Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Memorex0071
Yemoja
Level 159
God Stats
8W - 5L
1,722 SR
Queue Stats
24W - 26L
1,512 Elo+
Solo
Danzaburou
Danzaburou
NovaPoiint
Danzaburou
Level 50
God Stats
5W - 3L
1,781 SR
Queue Stats
329W - 320L
1,457 Elo+
Party 1
Tiamat
Tiamat
Trustee420
Tiamat
Level 103
God Stats
0W - 2L
1,304 SR
Queue Stats
16W - 18L
1,520 Elo+
Solo
Team Averages
Level 121
1,561 SR
1,498 Elo+

VS

Team Averages
Level 136
1,498 SR
1,507 Elo+
Janus
Janus
 
Janus
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Camazotz
Camazotz
Food4Life
Camazotz
Level 127
God Stats
16W - 16L
1,575 SR
Queue Stats
185W - 173L
1,516 Elo+
Solo
Hercules
Hercules
S1RGhxst
Hercules
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 30L
1,479 Elo+
Solo
Ullr
Ullr
abcvo
Ullr
Level 127
God Stats
5W - 11L
1,360 SR
Queue Stats
263W - 235L
1,466 Elo+
Solo
Jormungandr
Jormungandr
disker123
Jormungandr
Level 137
God Stats
17W - 12L
1,555 SR
Queue Stats
22W - 16L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
18
5 / 2 / 0
10,272
514
13,341
17,945
9,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Achilles
 
Achilles
15
1 / 4 / 0
9,408
470
7,863
19,800
17,064
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Yemoja
14
0 / 2 / 3
7,789
389
6,257
18,296
15,569
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
NovaPoiint
Danzaburou
14
1 / 6 / 1
8,965
448
9,712
16,097
6,834
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
Trustee420
Tiamat
14
0 / 5 / 1
8,639
432
6,088
11,662
6,127
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
2 / 3 / 5
10,709
535
8,882
12,271
5,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Camazotz
Food4Life
Camazotz
18
8 / 0 / 4
11,013
551
11,248
17,618
9,495
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
S1RGhxst
Hercules
19
3 / 1 / 2
11,632
582
12,298
14,341
16,997
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ullr
abcvo
Ullr
19
4 / 2 / 1
11,184
559
9,922
13,562
6,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
disker123
Jormungandr
16
2 / 1 / 10
10,626
531
16,453
15,986
20,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
7
Kills
19
19
Deaths
7
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
5
2
0
2.5
L
Achilles
 
Achilles
1
4
0
0.25
W
Janus
 
Janus
2
3
5
1.5
W
Camazotz
Food4Life
Camazotz
8
0
4
10
L
Yemoja
0
2
3
0.75
L
Danzaburou
NovaPoiint
Danzaburou
1
6
1
0.25
W
Hercules
S1RGhxst
Hercules
3
1
2
4
L
Tiamat
Trustee420
Tiamat
0
5
1
0.1
W
Ullr
abcvo
Ullr
4
2
1
2.25
W
Jormungandr
disker123
Jormungandr
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,261
Damage
58,803
83,800
Taken
73,778
55,217
Mitigated
59,170
18,189
Healing
20,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
13,341
7,350
0
1,854
17,945
9,623
0
3,724
14,221
0
106,135
L
Achilles
 
Achilles
7,863
2,140
0
7,072
19,800
17,064
0
2,199
16,459
0
64,859
W
Janus
 
Janus
8,882
235
0
315
12,271
5,823
925
1,992
9,996
89,807
0
W
Camazotz
Food4Life
Camazotz
11,248
3,903
0
7,157
17,618
9,495
570
1,377
15,781
0
89,001
L
Yemoja
6,257
767
1,677
3,017
18,296
15,569
0
7,307
10,878
25,216
300
L
Danzaburou
NovaPoiint
Danzaburou
9,712
5,105
0
3,387
16,097
6,834
1,041
4,862
11,235
0
67,023
W
Hercules
S1RGhxst
Hercules
12,298
3,517
0
6,914
14,341
16,997
0
957
12,120
0
95,250
L
Tiamat
Trustee420
Tiamat
6,088
357
0
1,182
11,662
6,127
681
6,984
4,678
44,845
1,332
W
Ullr
abcvo
Ullr
9,922
3,844
0
2,602
13,562
6,538
2,757
1,305
12,002
0
98,107
W
Jormungandr
disker123
Jormungandr
16,453
3,779
0
3,853
15,986
20,317
327
4,006
10,867
68,725
2,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,073
Gold Earned
55,164
499
Minions Killed
655
0
Camps Cleared
0
1,908,309
Distance Traveled
1,989,270
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
10,272
514
147
7
0
447,833
0
L
Achilles
9,408
470
106
5
0
410,119
0
W
Janus
10,709
535
153
8
0
410,526
0
W
Camazotz
11,013
551
120
6
0
428,453
3
L
Yemoja
7,789
389
46
2
0
365,083
0
L
Danzaburou
8,965
448
100
5
0
318,243
0
W
Hercules
11,632
582
154
8
0
398,128
6
L
Tiamat
8,639
432
100
5
0
367,031
6
W
Ullr
11,184
559
149
7
0
369,686
2
W
Jormungandr
10,626
531
79
4
0
382,477
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role