Player Matchup

Sylvanus
Sylvanus
DREDGENzzz
Sylvanus
Level 116
God Stats
2W - 3L
1,500 SR
Queue Stats
75W - 73L
1,487 Elo+
Solo
Ah Puch
Ah Puch
Der_GamerMessiah
Ah Puch
Level 131
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 30L
1,480 Elo+
Party 2
Janus
Janus
FlowMarok1ry
Janus
Level 113
God Stats
8W - 11L
1,548 SR
Queue Stats
349W - 352L
1,460 Elo+
Solo
Anhur
Anhur
IronManSam HD
Anhur
Level 109
God Stats
2W - 4L
1,500 SR
Queue Stats
318W - 291L
1,440 Elo+
Solo
Lancelot
Lancelot
ZweitAcc2024
Lancelot
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 6L
1,271 Elo+
Party 2
Team Averages
Level 95
1,510 SR
1,428 Elo+

VS

Team Averages
Level 104
1,522 SR
1,527 Elo+
Sol
Sol
 
Sol
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Lancelot
Lancelot
 
Lancelot
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
haremore
Vulcan
Level 124
God Stats
8W - 2L
1,500 SR
Queue Stats
16W - 3L
1,706 Elo+
Party 1
Cthulhu
Cthulhu
leo-saletovic351
Cthulhu
Level 44
God Stats
12W - 7L
1,484 SR
Queue Stats
133W - 142L
1,407 Elo+
Solo
Heimdallr
Heimdallr
vi FLeTcH iv
Heimdallr
Level 86
God Stats
9W - 8L
1,626 SR
Queue Stats
89W - 82L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
DREDGENzzz
Sylvanus
11
1 / 3 / 4
6,049
432
9,086
13,941
10,317
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
0 / 2 / 2
6,366
455
5,425
8,335
5,528
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 4 / 0
6,141
439
2,122
8,892
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
2 / 3 / 2
6,892
492
9,510
9,820
4,066
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Lancelot
ZweitAcc2024
Lancelot
12
3 / 1 / 1
6,847
489
4,301
10,554
4,437
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
14
2 / 2 / 0
8,137
581
4,887
8,257
3,502
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
 
Lancelot
14
6 / 0 / 3
7,897
564
7,764
12,455
6,215
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vulcan
haremore
Vulcan
15
4 / 0 / 3
8,301
593
11,421
4,624
1,875
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

12
0 / 1 / 6
7,214
515
8,865
12,606
8,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Heimdallr
vi FLeTcH iv
Heimdallr
11
1 / 4 / 0
5,912
422
5,301
10,876
3,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
7
Kills
13
13
Deaths
7
9
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
2
2
0
1
W
Lancelot
 
Lancelot
6
0
3
7.5
L
Sylvanus
DREDGENzzz
Sylvanus
1
3
4
1
L
0
2
2
0.5
L
1
4
0
0.25
L
2
3
2
1
L
Lancelot
ZweitAcc2024
Lancelot
3
1
1
3.5
W
Vulcan
haremore
Vulcan
4
0
3
5.5
W
0
1
6
3
W
Heimdallr
vi FLeTcH iv
Heimdallr
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,444
Damage
38,238
51,542
Taken
48,818
27,797
Mitigated
23,866
15,555
Healing
19,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
4,887
1,777
0
3,225
8,257
3,502
689
4,273
3,984
59,266
7,765
W
Lancelot
 
Lancelot
7,764
2,135
0
6,751
12,455
6,215
0
2,051
10,404
0
60,460
L
Sylvanus
DREDGENzzz
Sylvanus
9,086
4,395
833
2,799
13,941
10,317
0
6,186
7,755
25,006
8,253
L
5,425
455
0
3,970
8,335
5,528
0
5,063
3,272
42,247
1,086
L
2,122
50
0
809
8,892
3,449
0
5,385
3,507
40,755
0
L
9,510
6,221
0
2,086
9,820
4,066
256
4,097
5,723
0
54,070
L
Lancelot
ZweitAcc2024
Lancelot
4,301
665
0
5,058
10,554
4,437
0
3,697
6,857
0
43,270
W
Vulcan
haremore
Vulcan
11,421
3,971
0
1,021
4,624
1,875
1,195
1,774
2,686
66,656
0
W
8,865
991
1,644
4,254
12,606
8,646
0
3,630
8,936
35,988
2,090
W
Heimdallr
vi FLeTcH iv
Heimdallr
5,301
2,879
0
2,593
10,876
3,628
0
3,522
7,354
0
34,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,295
Gold Earned
37,461
348
Minions Killed
402
0
Camps Cleared
0
1,360,496
Distance Traveled
1,367,605
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,137
581
109
8
0
228,444
7
W
Lancelot
7,897
564
95
7
0
337,706
0
L
Sylvanus
6,049
432
36
3
0
261,269
1
L
Ah Puch
6,366
455
55
4
0
249,995
3
L
Janus
6,141
439
85
6
0
256,406
4
L
Anhur
6,892
492
89
6
0
258,441
0
L
Lancelot
6,847
489
83
6
0
334,385
0
W
Vulcan
8,301
593
91
7
0
306,162
4
W
Cthulhu
7,214
515
44
3
0
259,197
4
W
Heimdallr
5,912
422
63
5
0
236,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role