Player Matchup

Atlas
Atlas
 
Atlas
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
FuZuBren
Hercules
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,484 Elo+
Party 1
Ah Puch
Ah Puch
Ipsofacto78
Ah Puch
Level 145
God Stats
493W - 486L
1,521 SR
Queue Stats
779W - 861L
1,461 Elo+
Solo
Ao Kuang
Ao Kuang
RazielRain
Ao Kuang
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 53L
1,484 Elo+
Party 1
Medusa
Medusa
Scaravens
Medusa
Level 79
God Stats
2W - 0L
1,686 SR
Queue Stats
3W - 1L
1,766 Elo+
Solo
Team Averages
Level 118
1,541 SR
1,539 Elo+

VS

Team Averages
Level 72
1,541 SR
1,469 Elo+
Geb
Geb
AyeLynne1
Geb
Level 61
God Stats
1W - 4L
1,500 SR
Queue Stats
13W - 15L
1,435 Elo+
Party 2
Bellona
Bellona
GothGirl-Raven
Bellona
Level 100
God Stats
1W - 4L
1,738 SR
Queue Stats
309W - 341L
1,492 Elo+
Solo
Jormungandr
Jormungandr
eibon44
Jormungandr
Level 54
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 14L
1,462 Elo+
Solo
Charybdis
Charybdis
lkota32
Charybdis
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 15L
1,435 Elo+
Party 2
Janus
Janus
ryxntx
Janus
Level 124
God Stats
20W - 50L
1,469 SR
Queue Stats
317W - 379L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
13
0 / 1 / 0
8,041
1,005
4,524
9,244
9,917
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Hercules
FuZuBren
Hercules
13
0 / 0 / 0
8,108
1,014
3,396
8,342
6,275
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
Ipsofacto78
Ah Puch
14
0 / 0 / 1
8,383
1,048
11,516
1,505
979
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ao Kuang
RazielRain
Ao Kuang
13
2 / 0 / 0
8,596
1,075
5,393
7,205
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Medusa
Scaravens
Medusa
14
0 / 1 / 0
8,505
1,063
9,321
5,879
2,649
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

341

VS

Team 2 Tickets

276

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 1
8,694
1,087
3,611
10,082
10,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

14
0 / 0 / 1
8,290
1,036
6,071
8,558
8,170
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
eibon44
Jormungandr
12
0 / 0 / 0
5,940
743
0
0
0
Charybdis
lkota32
Charybdis
13
0 / 1 / 1
8,206
1,026
5,964
11,010
4,538
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ryxntx
Janus
14
2 / 0 / 0
9,183
1,148
13,677
8,304
3,438
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
5
2
Kills
2
2
Deaths
2
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
0
1
0
0
L
0
1
1
0.5
W
Hercules
FuZuBren
Hercules
0
0
0
0
L
0
0
1
0.5
W
Ah Puch
Ipsofacto78
Ah Puch
0
0
1
0.5
W
Ao Kuang
RazielRain
Ao Kuang
2
0
0
2
W
Medusa
Scaravens
Medusa
0
1
0
0
L
Jormungandr
eibon44
Jormungandr
0
0
0
0
L
Charybdis
lkota32
Charybdis
0
1
1
0.5
L
Janus
ryxntx
Janus
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,150
Damage
29,323
32,175
Taken
37,954
23,529
Mitigated
26,162
5,408
Healing
2,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
4,524
1,328
0
0
9,244
9,917
0
3,973
5,271
11,462
0
L
3,611
237
0
587
10,082
10,016
0
6,316
3,730
6,235
697
W
Hercules
FuZuBren
Hercules
3,396
360
138
2,920
8,342
6,275
0
5,470
2,872
0
17,863
L
6,071
2,135
0
464
8,558
8,170
0
4,012
4,330
0
13,772
W
Ah Puch
Ipsofacto78
Ah Puch
11,516
31
0
287
1,505
979
0
745
760
26,263
0
W
Ao Kuang
RazielRain
Ao Kuang
5,393
1,644
235
1,519
7,205
3,709
0
3,671
3,534
12,092
0
W
Medusa
Scaravens
Medusa
9,321
3,854
234
75
5,879
2,649
0
3,319
2,560
0
33,000
L
Jormungandr
eibon44
Jormungandr
0
0
0
0
0
0
0
0
0
0
0
L
Charybdis
lkota32
Charybdis
5,964
2,932
0
912
11,010
4,538
0
6,725
4,106
0
22,154
L
Janus
ryxntx
Janus
13,677
196
290
614
8,304
3,438
0
4,380
3,924
41,733
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,633
Gold Earned
40,313
172
Minions Killed
150
4
Camps Cleared
3
873,441
Distance Traveled
594,048
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
8,041
1,005
19
2
0
164,967
0
L
Geb
8,694
1,087
13
2
1
131,388
0
W
Hercules
8,108
1,014
37
5
0
175,999
0
L
Bellona
8,290
1,036
20
3
2
173,582
0
W
Ah Puch
8,383
1,048
35
4
2
178,121
0
W
Ao Kuang
8,596
1,075
14
2
1
185,668
0
W
Medusa
8,505
1,063
67
8
1
168,686
0
L
Jormungandr
5,940
743
0
0
0
0
0
L
Charybdis
8,206
1,026
43
5
0
126,840
0
L
Janus
9,183
1,148
74
9
0
162,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role