Player Matchup

Cernunnos
Cernunnos
PandaCZEEZC
Cernunnos
Level 89
God Stats
2W - 1L
1,505 SR
Queue Stats
6W - 4L
1,503 Elo+
Solo
Hun Batz
Hun Batz
S-K-1llZ
Hun Batz
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
113W - 110L
1,518 Elo+
Party 1
Shiva
Shiva
kingpanda5764
Shiva
Level 108
God Stats
10W - 3L
1,712 SR
Queue Stats
76W - 80L
1,429 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
korraobaid550
Morgan Le Fay
Level 60
God Stats
302W - 287L
1,508 SR
Queue Stats
307W - 295L
1,468 Elo+
Solo
Nu Wa
Nu Wa
maniaticolocorol
Nu Wa
Level 33
God Stats
7W - 8L
1,733 SR
Queue Stats
192W - 204L
1,388 Elo+
Solo
Team Averages
Level 75
1,592 SR
1,461 Elo+

VS

Team Averages
Level 72
1,639 SR
1,476 Elo+
Danzaburou
Danzaburou
Anime Legend
Danzaburou
Level 123
God Stats
0W - 1L
1,500 SR
Queue Stats
113W - 116L
1,493 Elo+
Party 3
Nemesis
Nemesis
BroodingValkyrie
Nemesis
Level 76
God Stats
1W - 1L
1,683 SR
Queue Stats
28W - 35L
1,375 Elo+
Party 2
Ymir
Ymir
ITZSTEEZ0
Ymir
Level 102
God Stats
9W - 9L
1,755 SR
Queue Stats
71W - 71L
1,498 Elo+
Party 3
Bellona
Bellona
NullPlot
Bellona
Level 28
God Stats
6W - 4L
1,600 SR
Queue Stats
32W - 23L
1,546 Elo+
Party 2
Scylla
Scylla
XSpicySageX
Scylla
Level 29
God Stats
40W - 35L
1,659 SR
Queue Stats
132W - 133L
1,470 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
PandaCZEEZC
Cernunnos
13
3 / 0 / 2
7,302
562
8,940
8,440
3,221
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
S-K-1llZ
Hun Batz
15
3 / 0 / 0
8,190
630
5,141
12,609
5,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
5 / 0 / 3
8,760
674
11,831
14,188
12,255
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Morgan Le Fay
korraobaid550
Morgan Le Fay
12
0 / 1 / 7
7,356
566
4,291
6,439
2,652
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

11
2 / 6 / 3
6,614
509
8,861
9,314
3,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Anime Legend
Danzaburou
12
3 / 2 / 1
6,672
513
7,671
8,503
3,521
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 6 / 1
5,548
427
4,831
14,013
4,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ymir
11
1 / 2 / 5
7,122
548
5,175
15,227
12,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bellona
NullPlot
Bellona
12
1 / 2 / 2
6,614
509
6,933
14,328
13,237
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
12
0 / 1 / 0
5,957
458
3,897
5,414
1,941
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
16
13
Kills
7
7
Deaths
13
15
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Anime Legend
Danzaburou
3
2
1
1.75
L
2
6
1
0.42
L
Ymir
1
2
5
1.75
L
Bellona
NullPlot
Bellona
1
2
2
1
W
Cernunnos
PandaCZEEZC
Cernunnos
3
0
2
4
W
Hun Batz
S-K-1llZ
Hun Batz
3
0
0
3
L
Scylla
0
1
0
0
W
5
0
3
6.5
W
Morgan Le Fay
korraobaid550
Morgan Le Fay
0
1
7
3.5
W
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,064
Damage
28,507
50,990
Taken
57,485
26,884
Mitigated
36,431
18,591
Healing
11,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Anime Legend
Danzaburou
7,671
2,520
0
2,722
8,503
3,521
0
1,971
6,532
0
55,372
L
4,831
1,492
0
1,841
14,013
4,808
11
2,428
11,585
0
25,378
L
Ymir
5,175
745
0
3,513
15,227
12,924
0
4,656
10,571
33,188
1,791
L
Bellona
NullPlot
Bellona
6,933
2,913
0
3,278
14,328
13,237
0
2,713
11,615
0
43,644
W
Cernunnos
PandaCZEEZC
Cernunnos
8,940
4,052
244
3,545
8,440
3,221
664
1,769
6,631
0
51,849
W
Hun Batz
S-K-1llZ
Hun Batz
5,141
1,972
0
7,498
12,609
5,478
0
612
11,931
0
83,007
L
Scylla
3,897
139
0
500
5,414
1,941
0
2,241
3,173
35,033
1,582
W
11,831
1,884
0
2,984
14,188
12,255
127
763
13,389
4,559
59,783
W
Morgan Le Fay
korraobaid550
Morgan Le Fay
4,291
760
0
3,080
6,439
2,652
0
2,627
3,524
40,795
0
W
8,861
4,100
0
1,240
9,314
3,278
610
2,794
6,520
33,689
228

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,222
Gold Earned
31,913
445
Minions Killed
315
0
Camps Cleared
0
1,242,106
Distance Traveled
1,293,296
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
6,672
513
90
7
0
257,212
0
L
Nemesis
5,548
427
30
2
0
276,749
3
L
Ymir
7,122
548
52
4
0
253,547
2
L
Bellona
6,614
509
71
5
0
251,852
0
W
Cernunnos
7,302
562
99
8
0
249,195
0
W
Hun Batz
8,190
630
129
10
0
301,924
2
L
Scylla
5,957
458
72
6
0
253,936
0
W
Shiva
8,760
674
106
8
0
269,993
2
W
Morgan Le Fay
7,356
566
63
5
0
234,093
0
W
Nu Wa
6,614
509
48
4
0
186,901
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role