0
38,002
L
Mulan
TOKA AO
Mulan
4,324
987
0
1,110
8,637
5,994
0
530
8,081
0
32,805
L
Thanatos
soIozs
Thanatos
2,451
850
0
3,058
7,124
2,859
0
1,835
5,211
0
26,877

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,486
Gold Earned
24,098
283
Minions Killed
223
0
Camps Cleared
0
963,851
Distance Traveled
955,103
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,502
650
62
6
0
178,428
0
W
Fenrir
5,985
599
51
5
0
209,602
0
W
Erlang Shen
6,365
637
81
8
0
167,469
1
W
Geb
5,681
568
19
2
0
203,110
0
L
Tiamat
4,827
483
50
5
0
205,241
0
L
Xing Tian
4,559
456
19
2
0
187,036
0
W
Izanami
4,953
495
70
7
0
205,242
4
L
Chernobog
4,899
490
56
6
0
183,423
1
L
Mulan
5,079
508
56
6
0
165,578
0
L
Thanatos
4,734
473
42
4
0
213,825
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role