Player Matchup

Cliodhna
Cliodhna
BettySw0llocks
Cliodhna
Level 69
God Stats
2W - 2L
1,776 SR
Queue Stats
157W - 152L
1,585 Elo+
Solo
Surtr
Surtr
DogWou
Surtr
Level 47
God Stats
15W - 9L
1,626 SR
Queue Stats
33W - 41L
1,468 Elo+
Party 1
Charon
Charon
JDearing
Charon
Level 114
God Stats
8W - 6L
1,629 SR
Queue Stats
73W - 73L
1,423 Elo+
Solo
Danzaburou
Danzaburou
JanuzAudron
Danzaburou
Level 83
God Stats
13W - 13L
1,397 SR
Queue Stats
133W - 128L
1,482 Elo+
Solo
Aphrodite
Aphrodite
TheWolffe
Aphrodite
Level 96
God Stats
4W - 2L
1,500 SR
Queue Stats
86W - 76L
1,470 Elo+
Party 1
Team Averages
Level 82
1,586 SR
1,486 Elo+

VS

Team Averages
Level 104
1,503 SR
1,455 Elo+
Bastet
Bastet
 
Bastet
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
BigShaggg
Xbalanque
Level 109
God Stats
0W - 2L
1,275 SR
Queue Stats
53W - 51L
1,486 Elo+
Solo
Poseidon
Poseidon
Its_Teun
Poseidon
Level 81
God Stats
0W - 2L
1,500 SR
Queue Stats
104W - 98L
1,473 Elo+
Solo
Arachne
Arachne
aleexbancu_
Arachne
Level 63
God Stats
11W - 6L
1,739 SR
Queue Stats
128W - 128L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
6 / 1 / 1
8,558
611
9,949
12,860
5,597
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Surtr
DogWou
Surtr
11
0 / 3 / 0
6,794
485
4,369
11,007
6,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Charon
JDearing
Charon
11
1 / 0 / 2
7,331
524
4,911
5,175
3,850
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
JanuzAudron
Danzaburou
13
2 / 0 / 0
7,260
519
6,371
7,604
3,711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
TheWolffe
Aphrodite
13
2 / 2 / 3
7,499
536
7,423
8,923
3,103
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
14
5 / 1 / 0
8,886
635
11,222
13,240
5,016
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
 
Bacchus
8
0 / 3 / 0
5,615
401
3,512
11,154
9,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Xbalanque
BigShaggg
Xbalanque
12
0 / 1 / 0
6,584
470
2,597
9,798
4,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poseidon
Its_Teun
Poseidon
13
0 / 4 / 1
7,121
509
3,054
6,434
2,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
aleexbancu_
Arachne
11
0 / 2 / 0
5,955
425
3,736
13,852
5,804
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
6
11
Kills
5
6
Deaths
11
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
5
1
0
5
L
Bacchus
 
Bacchus
0
3
0
0
W
Cliodhna
6
1
1
6.5
L
Xbalanque
BigShaggg
Xbalanque
0
1
0
0
W
Surtr
DogWou
Surtr
0
3
0
0
L
Poseidon
Its_Teun
Poseidon
0
4
1
0.13
W
Charon
JDearing
Charon
1
0
2
2
W
Danzaburou
JanuzAudron
Danzaburou
2
0
0
2
W
Aphrodite
TheWolffe
Aphrodite
2
2
3
1.75
L
Arachne
aleexbancu_
Arachne
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,023
Damage
24,121
45,569
Taken
54,478
22,504
Mitigated
26,084
22,154
Healing
15,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
11,222
2,563
0
5,139
13,240
5,016
0
2,555
10,685
0
66,567
L
Bacchus
 
Bacchus
3,512
509
234
2,236
11,154
9,032
0
2,978
8,176
20,339
0
W
Cliodhna
9,949
1,818
0
8,145
12,860
5,597
0
1,744
11,116
0
91,842
L
Xbalanque
BigShaggg
Xbalanque
2,597
587
0
3,117
9,798
4,075
0
2,105
7,693
0
44,797
W
Surtr
DogWou
Surtr
4,369
1,364
0
3,283
11,007
6,243
0
0
11,007
472
41,535
L
Poseidon
Its_Teun
Poseidon
3,054
610
0
500
6,434
2,157
0
2,669
3,765
57,808
1,197
W
Charon
JDearing
Charon
4,911
1,172
0
1,246
5,175
3,850
487
1,300
3,875
25,328
0
W
Danzaburou
JanuzAudron
Danzaburou
6,371
3,363
220
2,885
7,604
3,711
0
1,446
6,158
0
63,878
W
Aphrodite
TheWolffe
Aphrodite
7,423
1,001
1,103
5,272
8,923
3,103
0
1,935
6,988
46,688
2,878
L
Arachne
aleexbancu_
Arachne
3,736
2,550
0
3,842
13,852
5,804
0
2,113
11,739
0
46,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,442
Gold Earned
34,161
452
Minions Killed
405
0
Camps Cleared
0
1,451,548
Distance Traveled
1,361,988
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,886
635
121
9
0
296,376
2
L
Bacchus
5,615
401
31
2
0
213,086
6
W
Cliodhna
8,558
611
133
10
0
328,826
5
L
Xbalanque
6,584
470
92
7
0
259,980
2
W
Surtr
6,794
485
78
6
0
290,640
4
L
Poseidon
7,121
509
95
7
0
270,291
4
W
Charon
7,331
524
26
2
0
282,749
2
W
Danzaburou
7,260
519
113
8
0
269,201
0
W
Aphrodite
7,499
536
102
7
0
280,132
2
L
Arachne
5,955
425
66
5
0
322,255
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role