Player Matchup

Ymir
Ymir
AbsurdPwillis52
Ymir
Level 157
God Stats
73W - 65L
1,518 SR
Queue Stats
270W - 282L
1,513 Elo+
Solo
Mulan
Mulan
MedicalBean
Mulan
Level 128
God Stats
0W - 5L
1,138 SR
Queue Stats
10W - 16L
1,449 Elo+
Party 1
Apollo
Apollo
ToxicMD
Apollo
Level 155
God Stats
0W - 2L
1,500 SR
Queue Stats
29W - 28L
1,567 Elo+
Party 1
Thoth
Thoth
kerbrarus
Thoth
Level 192
God Stats
0W - 2L
1,500 SR
Queue Stats
171W - 127L
1,560 Elo+
Solo
Maui
Maui
soullesscash
Maui
Level 153
God Stats
0W - 4L
1,152 SR
Queue Stats
22W - 24L
1,534 Elo+
Party 1
Team Averages
Level 157
1,362 SR
1,525 Elo+

VS

Team Averages
Level 116
1,579 SR
1,657 Elo+
Thanatos
Thanatos
 
Thanatos
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
AmissFortune
Thoth
Level 135
God Stats
2W - 2L
1,500 SR
Queue Stats
257W - 246L
1,547 Elo+
Solo
Maman Brigitte
Maman Brigitte
SenpaiCloud
Maman Brigitte
Level 143
God Stats
17W - 6L
1,897 SR
Queue Stats
115W - 69L
1,792 Elo+
Solo
Sylvanus
Sylvanus
iWatchWomenSleep
Sylvanus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 2L
1,704 Elo+
Party 2
Charybdis
Charybdis
stoneymcswat
Charybdis
Level 169
God Stats
2W - 1L
1,500 SR
Queue Stats
95W - 61L
1,742 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
6,947
496
1,304
10,534
4,492
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
3 / 3 / 0
7,455
533
6,733
14,390
7,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Apollo
ToxicMD
Apollo
12
0 / 1 / 0
6,334
452
4,020
6,284
2,119
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thoth
kerbrarus
Thoth
12
1 / 6 / 2
6,990
499
10,615
8,904
3,079
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 1 / 0
6,345
453
2,657
13,187
10,884
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
15
6 / 1 / 3
8,657
618
7,064
12,850
6,465
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

14
1 / 1 / 4
8,620
616
7,971
3,653
2,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Maman Brigitte
SenpaiCloud
Maman Brigitte
16
5 / 2 / 5
9,122
652
10,436
11,230
4,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
2 / 0 / 5
7,376
527
6,854
9,779
7,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Charybdis
stoneymcswat
Charybdis
15
1 / 0 / 3
7,800
557
6,711
6,227
2,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
15
15
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
6
1
3
7.5
L
0
4
1
0.13
W
1
1
4
3
L
3
3
0
1
W
Maman Brigitte
SenpaiCloud
Maman Brigitte
5
2
5
3.75
L
Apollo
ToxicMD
Apollo
0
1
0
0
W
2
0
5
4.5
L
Thoth
kerbrarus
Thoth
1
6
2
0.33
L
0
1
0
0
W
Charybdis
stoneymcswat
Charybdis
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,329
Damage
39,036
53,299
Taken
43,739
27,907
Mitigated
23,454
8,156
Healing
27,725
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
7,064
1,546
0
12,689
12,850
6,465
0
3,127
9,679
0
77,857
L
1,304
104
0
1,838
10,534
4,492
0
4,961
4,814
39,396
144
W
7,971
297
0
1,048
3,653
2,175
0
1,053
2,576
59,342
1,143
L
6,733
728
0
1,507
14,390
7,333
0
5,032
9,163
0
60,602
W
Maman Brigitte
SenpaiCloud
Maman Brigitte
10,436
832
0
3,322
11,230
4,857
0
5,618
5,612
71,685
2,849
L
Apollo
ToxicMD
Apollo
4,020
2,227
0
1,543
6,284
2,119
0
1,974
4,310
0
46,667
W
6,854
2,609
1,934
4,921
9,779
7,171
379
3,080
6,699
26,641
16,311
L
Thoth
kerbrarus
Thoth
10,615
444
0
500
8,904
3,079
0
5,337
3,523
53,215
0
L
2,657
588
130
2,638
13,187
10,884
0
5,381
7,714
23,568
0
W
Charybdis
stoneymcswat
Charybdis
6,711
4,199
0
3,811
6,227
2,786
477
1,586
4,641
0
70,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,071
Gold Earned
41,575
404
Minions Killed
522
0
Camps Cleared
0
1,509,444
Distance Traveled
1,483,415
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,657
618
111
8
0
323,677
6
L
Ymir
6,947
496
91
7
0
286,687
4
W
Thoth
8,620
616
112
8
0
282,694
0
L
Mulan
7,455
533
98
7
0
323,156
0
W
Maman Brigitte
9,122
652
121
9
0
331,146
4
L
Apollo
6,334
452
95
7
0
304,984
0
W
Sylvanus
7,376
527
49
4
0
262,574
0
L
Thoth
6,990
499
96
7
0
295,418
2
L
Maui
6,345
453
24
2
0
299,199
0
W
Charybdis
7,800
557
129
9
0
283,324
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role