Player Matchup

Chronos
Chronos
 
Chronos
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlexDoMu
Tyr
Level 139
God Stats
8W - 7L
1,318 SR
Queue Stats
153W - 152L
1,547 Elo+
Party 3
Susano
Susano
GamerBabyYoda97
Susano
Level 157
God Stats
4W - 11L
1,301 SR
Queue Stats
268W - 281L
1,550 Elo+
Party 2
Xbalanque
Xbalanque
Twin_Wolf22
Xbalanque
Level 151
God Stats
2W - 0L
1,752 SR
Queue Stats
5W - 11L
1,304 Elo+
Party 2
Sylvanus
Sylvanus
amegotilojoro
Sylvanus
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 8L
1,551 Elo+
Party 3
Team Averages
Level 121
1,474 SR
1,491 Elo+

VS

Team Averages
Level 159
1,547 SR
1,515 Elo+
Ravana
Ravana
AdInvicta
Ravana
Level 157
God Stats
2W - 2L
1,392 SR
Queue Stats
164W - 160L
1,474 Elo+
Party 1
Charon
Charon
Bugzy
Charon
Level 124
God Stats
1W - 1L
1,827 SR
Queue Stats
24W - 20L
1,618 Elo+
Solo
Ullr
Ullr
FrostedFlames
Ullr
Level 148
God Stats
7W - 20L
1,353 SR
Queue Stats
224W - 225L
1,477 Elo+
Party 1
King Arthur
King Arthur
KortistoUK
King Arthur
Level 176
God Stats
1W - 3L
1,668 SR
Queue Stats
227W - 227L
1,466 Elo+
Party 1
Olorun
Olorun
iRusilex
Olorun
Level 191
God Stats
0W - 4L
1,495 SR
Queue Stats
181W - 181L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
16
5 / 0 / 2
9,622
641
11,024
9,259
3,914
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 0 / 4
9,036
602
8,558
13,539
13,622
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
3 / 0 / 3
8,227
548
5,126
10,420
5,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Xbalanque
Twin_Wolf22
Xbalanque
14
1 / 1 / 1
8,080
539
6,526
8,187
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
amegotilojoro
Sylvanus
12
2 / 1 / 5
7,739
516
7,604
13,915
15,015
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
AdInvicta
Ravana
12
1 / 4 / 1
6,796
453
4,442
13,562
5,860
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charon
Bugzy
Charon
12
0 / 1 / 1
6,996
466
6,022
14,459
11,648
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
0 / 1 / 0
7,639
509
4,522
10,165
4,481
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
KortistoUK
King Arthur
12
0 / 1 / 0
6,950
463
8,534
12,189
11,795
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Olorun
iRusilex
Olorun
13
1 / 4 / 0
7,635
509
6,113
9,656
3,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
4
11
Kills
2
2
Deaths
11
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
5
0
2
6
L
Ravana
AdInvicta
Ravana
1
4
1
0.38
W
0
0
4
2
L
Charon
Bugzy
Charon
0
1
1
0.5
L
0
1
0
0
W
3
0
3
4.5
L
King Arthur
KortistoUK
King Arthur
0
1
0
0
W
Xbalanque
Twin_Wolf22
Xbalanque
1
1
1
1.5
W
Sylvanus
amegotilojoro
Sylvanus
2
1
5
4.5
L
Olorun
iRusilex
Olorun
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,838
Damage
29,633
55,320
Taken
60,031
40,886
Mitigated
37,538
18,139
Healing
14,185
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
11,024
5,565
0
3,707
9,259
3,914
392
4,196
4,835
81,453
4,038
L
Ravana
AdInvicta
Ravana
4,442
1,246
0
4,763
13,562
5,860
0
3,742
9,820
0
61,699
W
8,558
929
0
5,292
13,539
13,622
34
970
12,569
0
81,318
L
Charon
Bugzy
Charon
6,022
1,792
0
3,697
14,459
11,648
0
5,988
8,471
36,558
0
L
4,522
864
0
2,250
10,165
4,481
0
1,274
8,891
0
69,351
W
5,126
1,134
0
462
10,420
5,126
208
1,521
8,809
0
70,937
L
King Arthur
KortistoUK
King Arthur
8,534
67
0
1,750
12,189
11,795
0
1,785
10,404
1,201
53,988
W
Xbalanque
Twin_Wolf22
Xbalanque
6,526
2,702
0
1,070
8,187
3,209
0
1,290
6,897
0
63,437
W
Sylvanus
amegotilojoro
Sylvanus
7,604
1,390
2,300
5,308
13,915
15,015
13
3,897
9,932
24,892
0
L
Olorun
iRusilex
Olorun
6,113
2,069
260
1,465
9,656
3,754
731
5,812
3,844
60,500
2,028

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,704
Gold Earned
36,016
530
Minions Killed
482
0
Camps Cleared
0
1,516,072
Distance Traveled
1,418,090
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
9,622
641
152
10
0
312,798
2
L
Ravana
6,796
453
92
6
0
290,865
0
W
Tyr
9,036
602
144
10
0
284,420
1
L
Charon
6,996
466
55
4
0
282,037
2
L
Ullr
7,639
509
117
8
0
287,754
4
W
Susano
8,227
548
100
7
0
333,122
4
L
King Arthur
6,950
463
91
6
0
286,826
3
W
Xbalanque
8,080
539
117
8
0
285,875
1
W
Sylvanus
7,739
516
17
1
0
299,857
0
L
Olorun
7,635
509
127
8
0
270,608
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role