Player Matchup

Ullr
Ullr
Maisterzgatekpr
Ullr
Level 84
God Stats
3W - 0L
1,751 SR
Queue Stats
9W - 2L
1,588 Elo+
Party 2
Kali
Kali
NotK1
Kali
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,555 Elo+
Party 1
Nike
Nike
NotWaved
Nike
Level 145
God Stats
2W - 1L
1,715 SR
Queue Stats
67W - 60L
1,588 Elo+
Party 1
Thoth
Thoth
SickJay
Thoth
Level 105
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 14L
1,720 Elo+
Party 2
Khepri
Khepri
mórtyy
Khepri
Level 105
God Stats
1W - 0L
1,842 SR
Queue Stats
55W - 40L
1,656 Elo+
Party 2
Team Averages
Level 117
1,662 SR
1,621 Elo+

VS

Team Averages
Level 145
1,614 SR
1,568 Elo+
Morgan Le Fay
Morgan Le Fay
Dop33
Morgan Le Fay
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 134L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Mr_Loki_7
Zhong Kui
Level 141
God Stats
1W - 1L
1,826 SR
Queue Stats
67W - 65L
1,540 Elo+
Solo
Cernunnos
Cernunnos
NoPlzIFan
Cernunnos
Level 145
God Stats
3W - 2L
1,745 SR
Queue Stats
129W - 75L
1,697 Elo+
Solo
Geb
Geb
SaintR1D3R
Geb
Level 159
God Stats
1W - 4L
1,500 SR
Queue Stats
211W - 199L
1,500 Elo+
Solo
Hun Batz
Hun Batz
dor1
Hun Batz
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
142W - 132L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 2
9,431
629
10,292
13,546
6,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kali
NotK1
Kali
15
7 / 2 / 5
9,144
610
8,914
15,527
8,373
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nike
16
5 / 1 / 3
9,942
663
13,229
13,880
9,843
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thoth
SickJay
Thoth
15
3 / 1 / 0
8,810
587
6,210
7,086
2,689
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Khepri
mórtyy
Khepri
13
1 / 1 / 5
8,012
534
4,198
8,034
5,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dop33
Morgan Le Fay
14
0 / 4 / 0
7,435
496
2,735
9,850
4,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Zhong Kui
Mr_Loki_7
Zhong Kui
8
0 / 4 / 1
5,707
380
3,533
7,398
3,832
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cernunnos
NoPlzIFan
Cernunnos
15
1 / 4 / 0
8,243
550
13,080
14,116
6,295
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 2 / 2
7,239
483
4,985
11,114
8,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hun Batz
dor1
Hun Batz
14
5 / 4 / 2
7,941
529
10,202
15,182
7,127
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
12
18
Kills
7
7
Deaths
18
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Dop33
Morgan Le Fay
0
4
0
0
W
2
2
2
1.5
L
Zhong Kui
Mr_Loki_7
Zhong Kui
0
4
1
0.13
L
Cernunnos
NoPlzIFan
Cernunnos
1
4
0
0.25
W
Kali
NotK1
Kali
7
2
5
4.75
W
Nike
5
1
3
6.5
L
1
2
2
1
W
Thoth
SickJay
Thoth
3
1
0
3
L
Hun Batz
dor1
Hun Batz
5
4
2
1.5
W
Khepri
mórtyy
Khepri
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,843
Damage
34,535
58,073
Taken
57,660
32,627
Mitigated
30,263
13,590
Healing
9,887
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Dop33
Morgan Le Fay
2,735
200
0
654
9,850
4,189
0
4,101
5,601
58,269
1,268
W
10,292
4,693
0
1,700
13,546
6,534
992
742
12,804
0
95,285
L
Zhong Kui
Mr_Loki_7
Zhong Kui
3,533
413
0
1,771
7,398
3,832
0
135
6,706
21,665
458
L
Cernunnos
NoPlzIFan
Cernunnos
13,080
7,687
0
4,457
14,116
6,295
0
1,320
12,796
0
85,968
W
Kali
NotK1
Kali
8,914
4,851
0
3,906
15,527
8,373
0
1,725
13,802
0
74,203
W
Nike
13,229
2,635
0
3,726
13,880
9,843
44
3,923
9,957
2,292
79,370
L
4,985
1,227
0
2,320
11,114
8,820
0
2,526
8,536
27,628
0
W
Thoth
SickJay
Thoth
6,210
451
0
500
7,086
2,689
231
1,894
5,192
85,996
1,095
L
Hun Batz
dor1
Hun Batz
10,202
4,418
0
685
15,182
7,127
0
2,701
12,194
0
59,350
W
Khepri
mórtyy
Khepri
4,198
688
1,960
1,798
8,034
5,188
0
3,069
4,965
21,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,339
Gold Earned
36,565
560
Minions Killed
423
0
Camps Cleared
0
1,534,850
Distance Traveled
1,305,417
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,435
496
124
8
0
252,464
0
W
Ullr
9,431
629
151
10
0
292,274
0
L
Zhong Kui
5,707
380
37
2
0
147,529
2
L
Cernunnos
8,243
550
146
10
0
263,930
2
W
Kali
9,144
610
104
7
0
356,317
0
W
Nike
9,942
663
135
9
0
268,481
1
L
Geb
7,239
483
32
2
0
300,196
4
W
Thoth
8,810
587
142
9
0
307,233
2
L
Hun Batz
7,941
529
84
6
0
341,298
0
W
Khepri
8,012
534
28
2
0
310,545
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role