Player Matchup

Izanami
Izanami
Gold II
Crosty
Izanami
Gold II
Level 149
God Stats
60W - 40L
1,611 SR
Queue Stats
192W - 181L
1,630 MMR
Solo
Agni
Agni
Gold II
D0fl4ming0
Agni
Gold II
Level 126
God Stats
70W - 56L
1,410 SR
Queue Stats
289W - 280L
1,692 MMR
Solo
Maui
Maui
Gold II
Poxyde
Maui
Gold II
Level 147
God Stats
5W - 2L
1,846 SR
Queue Stats
65W - 66L
1,626 MMR
Party 1
Serqet
Serqet
Platinum V
Styx
Serqet
Platinum V
Level 171
God Stats
2W - 1L
1,715 SR
Queue Stats
126W - 112L
1,635 MMR
Solo
Bellona
Bellona
Gold I
lordfunest
Bellona
Gold I
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 66L
1,626 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 150
1,616 SR
1,642 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 123
1,602 SR
1,642 MMR
Erlang Shen
Erlang Shen
Gold II
F1ShNippLeS
Erlang Shen
Gold II
Level 128
God Stats
2W - 4L
1,502 SR
Queue Stats
227W - 230L
1,615 MMR
Solo
Mercury
Mercury
Platinum V
FeelmyKarmA
Mercury
Platinum V
Level 119
God Stats
0W - 3L
1,160 SR
Queue Stats
72W - 71L
1,682 MMR
Solo
Jormungandr
Jormungandr
Gold V
GiXeR2201
Jormungandr
Gold V
Level 143
God Stats
0W - 2L
1,854 SR
Queue Stats
168W - 161L
1,651 MMR
Solo
Cernunnos
Cernunnos
Gold I
aster465
Cernunnos
Gold I
Level 158
God Stats
15W - 15L
1,675 SR
Queue Stats
286W - 303L
1,629 MMR
Solo
Kukulkan
Kukulkan
Gold I
fAN010
Kukulkan
Gold I
Level 67
God Stats
15W - 13L
1,822 SR
Queue Stats
182W - 172L
1,631 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Crosty
Izanami
20
6 / 2 / 4
14,868
676
18,766
18,643
10,507
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
5 / 3 / 5
13,154
598
19,583
11,778
5,657
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maui
Poxyde
Maui
17
1 / 5 / 15
12,437
565
7,544
24,277
29,110
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Serqet
Styx
Serqet
20
7 / 2 / 8
13,297
604
14,806
20,253
10,492
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
lordfunest
Bellona
20
6 / 0 / 4
14,861
676
17,923
22,751
34,538
Axe of Animosity

Axe of Animosity

+30
Physical Protection
+30
Magical Protection
+300
Health
+30%
Crowd Control Reduction

PASSIVE - Your Basic Attacks deal bonus damage equal to 2.5% of your Maximum Health as Magical Damage to enemies and structures.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
AthenaAnhurSusanoBake Kujira

VS

Bans
AresAo KuangArachneThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
F1ShNippLeS
Erlang Shen
14
1 / 8 / 7
9,787
445
10,035
28,603
30,569
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Mercury
FeelmyKarmA
Mercury
18
4 / 5 / 2
11,037
502
10,521
20,765
10,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
GiXeR2201
Jormungandr
16
1 / 2 / 2
9,898
450
8,298
19,289
21,909
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cernunnos
aster465
Cernunnos
16
4 / 6 / 1
10,687
486
11,727
21,837
10,344
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
fAN010
Kukulkan
18
2 / 4 / 3
10,745
488
13,180
12,536
6,456
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Warlock's Staff

Evolved Warlock's Staff

+80
Magical Power
+500
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
27
25
Kills
12
12
Deaths
25
36
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Izanami
Crosty
Izanami
6
2
4
4
W
5
3
5
2.5
L
Erlang Shen
F1ShNippLeS
Erlang Shen
1
8
7
0.56
L
Mercury
FeelmyKarmA
Mercury
4
5
2
1
L
Jormungandr
GiXeR2201
Jormungandr
1
2
2
1
W
Maui
Poxyde
Maui
1
5
15
1.7
W
Serqet
Styx
Serqet
7
2
8
5.5
L
Cernunnos
aster465
Cernunnos
4
6
1
0.75
L
Kukulkan
fAN010
Kukulkan
2
4
3
0.88
W
Bellona
lordfunest
Bellona
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,622
Damage
53,761
97,702
Taken
103,030
90,304
Mitigated
79,343
30,079
Healing
13,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Crosty
Izanami
18,766
14,346
0
5,444
18,643
10,507
6,270
4,316
14,327
0
166,860
W
19,583
1,253
0
1,197
11,778
5,657
1,643
2,248
9,530
104,330
1,434
L
Erlang Shen
F1ShNippLeS
Erlang Shen
10,035
5,033
0
5,920
28,603
30,569
0
9,619
16,462
0
38,954
L
Mercury
FeelmyKarmA
Mercury
10,521
3,892
0
989
20,765
10,065
0
3,705
16,576
0
102,758
L
Jormungandr
GiXeR2201
Jormungandr
8,298
1,591
0
567
19,289
21,909
0
2,675
14,987
72,735
0
W
Maui
Poxyde
Maui
7,544
2,796
3,182
5,323
24,277
29,110
158
6,927
17,350
30,615
0
W
Serqet
Styx
Serqet
14,806
6,194
0
9,546
20,253
10,492
644
3,592
16,661
0
125,481
L
Cernunnos
aster465
Cernunnos
11,727
5,849
0
5,229
21,837
10,344
1,141
3,998
17,567
0
91,376
L
Kukulkan
fAN010
Kukulkan
13,180
1,089
0
689
12,536
6,456
0
5,077
7,213
97,207
315
W
Bellona
lordfunest
Bellona
17,923
6,227
0
5,387
22,751
34,538
3,519
7,191
15,560
5,180
124,763

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,617
Gold Earned
52,154
770
Minions Killed
605
0
Camps Cleared
0
2,283,706
Distance Traveled
2,112,491
15
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
14,868
676
227
10
0
443,061
0
W
Agni
13,154
598
171
8
0
417,353
5
L
Erlang Shen
9,787
445
44
2
0
421,556
6
L
Mercury
11,037
502
155
7
0
484,522
4
L
Jormungandr
9,898
450
107
5
0
369,486
0
W
Maui
12,437
565
29
1
0
422,271
5
W
Serqet
13,297
604
147
7
0
528,796
2
L
Cernunnos
10,687
486
138
6
0
393,621
5
L
Kukulkan
10,745
488
161
7
0
443,306
3
W
Bellona
14,861
676
196
9
0
472,225
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role