Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nox
Nox
 
Nox
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Gibby1694
Izanami
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
69W - 65L
1,512 Elo+
Solo
Gilgamesh
Gilgamesh
PeakyChanka
Gilgamesh
Level 84
God Stats
12W - 6L
1,615 SR
Queue Stats
338W - 347L
1,555 Elo+
Party 3
Zeus
Zeus
denizyild332003
Zeus
Level 89
God Stats
2W - 0L
1,500 SR
Queue Stats
57W - 65L
1,421 Elo+
Solo
Team Averages
Level 103
1,523 SR
1,498 Elo+

VS

Team Averages
Level 125
1,630 SR
1,522 Elo+
Ah Muzen Cab
Ah Muzen Cab
Adapted Shield
Ah Muzen Cab
Level 153
God Stats
4W - 5L
1,500 SR
Queue Stats
154W - 145L
1,506 Elo+
Party 2
Ne Zha
Ne Zha
Awakenangel
Ne Zha
Level 149
God Stats
9W - 10L
1,923 SR
Queue Stats
374W - 395L
1,585 Elo+
Party 1
Janus
Janus
BigFloppyMeat
Janus
Level 136
God Stats
1W - 3L
1,729 SR
Queue Stats
272W - 284L
1,566 Elo+
Party 1
Zeus
Zeus
Chapman9218
Zeus
Level 104
God Stats
1W - 4L
1,500 SR
Queue Stats
112W - 100L
1,508 Elo+
Party 2
Achilles
Achilles
ItsJosshh28
Achilles
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
89W - 103L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
14
2 / 1 / 6
7,632
848
4,592
10,388
9,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nox
 
Nox
12
1 / 0 / 5
7,260
807
4,097
3,594
1,585
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Izanami
Gibby1694
Izanami
12
0 / 1 / 3
7,319
813
1,009
4,275
1,625
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
PeakyChanka
Gilgamesh
15
2 / 1 / 6
7,856
873
7,737
13,408
13,962
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
4 / 1 / 2
8,154
906
7,276
5,104
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Adapted Shield
Ah Muzen Cab
17
1 / 0 / 1
7,462
829
8,020
5,436
3,028
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ne Zha
14
0 / 2 / 2
7,032
781
3,740
7,249
5,277
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

12
2 / 4 / 1
6,551
728
5,467
6,718
2,802
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
1 / 3 / 0
6,711
746
5,890
7,165
3,007
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
ItsJosshh28
Achilles
1
0 / 0 / 0
2,304
256
0
0
0

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
9
Kills
4
4
Deaths
9
22
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
2
1
6
5
W
Nox
 
Nox
1
0
5
3.5
L
Ah Muzen Cab
Adapted Shield
Ah Muzen Cab
1
0
1
1.5
L
Ne Zha
0
2
2
0.5
L
2
4
1
0.63
L
1
3
0
0.33
W
Izanami
Gibby1694
Izanami
0
1
3
1.5
L
Achilles
ItsJosshh28
Achilles
0
0
0
0
W
Gilgamesh
PeakyChanka
Gilgamesh
2
1
6
5
W
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,711
Damage
23,117
36,769
Taken
26,568
28,672
Mitigated
14,114
10,576
Healing
5,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
4,592
341
1,064
2,103
10,388
9,408
166
2,202
8,150
0
9,676
W
Nox
 
Nox
4,097
95
1,712
718
3,594
1,585
618
984
2,580
9,671
347
L
Ah Muzen Cab
Adapted Shield
Ah Muzen Cab
8,020
870
111
781
5,436
3,028
0
2,069
3,135
0
27,032
L
Ne Zha
3,740
249
191
754
7,249
5,277
0
2,160
4,602
0
10,542
L
5,467
63
476
720
6,718
2,802
0
2,264
4,219
10,397
238
L
5,890
977
437
2,108
7,165
3,007
0
4,741
2,245
12,129
0
W
Izanami
Gibby1694
Izanami
1,009
695
216
583
4,275
1,625
2,175
1,472
2,763
0
10,418
L
Achilles
ItsJosshh28
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Gilgamesh
PeakyChanka
Gilgamesh
7,737
482
1,810
1,554
13,408
13,962
503
3,683
9,621
422
14,844
W
7,276
252
57
759
5,104
2,092
165
2,600
2,464
21,371
47

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,221
Gold Earned
30,060
130
Minions Killed
88
0
Camps Cleared
0
844,346
Distance Traveled
710,331
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
7,632
848
18
2
0
175,349
0
W
Nox
7,260
807
20
2
0
159,064
0
L
Ah Muzen Cab
7,462
829
41
5
0
225,326
0
L
Ne Zha
7,032
781
28
3
0
179,338
0
L
Janus
6,551
728
10
1
0
156,274
0
L
Zeus
6,711
746
9
1
0
149,393
0
W
Izanami
7,319
813
43
5
0
137,216
0
L
Achilles
2,304
256
0
0
0
0
0
W
Gilgamesh
7,856
873
22
2
0
180,404
0
W
Zeus
8,154
906
27
3
0
192,313
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role