Player Matchup

Anubis
Anubis
Platinum IV
 
Anubis
Platinum IV
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Gold II
 
Ares
Gold II
Level 187
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
Feiito
Susano
Gold I
Level 163
God Stats
28W - 9L
1,711 SR
Queue Stats
163W - 133L
1,720 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold II
Rubbikss
Cu Chulainn
Gold II
Level 159
God Stats
4W - 2L
1,654 SR
Queue Stats
76W - 53L
1,682 MMR
Party 1
Sol
Sol
Gold II
alvaro1999rm
Sol
Gold II
Level 158
God Stats
25W - 17L
1,757 SR
Queue Stats
75W - 51L
1,682 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 161
1,624 SR
1,617 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,700 SR
1,691 MMR
Chaac
Chaac
Gold IV
Kylegardner987
Chaac
Gold IV
Level 157
God Stats
4W - 3L
1,794 SR
Queue Stats
70W - 64L
1,649 MMR
Solo
Heimdallr
Heimdallr
Silver I
Maisterzgatekpr
Heimdallr
Silver I
Level 84
God Stats
0W - 2L
1,500 SR
Queue Stats
24W - 15L
1,639 MMR
Party 2
Geb
Geb
Platinum V
RizzaParks
Geb
Platinum V
Level 121
God Stats
17W - 14L
1,686 SR
Queue Stats
176W - 175L
1,671 MMR
Solo
Nemesis
Nemesis
Gold II
mórtyy
Nemesis
Gold II
Level 104
God Stats
1W - 1L
1,914 SR
Queue Stats
15W - 10L
1,798 MMR
Party 2
Chang'e
Chang'e
Gold II
pr0ject sam99
Chang'e
Gold II
Level 157
God Stats
3W - 3L
1,608 SR
Queue Stats
142W - 128L
1,700 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
2 / 0 / 3
7,471
679
5,650
4,644
2,579
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ares
 
Ares
10
2 / 0 / 7
6,440
585
4,604
9,473
8,325
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Susano
Feiito
Susano
12
4 / 0 / 4
6,657
605
6,565
7,842
3,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Cu Chulainn
Rubbikss
Cu Chulainn
13
0 / 1 / 2
7,608
692
6,765
8,255
7,106
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

13
4 / 0 / 1
7,516
683
6,314
6,538
2,563
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Bans
HachimanAphroditeAwilix

VS

Bans
Bake KujiraAo KuangThoth
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 1
6,358
578
2,889
10,320
11,861
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
Maisterzgatekpr
Heimdallr
10
0 / 3 / 0
5,512
501
4,309
8,645
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

7
0 / 5 / 0
4,848
441
2,939
10,656
6,592
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nemesis
mórtyy
Nemesis
11
1 / 2 / 0
5,504
500
2,150
8,750
3,652
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
10
0 / 2 / 0
5,385
490
2,562
6,614
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
12
Kills
1
1
Deaths
12
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
0
3
3.5
W
Ares
 
Ares
2
0
7
5.5
W
Susano
Feiito
Susano
4
0
4
6
L
0
0
1
0.5
L
Heimdallr
Maisterzgatekpr
Heimdallr
0
3
0
0
L
0
5
0
0
W
Cu Chulainn
Rubbikss
Cu Chulainn
0
1
2
1
W
4
0
1
4.5
L
Nemesis
mórtyy
Nemesis
1
2
0
0.5
L
Chang'e
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,898
Damage
14,849
36,752
Taken
44,985
23,639
Mitigated
27,478
17,307
Healing
13,241
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
5,650
255
0
3,526
4,644
2,579
522
2,457
2,187
61,104
0
W
Ares
 
Ares
4,604
174
0
2,236
9,473
8,325
0
2,132
7,341
16,566
1,232
W
Susano
Feiito
Susano
6,565
2,358
0
4,248
7,842
3,066
209
351
7,491
0
49,207
L
2,889
352
0
5,270
10,320
11,861
0
659
8,813
0
51,777
L
Heimdallr
Maisterzgatekpr
Heimdallr
4,309
2,223
0
1,888
8,645
3,494
0
4,114
4,531
0
46,286
L
2,939
23
0
2,548
10,656
6,592
0
7,322
3,334
9,283
212
W
Cu Chulainn
Rubbikss
Cu Chulainn
6,765
1,109
0
3,841
8,255
7,106
0
0
8,255
8,627
57,869
W
6,314
3,613
0
3,456
6,538
2,563
531
629
5,909
67,072
8,691
L
Nemesis
mórtyy
Nemesis
2,150
827
0
878
8,750
3,652
0
1,196
7,510
0
45,581
L
Chang'e
2,562
64
418
2,239
6,614
1,879
0
3,716
2,898
35,627
1,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,692
Gold Earned
27,607
456
Minions Killed
333
0
Camps Cleared
0
1,249,130
Distance Traveled
1,124,844
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,471
679
122
11
0
220,653
1
W
Ares
6,440
585
17
2
0
249,854
4
W
Susano
6,657
605
79
7
0
309,203
0
L
Chaac
6,358
578
95
9
0
202,869
1
L
Heimdallr
5,512
501
87
8
0
210,552
0
L
Geb
4,848
441
10
1
0
234,928
1
W
Cu Chulainn
7,608
692
117
11
0
233,894
2
W
Sol
7,516
683
121
11
0
235,526
3
L
Nemesis
5,504
500
71
6
0
259,107
0
L
Chang'e
5,385
490
70
6
0
217,388
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role