Player Matchup

Geb
Geb
 
Geb
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
BarataGameGamer
Thoth
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Ullr
Ullr
ElGordoCheChe
Ullr
Level 200
God Stats
33W - 13L
1,740 SR
Queue Stats
298W - 292L
1,601 Elo+
Solo
Vamana
Vamana
KelienDeku
Vamana
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 70L
1,556 Elo+
Solo
Team Averages
Level 122
1,548 SR
1,531 Elo+

VS

Team Averages
Level 53
1,490 SR
1,371 Elo+
Set
Set
 
Set
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Dakka_07
Anhur
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,266 Elo+
Party 1
Hachiman
Hachiman
Lowdy7
Hachiman
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 1
Surtr
Surtr
RubioKing1
Surtr
Level 3
God Stats
0W - 2L
1,299 SR
Queue Stats
1W - 3L
1,266 Elo+
Party 1
Zeus
Zeus
cojotrash
Zeus
Level 69
God Stats
87W - 51L
1,650 SR
Queue Stats
712W - 680L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
10
1 / 0 / 9
6,122
557
3,893
8,129
5,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Arachne
 
Arachne
10
3 / 2 / 2
5,780
525
2,920
8,488
3,611
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

11
1 / 1 / 3
5,752
523
2,482
5,637
1,633
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
9 / 2 / 3
7,223
657
12,379
8,909
3,178
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vamana
KelienDeku
Vamana
13
0 / 0 / 1
7,097
645
3,200
4,619
4,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
10
0 / 2 / 2
5,129
466
6,037
7,856
4,783
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
Dakka_07
Anhur
9
1 / 5 / 0
5,499
500
2,823
9,457
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hachiman
Lowdy7
Hachiman
6
0 / 5 / 0
4,216
383
2,249
8,247
2,308
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Surtr
10
0 / 0 / 0
4,777
434
577
5,360
2,152
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
11
3 / 2 / 1
6,385
580
7,776
4,726
1,593
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
14
Kills
4
5
Deaths
14
18
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Geb
 
Geb
1
0
9
5.5
W
Arachne
 
Arachne
3
2
2
2
L
Set
 
Set
0
2
2
0.5
W
1
1
3
2.5
L
Anhur
Dakka_07
Anhur
1
5
0
0.2
W
9
2
3
5.25
W
Vamana
KelienDeku
Vamana
0
0
1
0.5
L
Hachiman
Lowdy7
Hachiman
0
5
0
0
L
Surtr
0
0
0
0
L
Zeus
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,874
Damage
19,462
35,782
Taken
35,646
18,652
Mitigated
14,059
10,390
Healing
7,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Geb
 
Geb
3,893
411
0
2,965
8,129
5,757
0
1,140
6,989
16,454
1,249
W
Arachne
 
Arachne
2,920
1,912
0
1,549
8,488
3,611
0
1,791
6,697
0
33,798
L
Set
 
Set
6,037
2,894
0
1,332
7,856
4,783
0
1,515
6,341
0
40,516
W
2,482
295
0
1,828
5,637
1,633
0
3,423
2,214
34,851
0
L
Anhur
Dakka_07
Anhur
2,823
1,258
0
2,131
9,457
3,223
0
2,113
7,344
0
25,250
W
12,379
5,618
0
2,618
8,909
3,178
0
1,311
7,598
0
58,955
W
Vamana
KelienDeku
Vamana
3,200
407
0
1,430
4,619
4,473
0
0
4,619
0
60,902
L
Hachiman
Lowdy7
Hachiman
2,249
1,619
0
1,653
8,247
2,308
0
1,014
7,233
0
12,395
L
Surtr
577
171
0
1,889
5,360
2,152
0
0
4,910
665
19,806
L
Zeus
7,776
832
0
630
4,726
1,593
0
1,611
3,115
47,489
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,974
Gold Earned
26,006
336
Minions Killed
270
0
Camps Cleared
0
1,045,426
Distance Traveled
1,009,662
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
6,122
557
26
2
0
235,824
0
W
Arachne
5,780
525
56
5
0
207,704
0
L
Set
5,129
466
67
6
0
223,458
0
W
Thoth
5,752
523
60
5
0
199,331
2
L
Anhur
5,499
500
41
4
0
208,021
0
W
Ullr
7,223
657
86
8
0
211,482
0
W
Vamana
7,097
645
108
10
0
191,085
2
L
Hachiman
4,216
383
19
2
0
190,774
0
L
Surtr
4,777
434
51
5
0
207,999
0
L
Zeus
6,385
580
92
8
0
179,410
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role