Player Matchup

Achilles
Achilles
Bronze III
IsThatKash
Achilles
Bronze III
Level 83
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 28L
1,425 MMR
Party 1
Fenrir
Fenrir
Bronze III
Merqd Ya
Fenrir
Bronze III
Level 143
God Stats
1W - 0L
1,539 SR
Queue Stats
4W - 6L
1,317 MMR
Party 1
Chang'e
Chang'e
Bronze III
Zak Zaal
Chang'e
Bronze III
Level 64
God Stats
1W - 0L
1,493 SR
Queue Stats
1W - 4L
1,323 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 97
1,510 SR
1,355 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 104
1,503 SR
868 MMR
Nu Wa
Nu Wa
Silver I
BrunoVania313
Nu Wa
Silver I
Level 167
God Stats
163W - 183L
1,507 SR
Queue Stats
167W - 198L
1,323 MMR
Solo
Xbalanque
Xbalanque
Silver V
MapIestory-
Xbalanque
Silver V
Level 97
God Stats
3W - 3L
1,619 SR
Queue Stats
39W - 68L
568 MMR
Party 2
Cthulhu
Cthulhu
Bronze I
izzy0420
Cthulhu
Bronze I
Level 48
God Stats
22W - 31L
1,384 SR
Queue Stats
28W - 52L
712 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
IsThatKash
Achilles
12
0 / 0 / 5
6,834
683
3,389
9,251
8,881
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Fenrir
Merqd Ya
Fenrir
13
3 / 0 / 2
7,692
769
6,430
5,636
4,755
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Chang'e
Zak Zaal
Chang'e
14
2 / 0 / 3
7,844
784
4,272
4,051
1,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bans
SobekBake KujiraKuzenboBastetNe Zha

VS

Bans
KukulkanDanzaburouMartichorasSurtrNeith
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 0
6,824
682
6,232
6,642
2,504
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Xbalanque
MapIestory-
Xbalanque
12
0 / 1 / 0
6,898
690
4,260
5,848
2,410
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
izzy0420
Cthulhu
10
0 / 0 / 0
6,255
626
3,702
5,136
4,098
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
W
Achilles
IsThatKash
Achilles
0
0
5
2.5
L
Xbalanque
MapIestory-
Xbalanque
0
1
0
0
W
Fenrir
Merqd Ya
Fenrir
3
0
2
4
W
Chang'e
Zak Zaal
Chang'e
2
0
3
3.5
L
Cthulhu
izzy0420
Cthulhu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,091
Damage
14,194
18,938
Taken
17,626
15,289
Mitigated
9,012
7,227
Healing
4,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,232
3,576
216
756
6,642
2,504
0
1,095
5,342
28,007
0
W
Achilles
IsThatKash
Achilles
3,389
401
0
2,301
9,251
8,881
0
5,727
3,508
0
18,918
L
Xbalanque
MapIestory-
Xbalanque
4,260
1,113
0
2,118
5,848
2,410
0
699
4,923
0
28,621
W
Fenrir
Merqd Ya
Fenrir
6,430
1,125
0
767
5,636
4,755
0
2,177
3,453
0
29,494
W
Chang'e
Zak Zaal
Chang'e
4,272
185
1,558
2,601
4,051
1,653
80
1,889
2,162
43,725
1,860
L
Cthulhu
izzy0420
Cthulhu
3,702
241
483
1,012
5,136
4,098
0
2,127
2,962
8,663
698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,370
Gold Earned
19,977
172
Minions Killed
127
0
Camps Cleared
0
626,888
Distance Traveled
532,024
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,824
682
44
4
0
171,907
5
W
Achilles
6,834
683
27
3
0
190,060
0
L
Xbalanque
6,898
690
64
6
0
181,686
0
W
Fenrir
7,692
769
50
5
0
223,830
0
W
Chang'e
7,844
784
95
10
0
212,998
4
L
Cthulhu
6,255
626
19
2
0
178,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role