Player Matchup

Izanami
Izanami
Silver I
 
Izanami
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Mercury
Mercury
Silver II
Hyfronx
Mercury
Silver II
Level 183
God Stats
1W - 1L
1,683 SR
Queue Stats
10W - 15L
1,223 MMR
Solo
Odin
Odin
Gold IV
Yxng Phazo
Odin
Gold IV
Level 137
God Stats
62W - 35L
1,634 SR
Queue Stats
335W - 343L
1,249 MMR
Solo
Geb
Geb
Silver II
obi_one_Shenobi
Geb
Silver II
Level 158
God Stats
16W - 11L
1,622 SR
Queue Stats
306W - 297L
897 MMR
Party 2
Kukulkan
Kukulkan
Silver I
son-ofKitana
Kukulkan
Silver I
Level 154
God Stats
4W - 0L
1,808 SR
Queue Stats
215W - 229L
1,072 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 149
1,649 SR
1,188 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 135
1,476 SR
1,166 MMR
Pele
Pele
Gold IV
 
Pele
Gold IV
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Silver V
Destromayo
Ra
Silver V
Level 124
God Stats
2W - 1L
1,652 SR
Queue Stats
9W - 19L
1,050 MMR
Solo
Achilles
Achilles
Silver IV
ITKJethro
Achilles
Silver IV
Level 129
God Stats
0W - 2L
1,271 SR
Queue Stats
277W - 298L
1,013 MMR
Solo
Ares
Ares
Silver II
Inqu1sitive
Ares
Silver II
Level 106
God Stats
12W - 9L
1,354 SR
Queue Stats
49W - 60L
1,091 MMR
Party 1
Ishtar
Ishtar
Gold V
ttv-GatsbyGaming
Ishtar
Gold V
Level 139
God Stats
45W - 34L
1,602 SR
Queue Stats
178W - 174L
1,175 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
2 / 4 / 3
8,944
526
14,021
13,554
4,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mercury
Hyfronx
Mercury
16
3 / 1 / 6
9,203
541
8,082
13,490
5,814
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 0 / 3
10,881
640
6,643
8,486
10,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

15
2 / 1 / 6
10,100
594
10,034
14,786
13,562
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Kukulkan
son-ofKitana
Kukulkan
17
4 / 1 / 4
10,983
646
8,747
5,730
2,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bans
XbalanqueAnhurThothNike

VS

Bans
AwilixVamanaAo KuangBake Kujira
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
3 / 4 / 1
8,284
487
11,162
17,883
6,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

15
0 / 3 / 1
8,536
502
3,112
7,938
3,112
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
ITKJethro
Achilles
13
0 / 2 / 1
7,375
434
2,434
12,101
12,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Erosion

Erosion

+25
Physical Protection
+25
Magical Protection
+300
Health

PASSIVE - Every time an enemy within 55 units gains a shield, you gain 15% Movement Speed for 4s. This effect can only occur once every 4s. AURA - Any Shields applied on enemy gods within 55 units will be reduced by 30%.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

11
1 / 4 / 3
7,835
461
4,523
18,138
16,880
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
3 / 0 / 1
8,622
507
10,591
13,065
5,965
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
13
Kills
7
7
Deaths
13
22
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
2
4
3
0.88
L
Pele
 
Pele
3
4
1
0.88
L
0
3
1
0.17
W
Mercury
Hyfronx
Mercury
3
1
6
6
L
Achilles
ITKJethro
Achilles
0
2
1
0.25
L
1
4
3
0.63
W
2
0
3
3.5
W
2
1
6
5
W
Kukulkan
son-ofKitana
Kukulkan
4
1
4
6
L
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,527
Damage
31,822
56,046
Taken
69,125
36,886
Mitigated
45,781
14,196
Healing
20,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,021
8,919
0
3,408
13,554
4,964
709
2,964
10,472
0
86,030
L
Pele
 
Pele
11,162
1,659
0
6,509
17,883
6,897
0
3,707
14,091
0
80,817
L
3,112
278
502
1,842
7,938
3,112
0
2,561
5,377
67,212
0
W
Mercury
Hyfronx
Mercury
8,082
2,419
0
405
13,490
5,814
0
1,167
12,275
0
85,949
L
Achilles
ITKJethro
Achilles
2,434
375
0
2,324
12,101
12,927
0
2,149
9,329
0
37,338
L
4,523
187
0
3,266
18,138
16,880
0
6,375
11,707
20,184
52
W
6,643
962
0
3,501
8,486
10,015
0
1,030
6,889
0
89,695
W
10,034
777
811
5,321
14,786
13,562
33
2,995
11,595
44,110
2,884
W
Kukulkan
son-ofKitana
Kukulkan
8,747
889
0
750
5,730
2,531
0
1,202
4,430
101,558
424
L
10,591
6,613
0
5,990
13,065
5,965
0
3,729
9,280
0
79,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,111
Gold Earned
40,652
616
Minions Killed
501
0
Camps Cleared
0
1,868,929
Distance Traveled
1,678,649
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,944
526
142
8
0
329,343
0
L
Pele
8,284
487
105
6
0
368,394
0
L
Ra
8,536
502
160
9
0
310,325
4
W
Mercury
9,203
541
107
6
0
414,498
11
L
Achilles
7,375
434
74
4
0
309,114
4
L
Ares
7,835
461
16
1
0
347,025
3
W
Odin
10,881
640
153
9
0
360,724
2
W
Geb
10,100
594
44
3
0
396,728
0
W
Kukulkan
10,983
646
170
10
0
367,636
2
L
Ishtar
8,622
507
146
9
0
343,791
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role